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Certified

HERO Member
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Everything posted by Certified

  1. Certified

    Rule of X

    Re: Rule of X How does this Alternative Rule of X account for things like Auro-Fire, Penetrating and other advantages?
  2. Re: Hero System Good Idea/Bad Idea... Good Idea: Rock Star Hero Bad Idea: The Osbournes.
  3. Re: What's the craziest thing your Supers have ever done? It's like one of those adages parents like to use. If you're going to do something even if it's simple always try to be the best at it.
  4. Re: Help with scale for an airport Recently while working out a death trap for my players I realized just how easy it is for them to cover great distances. The full length of the concourse my only be 15-20" in hero terms a full move for a lot of heroes and only a half move for some.
  5. Re: Organized crime in a world where "vice crimes" don't exist--what do they do? Well in addition to running legal drug dens, gambling halls and brothels there's always protection rackets, insider trading, money laundering (which thanks to the legal brothels and gambling should be a lot harder to trace), trafficking in firearms, and the ever popular putting the occasional hit out.
  6. Re: Thrown Mastery or somthing akin.... I would look at approaching this build from three angles. First is the objects thrown a small multipower with say a Energy Blast and Killing attack to get you started . This first multipower would have the Focus requirement. Then a second multipower for Throwing Master these would mimic the attacks from the first multipower with a weak limited requires weapons of opportunity. Add to this Combat Skill levels that match or exceed the damage classes of these two multipowers. This would allow the character to take say a 1 Pip Killing Attack (Playing Card) and stagger bonuses to bring it into something a lot more formidable using the multiple power attack rules.
  7. Re: Not Illinois or Ohio.... Much like the Allan Quatermain movies something just don't compare.
  8. Re: Champions Radio Not Certified Sound so much as VVC radio, they do have clean programing, uh... just not me.
  9. Re: Genre-crossover nightmares Don't forget the sequel: That Mohel has got to go. If there was ever a reason to kill ...
  10. Certified

    A pit.

    Re: A pit. I like the tunneling idea as well, take on ranged and you can have some fun. With the Transform I thought there was a middle ground between Minor and Major, a 10 point option that would work. It's expensive but once you can break that 32 Body cap regularly there's a lot of room for some fun. Say a 10d6 or 15d6 transform. With the 15d6 transform I think you'd be rolling around 50 body on average so that's 8 hexs deep if my math is right.
  11. Re: Genre-crossover nightmares Gilligan little buddy walk on two legs not on four. The Professor says walk on four legs breaks the law. Mary-Ann's gone to the House of Pain.
  12. Certified

    A pit.

    Re: A pit. Transform: Floor to hole in the ground.
  13. Re: Hero System Good Idea/Bad Idea... Doping rep applied.
  14. Re: A DC Animated-style HeroMachine The Fabrica is nice but I'll side with the hand done work.
  15. Re: What Are You Listening To Right Now? No Surprise NSFW Language
  16. Re: A DC Animated-style HeroMachine
  17. Re: Certified's Super Awesome thousandth Post So a thousand posts for you was like what, two three weeks? Glad you liked the characters.
  18. Re: Decent Character or Too Much Cheese? That looks like it could be a really fun build. It's 2d6 with Def 2 so I don't think it's too much, maybe physical attacks did half damage to the hold and half to he entangled person. So that get getting hit shakes them out of it.
  19. Re: How does your world handle Magic/Psi? In the Metahumans Rising setting Magic is something that has always existed. A popular modern belief is that magic and supernatural creatures were earlier Metahumans before science fully uncovered these genetic differences. However, this theory would be wrong. There are those people out there who are able to tap into magical forces without being genetically different. These mages are often secretive some belong to arcane orders while others study alone. As for Psionics, this category of powers is seen as little different than normal Metahumans. Psychics are often considered dangerous due to fears mind reading and control but beyond that there is little more than the normal stigma.
  20. Re: Dimension Lords I'll abstain from commentary on why I like this Pollyverse.
  21. Re: Silvertongue I could help with stating Linkovich Chomofsky but that's about it for Brendon Fraser Characters.
  22. Re: Hero System Good Idea/Bad Idea... Grifter Hero - Con Men working the angles looking for the big score. Olympic Hero - Political Intrigue and sports competitions. Carthage Hero - Adventure, survival, escape, can you avoid becoming the next sacrifice? Arkham Hero - From HP Lovecraft to Gotham City what horrors lurk outside your cell? These all seem like good ideas to me.
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