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Christopher R Taylor

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  1. Like
    Christopher R Taylor got a reaction from Hyper-Man in John Wick / Keanu Reeves for 6e   
    Yeah I was thinking more penalty levels for choosing locations, but his OCV is double digits as it is, probably won't miss anyway
  2. Like
    Christopher R Taylor got a reaction from Acroyear II in 6th Edition Conversions   
    Starhand, the thug with an origin I've used before: an alien symbiote that attacked him to take him over, and found his human physiology too alien, becoming trapped and giving the guy powers.  Starhand is very unstable and dangerous to be around.  I confess I tweaked him slightly because not only did he have 50 Strength with variable advantage (potentially armor piercing damage), he also had find weakness.  I've simulated FW with armor piercing and a roll before, but that's just over the top.  He also had 1 level of density increase, but doubling weight wasn't enough for me to justify a complication.
     
    STARHAND   Val Char Cost  50  STR   40  22  DEX   24  28  CON  18  10  INT     0  10  EGO   0  15  PRE    5   7   OCV  20   7   DCV  20   3   OMCV  0   3   DMCV  0  26  PD     24          Resistant PD: 26  18  ED     16   5   SPD   30  16  REC  12  55  END   7  13  BOD   3  56  STN  18   14m RUN   2   4m SWIM 0 20m LEAP  8 Characteristics Cost: 247   Cost Power  12    Tireless: Reduced Endurance (1/2 END; +1/4) (12 Active Points) applied to STR   3     Instant Change: Cosmetic Transform 1d6, Trigger (Activating the Trigger requires a Zero Phase Action, Trigger resets automatically, immediately after it activates; +3/4) (5 Active Points); Limited Target Clothes worn by character (-1/2)  19    Lack of Weakness: Hardened (+1/4), Resistant (+1/2) (19 Active Points) applied to PD   4     Lack of Weakness: Hardened (+1/4) (4 Active Points) applied to ED   5     Alien Symbiote: Mental Defense (10 points total) (Base MD) (8 Active Points); No effect on mental blasts (-1/2)   2     Dense: Knockback Resistance -2m  26    Star Hand: Telekinesis (25 STR) (39 Active Points); Requires a roll: 14- every phase/use (-1/2)  16    Star Hand: Variable Advantage (+1/2 Advantages; +1) (50 Active Points); Requires a roll: 14- every phase/use (-1/2) applied to STR Powers Cost: 87   Cost Skill  10    +1 with All Attacks  16    +2 with HTH Combat   3     Streetwise 12- Skills Cost: 29   Total Character Cost: 363   Pts. Complication  25   Enraged:  Berserk Blinded (Uncommon), go 14-, recover 14-  20   Enraged:  Takes Body damage (Uncommon), go 14-, recover 11-  20   Enraged:  Target doesn't fall when struck (Uncommon), go 14-, recover 11-  10   Hunted:  Protectors Infrequently (Mo Pow; Mildly Punish)  15   Hunted:  FBI Infrequently (As Pow; NCI; Harshly Punish)  15   Psychological Complication:  Overconfidence (Common; Strong)  15   Psychological Complication:  Showoff, gloryhound (Common; Strong)  10   Psychological Complication:  Stops occasionally to have mental argument with symbiote (Uncommon; Strong)  10   Psychological Complication:  Short Fuse, hot headed (Common; Moderate)   0    Rivalry:  Professional (Firefist; Rival is Less Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)   5    Social Complication:  Secret Identity (Infrequently; Minor)   5    Vulnerability:  1 1/2 x STUN Mental Attacks (Uncommon) Complication Points: 150   Starhand.hdc
  3. Like
    Christopher R Taylor reacted to BoloOfEarth in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    Wasn't Iron Man's "armor in a briefcase" similarly touted as completely implausible?  They managed to find a way to not only make it work, but to also make it totally cool.
     
    I'm not a follower of Dr. Strange in the comics -- does he always wear the traditional outfit no matter what, or has he used some sort of disguise spell to make it appear as normal clothes?  If the cloak and Eye of Agamotto are magic items, he'd need them around.  Couldn't some sort of spell (presumably with cool SFX when turning it on/off) allow him to walk around in his traditional outfit, but be seen by most people as in normal clothes? 
  4. Like
    Christopher R Taylor reacted to Lord Liaden in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    Absolutely agree. Strange's Cloak of Levitation serves a practical purpose. Even in recent comics, the Cloak lets him fly without expending any of his personal magic power. And Strange has even used it offensively a number of times, to blind or bind opponents.
     
    As for the Eye of Agamotto (that's the amulet he wears -- the Orb of Agamotto is that big crystal ball he views the Multiverse in), IMHO it's one of the coolest, most distinctive identifying gimmicks in comics. It just wouldn't be Dr. Strange without it.
  5. Like
    Christopher R Taylor reacted to Lord Liaden in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    Age of Ultron did explain Vision's cape, in a brief and delightfully subtle way. While he's talking to Thor after he calms down, you see him glance down at Thor's cape; then Vision's own body morphs a matching accouterment. He obviously liked the fashion statement.
  6. Like
    Christopher R Taylor reacted to bigbywolfe in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    If they keep his origin even remotely similar and have him learning magic in the "mystic orient" I see no reason why he wouldn't wear clothes of the culture (or more likely the uniform of the secret order) he is immersed in. 
    If there is no reason to put him in a "costume" why would they put him in a suit with duster?  "Magicians wear dusters/long coats" is a urban-fantasy trope almost as played out as superheroes wearing capes. 
    I'm not saying I think he'll look exactly like the comics, but if the audiences have accepted Thor in a cape and a giant walking tree and a talking racoon, I really don't see why they wouldn't accept the guy traveling between dimensions fighting a giant with a flaming head wearing a cape. 
  7. Like
    Christopher R Taylor reacted to Enforcer84 in 6th Edition Conversions   
    You're thinking of DC's Captain Boomerang. Marvel's had been that way for most of his career.
     
    EDIT: Beat to the punch. 

     
    Kind of sad that they both came up with the same, sad character. 
  8. Like
    Christopher R Taylor reacted to Lord Liaden in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    Well, we've seen Marvel take two approaches to the cloak/cape on their heroes. Thor's is all practical. I remember watching a making-of video for the first Thor movie, in which the costume designer (the great Alexandra Byrne) described developing a cape that would look and move like the one in Thor's comics. That seemed to turn out quite well. Then we have Vision's largely CGI cape in Age of Ultron, which can of course move any way they need it too. Personally I found it a little distracting at times, although nowhere near as obnoxious as Spawn's.   Superman's cape in Man of Steel, and the trailers for Dawn of Justice, is often CGI, but IMO works most of the time. So I don't expect that element of Dr. Strange to be problematic.
     
    And strictly speaking, Strange's classic outfit is Sixties.
  9. Like
    Christopher R Taylor reacted to Old Man in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    He'll have deep psychological and substance abuse problems himself, of course. And body armor.
  10. Like
    Christopher R Taylor reacted to slikmar in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I am sure, if DC does a Shazam movie, he will be an orphan, which he is, who was abused by his drugged out parents who OD'd, and the orphanage he is in will be run by the equivalent of Fagan.
  11. Like
    Christopher R Taylor reacted to Lord Liaden in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    If that's still the magic word he speaks to change from super to mortal, wouldn't that be kind of awkward?
     
    "Surrender, evildoer! Or face the wrath of... um..."
  12. Like
    Christopher R Taylor reacted to Bazza in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    Especially as he originated first. 
  13. Like
    Christopher R Taylor reacted to Lord Liaden in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    It's a bit of a middle finger to DC, too, since they're developing a movie starring the hero they can't publically call Captain Marvel.
  14. Like
    Christopher R Taylor reacted to Old Man in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I suppose I would be most like Nicholson Joker.  I'm not unhinged enough to be Ledger Joker or Leto Joker.  Insane, but with a veneer of refined and normal.
  15. Like
    Christopher R Taylor got a reaction from Hugh Neilson in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I liked that storyline quite a bit, actually.  Its just when they turned him into a supervillain evil Spider-Man that it got lame.
  16. Like
    Christopher R Taylor got a reaction from SteelCold in 6th Edition Conversions   
    One of the big villains in the book, suitable for any campaign's mega villain.  His name is apparently "Megaton" which had to be interesting in school.  When I ran this scenario, it was a 3 way battle between Megaton, heroes, and a environmentalist villain group where the heroes weren't quite aware who or what Megaton's motivations were, at first.
     
    These days I could see the two villain groups joining forces though - the enviro villains being pro nuke because of low carbon emissions etc.  I could see this guy being a hero in some scenarios: shutting down a meltdown inside the reactor, for instance.  I did tweak his build slightly: he only had two science skills and yet they bought him the "Scientist" skill enhancer, which was odd, so I got him a third.  And his Life Support had no protection from heat extremes, which radiation will generally generate (and IR is a form of radiation) so I gave him that as well.
     
    Dr Megaton
     
    Val Char Cost
     60  STR   50
     23  DEX   26
     80  CON  70
     23  INT    13
     23  EGO  13
     23  PRE   13
      8   OCV   25
      8   DCV   25
      8   OMCV 15
      8   DMCV 15
     30  PD     28          Resistant PD: 15
     30  ED     28          Resistant ED: 15
     5    SPD   30
     30  REC   26
    160 END   28
     20  BOD   10
     90  STN   35
     
    24m RUN   12
      4m SWIM 0
    24m LEAP 10
    Characteristics Cost: 442
     
    Cost Power
     45    Nuclear Punch: Reduced Endurance (1/2 END; +1/4), Area Of Effect (24m Radius Explosion; +1/2) (45 Active Points) applied to STR
     45    Damage Resistance: Resistant Protection (15 PD/15 ED)
     15    Hardy: Life Support  (Eating: Character only has to eat once per week; Safe in High Radiation and heat extremes; Self-Contained Breathing)
    Powers Cost: 105
     
    Cost Skill
      3     Computer Programming 14-
      3     Deduction 14-
      3     Scientist
      2     1)  Science Skill:  Nuclear Engineering 14- (3 Active Points)
      2     2)  Science Skill:  Quantum Physics 14- (3 Active Points)
      2     3)  Science Skill:  Subatomic Physics 14- (3 Active Points)
      3     +1 with Science Skills
    Skills Cost: 18
     
    Total Character Cost: 593
     
    Pts. Complication
      5    Distinctive Features:  Nuclear Glow (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
     25   Enraged:  Abject Environmentalism (Uncommon), go 14-, recover 8-
      5    Hunted:  EPA Infrequently (Less Pow; NCI; Mildly Punish)
      5    Hunted:  Sierra Club and other environmentalist groups Infrequently (Less Pow; Harshly Punish)
     20   Psychological Complication:  Megalomania (Very Common; Strong)
     15   Psychological Complication:  Believes in the absolute perfection of nuclear power (Common; Strong)
     15   Psychological Complication:  Believes science is the answer to all and everything, worships science (Common; Strong)
     15   Unluck: 3d6
     20   Vulnerability:  2 x STUN Lead-based attacks (Common)
     20   Vulnerability:  2 x BODY Lead-based attacks (Common)
    Complication Points: 145
     

    Dr Megaton.hdc
  17. Like
    Christopher R Taylor reacted to wcw43921 in Superhero Cosplayers   
    For those of you who want to take their cosplay up a notch--
     
    Rorschach Masks
     
    Never bathing again and going super-psycho-crazy are optional.
  18. Like
    Christopher R Taylor reacted to zslane in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    That's certainly how DC would approach it...
  19. Like
    Christopher R Taylor reacted to Old Man in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    They need to take Spider-Man in a new direction for this next reboot. Make him darker. Edgier. Grittier. Show him growing up with an abusive Uncle Ben. After he kills Ben and runs away from home, he gets sucked into a synthetic drug ring. That's where he gets his superpowers. And we need to change his powers too. He's too PG. He should have a venomous bite. We're definitely going with the black costume. Probably armor it up, make him look like a cross between a football player and a Navy SEAL. With guns!
  20. Like
    Christopher R Taylor got a reaction from pinecone in 6th Edition Conversions   
    Morjok is a mystical supervillain in the book, with zombie servants who were pretty basic agents called Servocorpses.  Since the corpses were just created by his magic, I didn't bother with giving him followers, nor did the book.  I figure he just uses a summon or a transform spell on corpses.  Like the other characters in the supplement, he's very powerful.  
     
    Note: Morjok has a magic item that he can use to cast spells with (the END reserve) which has no recovery; he has to cast spells on it to restore its END with a heal spell, presumably at 0 END Cost.  I thought that was a very interesting idea and mechanic.
     
    Morjok   Val Char Cost  20  STR   10  25  DEX   30  23  CON  13  23  INT    13  17  EGO   7  25  PRE   15   8  OCV    25   8  DCV    25   6  OMCV   9   6  DMCV   9  23 PD      13  14 ED       4   4  SPD    20   9  REC    5  45 END    5  10 BOD    0  36 STN     8   12m RUN   0   4m SWIM 0   8m LEAP  2 Characteristics Cost: 223   Cost Power  12    Medallion of Spell Storing: Endurance Reserve (requires heal spells at 0 END to restore)  (100 END, 0 REC) Reserve:  (25 Active Points); OAF (-1)  25    Deathblade: Killing Attack - Hand-To-Hand 2 1/2d6 (4d6 w/STR), Reduced Endurance (1/2 END; +1/4) (50 Active Points); OAF (-1)  10    Deathblade: Drain CON 2d6, Reduced Endurance (1/2 END; +1/4) (25 Active Points); OAF (-1), Linked (Deathblade; -1/2)  30    Force Field: Resistant Protection (8 PD/8 ED), Hardened (+1/4) (30 Active Points)  15    Tough: Physical Damage Reduction, Resistant, 25%  15    Tough: Energy Damage Reduction, Resistant, 25%   7     Mental Defense (10 points total) (Base MD)  10    N-Ray Vision: Partially Penetrative (can only see living things and magical forces) with Sight Group  15    Boots of Levitation: Flight 22m (22 Active Points); OIF (-1/2) 178   Spells: Variable Power Pool, 150 base + 70 control cost,  (185 Active Points); Only for magical spells (-1/4) Powers Cost: 317   Cost Skill   9     Magic Skill 17-  12    +1 Overall Skills Cost: 21   Total Character Cost: 561   Pts. Complication  25   Enraged:  Berserk When Body taken (Uncommon), go 11-, recover 11-  20   Psychological Complication:  Megalomania (Very Common; Strong)  15   Psychological Complication:  Contempt for all beings without magic (Common; Strong)  15   Psychological Complication:  Hatred of sorcerous opponents (Common; Strong)   5    Social Complication:  Alien, not from around here (Infrequently; Minor)  30   Susceptibility:  Direct Sunlight 1d6 damage to stun and body per Phase (Very Common)  30   Susceptibility:  magic attacks 1d6 damage to stun and body per Phase (Very Common)   5    Unluck: 1d6  20   Vulnerability:  2 x STUN Cold Steel (Common)  20   Vulnerability:  2 x BODY Cold Steel (Common)   5    Vulnerability:  1 1/2 x STUN Light-based attacks (Uncommon)   5    Vulnerability:  1 1/2 x BODY Light-based attacks (Uncommon) Complication Points: 195  
     

    Morjok.hdc
  21. Like
    Christopher R Taylor got a reaction from Twilight in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    Well, making Spider-Man feel more like John Hughes is a good step, but they need to have a long talk with Sam Raimi apparently about how to get the feel right.  Or just hire him again.
  22. Like
    Christopher R Taylor got a reaction from Ragitsu in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    Well, making Spider-Man feel more like John Hughes is a good step, but they need to have a long talk with Sam Raimi apparently about how to get the feel right.  Or just hire him again.
  23. Like
    Christopher R Taylor got a reaction from Ragitsu in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    They felt just like the comics did to me - at least before Marvel took a gigantic dump on the character.
  24. Like
    Christopher R Taylor reacted to NuSoardGraphite in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I think the contrasting personalities he played between Cap and Storm shows his range quite well.
  25. Like
    Christopher R Taylor reacted to zslane in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I wish Marvel would get the rights to Namor back too, but mostly because I like the character and I think it would give Marvel the opportunity to show how to do a water-based hero right while DC/WB inevitably faceplants with Aquaman.
     
    I would also like to see the FF back in Marvel's hands. I didn't hate the Fox films as much as most fans did, but I am not holding out much hope for this new one. I think Marvel would know what to do with it (like maybe hand it over to Brad Bird to direct...)
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