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LouGoncey

HERO Member
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Everything posted by LouGoncey

  1. Again thanks for the response. I am leaning towards just using 4th and taking the Change Enviroment Power Description from 5th and begin running with that. No experienced players in my group -- we are all basically newbs.
  2. Thank you for the responses. Just wanted to hear from some of the HERO 'gurus' on the forums. I have collected between 3rd all the way up to 6th edition and I cannot choose which one is the better version of the system.
  3. This is me just assuming "devil's advocate" here... You design the character with the freedom you want to have. If you want a character to be Dex oriented, you give him high Dex, high CVs, high DEX skills, whatever. If you are designing Groo, you give him low DEX, but high CSLs with Swords.
  4. I just hooked up with HERO 3 years ago (not counting an ESPIONAGE campaign I ran when I was 12), So I did not witness any of the debates when the system changed over from 5th to 6th edition. Figured characteristics where jettisoned, but figured skills (those based on 9+CHAR/5) still exist. Why not have the pricing a uniform 1 point familiarity, 2 point prof. and 3 point 11-? Just curious for the reasons -- don't want to start any unfriendliness or anything.
  5. TRANCERS could be a mini-campaign for Hero System. A lot of the EMPIRE films could be. "Dry hair's for squids," is a line around these parts. The weird retro 50s feel of the future scenes clinch the pulp feel.
  6. The only way I see selling Fantasy Hero as an actual useable product is you go to a game store that has high traffic, set up a game, and play the stuffing out of that game. And meanwhile, be nice and approachable to new players.
  7. Have you ever seen the movie PHASE IV? It sounds a lot like this...
  8. The CD sounds terrific. Consider another copy sold.
  9. Don't watch TALKING DEAD. Sorry about my post, guess she died.
  10. You understand that we never actually saw Beth die?
  11. On G+ Legendsmiths has stated that the Narosia book is near layout, and the pdf should be out within a month. That is just me hoping to get the info correct though. Maybe Legendsmiths could stop by and give an actual update on what is going down.
  12. Maybe this has already been stated elsewhere, but are you going to release a basic guide to the Joirhos campaign setting? And what other books are coming out for Joirhos?
  13. I really like The Thirty Second Rule. Stunning when first introduced to a group. "Wait, what, I ah ah, damn it man!"
  14. On the Hero G+ Page, a person asked for ways to simplify Hero System Combat. Most people answered with organizational responses. Be better prepared, have everyone's key stats on a combat sheet, that sort of thing. I responded with the following (this is for 6e): SPD is dormant. No CSLs or PSLs. END is dormant and all powers are bought with 0 END cost. No martial maneuvers/martial arts -- only the basic manuvers are allowed. STUNx returns to 1D6-1 Just posting this here for comment.
  15. I would love to see how you actually made the skills -- what skills made up the skill packages and what the costs would end up being? (Do you just combine the costs of the individual skills in the bundle into the actual cost?)
  16. I have always been more of a DC person, but I believe a lot of it depends on your childhood. In my early years I remember watching the Batman TV show and being taken to see Donner's Superman in the theaters.
  17. Just to let you know, ZONE TROOPERS was a low budget film made in 1985 ( I believe ). But the script and direction make it look like a 40s-50s movie -- it is one of my all time favorite B movies.
  18. It reminds me of the great quote by Arthur C. Clarke: "The ultimate goal of technology is 100% unemployment." And Kurt Vonnegut already wrote a novel about this happening about 30 years ago.
  19. This is an out-of-left field suggestion, but the guys who wrote THE ROCKETEER made a low-budget film called ZONE TROOPERS. It is a WW2 story where the GIs run into an alien and help him escape from the Nazis. Good fun.
  20. That's the thread that Tasha really taught me how far Reasoning from Effect really went. In NEXT Cage has the power to go back in time around 30 seconds to avoid somekind of danger. The power most likely to be used was a simple 4 point skill level. The time was SFX -- the actual result was the knowledge that he gained from going back. Hence the 4 point skill level. The ability in Edge of Tomorrow sounds different, but I haven't seen the movie. I have seen the trailer and I have read that it is Groundhog's Day set in Starship Troopers. The above suggestions sound good to me. (Does Cruise actually ever kill himself in the movie. It is always an outside influence killing him in the trailer...)
  21. It is a free download at One Book Shelf Games (Drivethrurpg & Rpgnow).
  22. just make SPD dormant -- you cannot remove or add CPs to it. Then it is simply 2 6 second turns done in order of DEX.
  23. This idea is now STOLEN for my next Hero campaign.
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