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JmOz

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Everything posted by JmOz

  1. A psyc lim (or side effect on the puppet) then for the powers: gestures through out, IIF (maybe a sideeffect) Okay here is how it wuold work, the focus is either a universal or personla (Depending on if he is crazy or if there is something to the puppet). If the puppet is powerful then add side effect (Causes MPS), if not give the guy a Psyc lim MPS
  2. Archer: Could you tell me where it says that? My understanding was that the Str of the vehicle represented how much over its own weight it could carry.
  3. If a computer has an enhanced sense, and the user of the computer use the data? For instance a computer may have Radar, could a player then use the radar?
  4. Are Str and Body considered figured characteristics to Size on a vehicle? Namely for the sell back rules
  5. Close, Okay, magic is a learned art, while some people are born with the talent they will rarely start using magic. It is also a blessing of sorts from three gods of magic, that is to say the origin of magic was the three dragons (all are gods) decided to gift the races with the ability to manipulate the streams of magic. To manipulate the energy is what a mage learns It is common practice for mages to use certain items to assist them in there castings, chants, gestures, wands, etc... Yes magical energy can be stored in containers, thus making it so the mage can call on it instead of channeling the stream directly, which can be tiring. To fill a basic container, the first magic items a mage learns how to build, a mage must channel the magic into it, this is tiring but then can function as a battery (Mechanicaly the End Res Rec costs end to use) Yes I see a mage as having alot of spells, Magic itself is understood by natives to some degree (a wizard needs not fear being considered a demon) I need to work on it somemore...
  6. These are the rules I am thinking of making my wizards follow in my new FH campeign, please give me your opinions: All wizards will use a MP, Each slot in the MP is requitred to take the "Can be used with personal End or End Reserve advantage" No wizard may have a natural end reserve (Must be via a focus) The MP will further be limited with the following limitations: RSR, VarLim -1/4 (-1/2 of limitations) VarLiims include: Foci Gestures Incantations Concentration ExtraTime x2 End Furthermore all spells WILL COST ENDURANCE
  7. A number of odd questions involving computers: 1) If a character buys multiple vehicles (or bases), all with computers, does a single x2 multiplyer multiply the whole unit or do you need to multiply both the Vehicle and the computer (IE Foxbats Boat and car both have Foxcomputers in it, did he pay +5 or +10 for x2?) 2) If a vehicle has a computer and Multiform does the Multiform include the cost of a computer, or does it stand outside of it? Same question for Duplication 3) Deleted by JmOz 4) Deleted by JmOz
  8. JmOz

    Star Trek Ships

    So in essence they can launce 12 at a time, have a total of 25 shuttles, plus the "Captains Yatch"? BTW I thought the Yacht was only on the E
  9. Going through the playtest file for UNTIL and saw something, want to confirm I understand the rule first however before I post it on that board My understanding was that Analyze gives a level of information touching on the supernatural or scientific testing. For example the exact compostion of what you are touching, while discrimitory gave the information you would need to tell it apart For example: Detect Magic says yes there is magic and roughly how strong it it Add discrim, and you can tell it is Necromantic magic Add analyze and you know what the Necro magic is being used for Is this right?
  10. JmOz

    What is FREd?

    Funny, I thought it was a refrence to "Yogi's First Christmas" where one of the "villains" of the piece is a Hermit named Herman (I think, it has been YEARS)
  11. If a vehicle uses the optional rules to add INT/Ego to the vehicle, is this INT similar to the int of a computer (Must have programs for everything) or of an Automation (follows X numbers of simple commands)?
  12. It actualy is Restrainable as a lim (-1/4 level), this represents the damage it can take from EMP and Cyberkinesis, and IIRC it was a -1/4 in Cyberhero as well THEN you take a Phys lm for the medical care THEN you take a distinctive feature THEN you CAN take a Vulnerability to Electrical attacks THEN you CAN take a Suseptibility to Magnetics etc... Kind of like building with legos in a way
  13. You want disgusting? Did some Number crunching: Assuming a roll of 4 on all dice (including Stun) it fails to injure Dr Destroyer, while it will not con stun him it will also not knock him out, while he will take some stun (40 to be precise) Assuming a roll of 5, he will only suffer 5 body, and again it will not KO him but will CON stun him (80 stun) on a perfect roll of all dice it will KO him, he will be at roughly -30 stun (130 Stun Damage) This is all based on Dr D's normal defenses, not including if he uses his VPP for somekind of additional defence or uses his Force Wall The above assumes that the Stun multiplier is the same as the damage roll
  14. How else do you use YOUR +1 loyal summoned beings except for suicide missions?
  15. JmOz

    Star Trek Ships

    Question for you all about ships in star trek (assume the same as Enterprise-D How many shuttles do they carry? How many different types? How many shuttle bays how many can they launch at a time via a single bay
  16. Character has Summon imps x4, 4 charges okay does this mean he can summon 4 imps, each imp takes a charge or he can summon a total of 16 imps, in batches of 4 really silly question that occured when asking this, if it is the latter, could he turn the charges into "fuel charges" to allow him still to summon a batch of up to 4, but if he only chooses to summon 2, he can still summon 14 more (max batch still being 4)
  17. Actualy got the F/X already, it is a warhead that while in flight if the attack is targeted it goes off prematurly the attack in question is way over the setting max (it is a 7d6 KA with Explosion and AP) but the character has no imunity (and in truth will be at neg body from an average attack)
  18. yes, yes it is Note the lack of Personal Immunity, the character in question has a 8 DEF and a 10 body. This attack is very over the top...
  19. Did some editing on the power It is now: Flight 45 7d6 HKA, Explosion, Armor Piercing Str 15 10d6 total damage with Move through
  20. Side Effect: Whenever character takes body while using Power A Power B goes off (Power B is a No range explosion Attack that the character does NOT have PI to) And if so what power should get it?
  21. A Move through 45" Flight 6d6HKA, Trigger (If takes Body)), Explosion, Penetrating Str 15 Total Damage: 8d6+1
  22. I assume you mean Flag Bearer: Anyways, as far as I know they were not real people, but are part of a very famous patriotic picture, the piper is playing an instrument called a Fife
  23. for that matter it was one of four corners, the other three were held by mountains
  24. Mind Control fails the job, it will wear off So use a ego transform, salt to taste, a AE NR MS:Planetary, continous, etc...
  25. Maybe with a littlle tweek to the F/X, use armor instead to the same amount as the FW, then stun may gets through (defined as being knocked around a little) but the body will not...
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