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Jujitsuguy

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  1. Like
    Jujitsuguy reacted to Doc Democracy in Use of Naked Advantage for Mental Powers to push through Opponent's Magic or Mental Defenses   
    What I am not seeing is the "reasonably common and obvious set of defenses that cancels out the attack" required by any power bought as usable as an attack. The player should be rolling you directly how you bypass the effect.
     
    Doc
  2. Like
    Jujitsuguy reacted to LoneWolf in Use of Naked Advantage for Mental Powers to push through Opponent's Magic or Mental Defenses   
    You cannot have darkness that covers the unusual sense group as a whole.  Each unusual sense is considered a completely different sense group.  So, you can have darkness to detect souls (in the unusual sense group), but that does not block another sense in the unusual sense group. You would have to buy each unusual sense as a separate sense.  This does mean when you build your enhanced sense you don’t get any sense groups modifiers for free.  Just build a sense from the ground up to counter this darkness.  It will probably be fairly expensive and if you want to use it to attack you will need at least ranged and targeting and probably sense.  
     
    Naked Advantage will not even work. All a Naked Advantage does is allow you to buy an advantage or adder for a power or group of powers.  It does not allow you to create a power you could not create with the normal rules.  If you can build the power with naked advantage, you can build it without it.  
     
     
    Something like this would work.  Detect Souls (unusual) Discriminatory, Ranged, Sense, Targeting for 27 Points.
  3. Like
  4. Like
    Jujitsuguy reacted to Christopher R Taylor in Use of Naked Advantage for Mental Powers to push through Opponent's Magic or Mental Defenses   
    Detect the magical darkness, or dispel it, suppress it, etc.  Use an area effect images spell that causes objects to glow.
  5. Thanks
    Jujitsuguy got a reaction from Duke Bushido in Use of Arcane(Power) Defense vs Magical-Based Shape Shift (A type of Illusion)   
    Not really...I managed to get value out of this and will close it if need be...
  6. Like
    Jujitsuguy got a reaction from Chris Goodwin in Mind Control - How to do an attack on Machines that do not have EGO   
    Chris thanks for the response...fortunately, I did find the same item in 6E1, P. 149, under Classes of Minds:
     
    A character who wishes to have Mental Powers that affect, for example, computers and other machines must buy the Powers at full cost, defined as affecting that class of minds. He cannot buy Mental Powers that affect Human minds and take a Limitation on them (such as Only Affects Computers). When using Mental Powers on machines that have INT but not EGO, substitute INT for EGO as appropriate.
     
    I best guessed it, just wanted RAW...
  7. Like
    Jujitsuguy reacted to Simon in When you perform a Brace AND Set, after the attack is performed, must the character re-establish a Set again--with the full phase--to achieve the benefit?   
    Your associate is correct - so long as the requirements for maintaining Set are met (as noted in the rules you cite) the character can maintain the bonus without spending another full phase to establish the Set. If they wish to continue to receive the bonus from Brace, they must continue to meet the requirements for that as well (1/2 DCV, etc.).
  8. Thanks
    Jujitsuguy reacted to Simon in Hero Designer 6E Vehicle - Sell Back issue   
    Yes - that's how you get updates.
  9. Thanks
    Jujitsuguy reacted to Hugh Neilson in Limit on AP for Multiform on a game   
    Definitely a judgment call - I'd probably allow a 150-point FH Wizard to cast a spell and become a 500-point Dragon for a brief period of time, but not allow him to become a 200 CP Troll and stay a Troll as long as it suited him.
  10. Thanks
    Jujitsuguy reacted to unclevlad in Does Megascale always have to be non-combat?   
    If everything is at megascale, then nothing is at megascale.  You've simply redefined the fundamental scale
     
    What Grail and I are saying is that you simplify EVERYTHING in the rules by making this even more fundamental...change the scale and DON'T use Megascale, which is supposed to be very much non-combat.  Your combat speed is 36,000 km/turn...which, BTW, is 0.01 C, 1%.  C is 300,000 km/sec, so .1 C is 30,000 instead of 3,000.  That's why I say, DON'T specify.  It just comes back to bite you.  But that's your combat speed, so changing the scale fully leaves you within the combat rules.
     
    And another advantage is, you don't have to pay extreme costs for your sensors, since MegaScale would triple THEIR cost.  Same with the weapons.  You get to express everything in much simpler terms.
     
    Hex is fine, in fact a WHOLE lot easier, but 50-100 km is not ship scale, not even at 0.01 C.  That's eyeblink scale...you cover 100 km in 1/30th of a second.
     
    The point that the computer controls everything's a given.  There is no choice at the speeds involved.  Human reaction variation is much too high.  Maintaining suspension of disbelief is hard enough for direct-fire weapons like phasers, shooting at a 1 km-sized box or so, from 10,000 km away, when that box is moving at 3000 km/second.  The accuracy required is *obscenely* high.  Humans process information and react 2-3 orders of magnitude too slowly, at least.  So this is just a given.
  11. Thanks
    Jujitsuguy reacted to LoneWolf in Possible to use Flash as a means to explain ear-splitting pain   
    Just make it a low dice area of effect, constant NND.   Animals in the game should react to things the way they do in the real world.   Most animals with sensitive hearing are going to run away from something like this that is causing them pain.   Wolves are fairly smart so will not want to stay in an area that they are constantly taking damage. 
     
    If you want to make it so it does not do any damage, you could also use Mind Control.   Animals have very low EGO so it would not take many dice to get them to run away.  6dd mind control will usually get EGO +10, 8d6 will get EGO +20.  This would probably be more appropriate to that does not actually cause pain but causes some sort of emotional reaction.  
  12. Thanks
    Jujitsuguy reacted to Grailknight in Possible to use Flash as a means to explain ear-splitting pain   
    Contrary to my usual, I'm going to go with Change Environment here. This theoretical power has components of AVLD, Mind Control/Presence Attack and PSL's. As long as you're willing to allow multiple varying effects, CE can get it done. 
  13. Thanks
    Jujitsuguy reacted to unclevlad in Possible to use Flash as a means to explain ear-splitting pain   
    Works for me, particularly if they're just normal wolves, and preferably NOT near their den...and therefore cubs.  But if it's in their den, and they've got cubs?  That's trickier.
  14. Haha
    Jujitsuguy got a reaction from assault in Would you allow your player to change their character mid-campaign   
    Just as a closure on this thread....after I presented him w/ my proof his character is not only illegal, but messes up the campaign, he chose to stick with the character he settled on when we started the game.

    I need to hire guys in the towns where my players live....so in case they pull shit like this, I give Bruno, Jimmy, etc., a call and he goes over with the "Whack" stick to readjust their shit and get them with the program.

    Hmmm....I think I might just have a niche in that market...rent out RPG thugs that adjust remote/online players who don't conform to game rules....  😉
  15. Haha
    Jujitsuguy got a reaction from Scott Ruggels in Would you allow your player to change their character mid-campaign   
    Just as a closure on this thread....after I presented him w/ my proof his character is not only illegal, but messes up the campaign, he chose to stick with the character he settled on when we started the game.

    I need to hire guys in the towns where my players live....so in case they pull shit like this, I give Bruno, Jimmy, etc., a call and he goes over with the "Whack" stick to readjust their shit and get them with the program.

    Hmmm....I think I might just have a niche in that market...rent out RPG thugs that adjust remote/online players who don't conform to game rules....  😉
  16. Thanks
    Jujitsuguy reacted to Duke Bushido in Would you allow your player to change their character mid-campaign   
    Then be honest with him: firmly, but eithout malice and definitely,with the chance to work with you on the revision or try again, tell him that this character does not work for the story or the challenges at hand.  If he replies that this xharacter was specifically built for those challenges, explain to him that this is the problem:  he won't be challenged. 
     
     
     
    Sorry; I couldn't hear you over the massive chorus of 'saw that coming!" that is coming up,from every person following this thread!  I will have to go back and re-read that when the crowd dies down a bit; bear with me a moment....
     
     

     
    but yeah: saw that coming.  Seems to go hand-in-hand with this type of player.     
     
     
     
     
     
     
    Take a little dramatic license in moments like this and remember Ivan Drago (man, I hope you are okd enough to appreciate that. Ha! ) 
     

     
    (It was aomethinf like that, anyway. 
     
    🙄
     
     
     
     
     
     
    What we used to call "a PC enning."  My most spectacular problem player was a guy named,Davien, back in the late 80s/ early,90s.  He was so awful that over the years, I have used him as somrthing of an amalgam of various bad players who onky played a few times, just because if there was a way to make the rest of the pkayers (or the GM) miserable, Davien disnt just know what it was; he would _insist_ on it.
     
    Davien has been the recipient of more than one PC Enning:
     
    "You know what, Davien?  Just cool it.  Just go outside, smoke, get a drink, whatever.  Just get away from this table for about half an hour or so.  Vandy will N your PC for you."
     
    Or "if you can't knock it off, you will sit there and watch while I En your PC under a carriage...."
     
    (Do not that this is _not_ normal nor remotely acceptable GM behaviot in most circumstances, but you just have to aopreciate that Davien was his own sort of special circumstance.
     
     
     
     
     
    Yep.  Rhat's a Davien trait, too- the real one; not the amalgam.   Sadly, my brother J has a touch of this himself (the older so; not the younger J or the youngest J).  We refer to it as "holding himself hostage."  Also called "the Black Bart Maneuver" in honor of Clevon Little's stellar performance doong just that very thing.   
     
     
     
     
     
     Bingo.   You are the GM.  You have both the responsibility to _all_ players to do what you can to orovide an entertsining experience, and a right to have one yourself, too.
  17. Like
    Jujitsuguy got a reaction from Steve in Would you allow your player to change their character mid-campaign   
    All:
     
    O managed to respectfully give my observations and indicate it would greatly change the campaign.
     
    The player caved and indicated no changes…they will play the same character.
     
    Cygnia:  Good call to call out their bluff…it worked.
     
    Thanks all…
  18. Like
    Jujitsuguy got a reaction from Duke Bushido in Would you allow your player to change their character mid-campaign   
    Duke Bushido:
     
    I am at my wits end and yes, I will have this as the last rendition; however, he has changed the character concept to something 180 from the original and current, which I had tied in a lot of things in the game.

    Also, his replacement is super Munchkin, which even I as lacking in all Hero knowledge is waaaaay off of what the rules are.  I already double-checked this w/ two other players that all of us know this player from a while back.  Where this goes is that I will point out all infringements, where he made totally wrong assumptions with the character concept and my game, and how he needs to fix it to be able to game with us.
    At this stage, if he gets upset and bails, easier on me.

    Also, as he has changed this, I will make it more difficult for them to get what they need.  If he leaves, I will NPC his recent character to be able to play the game through if I have to.
  19. Like
    Jujitsuguy got a reaction from Cygnia in Would you allow your player to change their character mid-campaign   
    All:
     
    O managed to respectfully give my observations and indicate it would greatly change the campaign.
     
    The player caved and indicated no changes…they will play the same character.
     
    Cygnia:  Good call to call out their bluff…it worked.
     
    Thanks all…
  20. Like
    Jujitsuguy got a reaction from Cygnia in Would you allow your player to change their character mid-campaign   
    All:
     
    I appreciate the observations, feedback, and advice on this subject.  I just sent him a list of questions for the character, indicating this is the last rendition we will do in this game...I also am pointing out the fact I put ina lot of energy to "fit" him into this campaign and now all of that work is by the wayside, although it was my choice to do so.

    So, we'll see where it goes and I will update this post to reflect that.
     
    Cheers...
     
    Jujitsuguy
  21. Thanks
    Jujitsuguy reacted to Steve in Would you allow your player to change their character mid-campaign   
    Hmmm. I get the impression of a control freak, my way or the highway, personality in this description. Throwing fits during conversations is not a sign of maturity, and I’m actually now thinking he is trying to take control of your campaign with his actions. You let him change characters once already, which caused you to retool some aspects of the campaign and now you’ll need to do it again.
     
    Frankly, he does not sound like someone happy being a player, since your description is of him makes it sound like he was only GM-ing in prior play sessions. Give him one more chance if you want, but be prepared to let him walk away.
  22. Thanks
    Jujitsuguy reacted to Cygnia in Would you allow your player to change their character mid-campaign   
    Yeah, I'd say call his bluff and offer him the door then.
  23. Like
    Jujitsuguy got a reaction from Cygnia in Would you allow your player to change their character mid-campaign   
    Cygnia:

    I have known and played in this individual's campaigns for over 5 years now...he is a friend, and outside of the game, not a bad person at all; however, any game conversations that he feels are not in his favor go south immediately...he has even shut down games because he disagreed with a player....I don't mean major fallout, but just because something he didn't like...
     
    Whenever I try to discuss these things, he throws a fit and threatens to leave the game.  So, this is the final where I say, "Last change on your character and these are the things that are acceptable on the character."
     
    If he leaves, he leaves, simple as that...the campaign can get no more harm to it whether he stays with this character or leaves.
  24. Thanks
    Jujitsuguy got a reaction from Steve in Would you allow your player to change their character mid-campaign   
    Steve:
     
    Funny you should ask...the genre is Blade Runner/Prometheus, with other similar genres mixed in, including existence of Mutants, Psionics, and Magic.  Imagine Blade Runner and Prometheus/Alien--which do exist in their same universe--and mix in a dash of ShadowPunk.  I have adapted a lot of movies/stories that are tightly linked and connected them together.

    Example:

    Besides the link between Blade Runner and Prometheus/Alien, most people don't realize that the movie "Soldier" with Kurt Russell is VERY strongly tied into the same universe.  If you go to the garbage planet where Sgt Todd 3465 was dropped off on to fight alongside the civilians against the baddies, you clearly see a police spinner from Blade Runner in the trash pile.  Also, the Bad guy, played by Jason Lee Scott (Caine 607), was actually a Replicant, believed to be Nexus 3, which replaced the Soldiers from the "Adam Project" which Sgt Todd 3465 was part of.

    In addition, aside of canon or not, Predators are also part of this universe.

    I managed to also tie in Westworld, as I found a reference between the two--however, I can't find it now--but also if you look at the Hosts on Westworld, they are very similar in structure to those in Prometheus/Alien.  I also found in a wiki that Yutani sued Weyland for the creation of Weylands first synthetic, David:

    https://avp.fandom.com/wiki/Yutani_Corporation

    So, they have synthetic flesh and bone, used to emulate the human body.

    The game started with all at 165 CP / 40 Complications, which I call "Exceptional" level normals, above Competent normals which are 125 CP.  We are in Chapter 1 of 5, which they are on Delos Island, hunting down copies of Delores' pearl--if you have ever watched the HBO series of Westworld.
  25. Thanks
    Jujitsuguy reacted to Duke Bushido in Would you allow your player to change their character mid-campaign   
    Once.
     
    At this point, get him alone before or after a session and say "we have done this X times already, and I nees you to be aware of how this is both changing the game on the meta side- not through player agency, but by having to constantly,change the world to work in your new guys- and I need you to be aware of the negative impact all of this- the stopping, the changing, the rewrites, and even your dumping on everyone else is impacting the game and everyone else's enjoyment of it.
     
    We Will make a change, _one_ more time.  What I strongly suggest is that we don't do it tonight.  Soend a couple of days really thinking about the character you want to play for the rest of the game; you are familar with the world and the story now, so really think about the character that you would like to see in this world.  Come up with some thoughts on how he ties into the world and even the story so far, and get back to me.
     
    We Will change you out one last time with this character.  I do _not_  want to, but having gone through this X times,now for this one campaign, if you cannot settle on a character dor the rest of the game, I can structure a side-thread that lets us run your new character  independently of the group, or I can write you out.
     
    I _mean_ it when I say I dont want to so either of those things,  but at this point, it may be better for you, me, everyone else, and the game at hand for youbtobsit this one out and wait foe a game that is more to your taste."
     
     
    And yes; that is something of my standardized speech for problem players.  And yes, I have had players get back to me having decided to sit this one out and wait for the next one.  It is disappointing, but generally, it is a net win for everyone, including him.
     
    And yes; I have permanently lost four or five players over the years as a result of this conversation,  but I can honestly say that I haven't lost any that I missed having at the table. 
     
     
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