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TheQuestionMan

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Everything posted by TheQuestionMan

  1. English Mythology/folk lore - wikipedia
  2. Authority Vol. 1 "Shiftships" - Sliding Albion http://comicvine.gamespot.com/sliding-albion/4020-43849/
  3. Aleister Crowley Captain Britain Captain Midlands Dark Angel Digitek Gentleman Ghost Jack the Ripper Moriarty John Constantine Johnny Red Redburn King Aruthur King Richard Knight (Shldrake/Hutchinson) Lionheart Merlin Mordred Morgan Le Fay Night Raven Oberon Pendragon (Knights of) Penny Black Sir Justin (Percy Sheldrake) Peter Wisdom Psylocke Shelock Holmes Shining Knight Spitfire Tink Union Jack V (Citizen V)
  4. Black Air http://comicvine.gamespot.com/black-air/4060-14851/ Extraordinary League of Gentlemen MI:5 https://en.wikipedia.org/wiki/MI5 MI:6 http://comicvine.gamespot.com/mi6/4060-53504/ MI:13 https://en.wikipedia.org/wiki/MI-13_(comics) Resources Control Executive FI:6 http://comicvine.gamespot.com/fi6/4060-59550/ League of Extraordinary Gentlemen http://comicvine.gamespot.com/league-of-extraordinary-gentlemen/4060-40396/ Scotland Yard http://comicvine.gamespot.com/scotland-yard/4060-56630/ S.T.R.I.K.E. https://en.wikipedia.org/wiki/S.T.R.I.K.E. S.A.S. https://en.wikipedia.org/wiki/Special_Air_Service UNIT https://en.wikipedia.org/wiki/UNIT W.H.O. Otherworld (Avalon) Lyonesse List of government agencies in comics https://en.wikipedia.org/wiki/List_of_government_agencies_in_comics
  5. Kingdom of Champions Errata Credits: The title page is OK, but some credits got edited out of the text. To preserve fairness: Alison Brooks and Dave Flin were responsible for much of the factual text; they also provided many game ideas, especially on the New Knights. Albion is Alison's creation; Dave also came up with The Sacrifice (Pete Marsh). John Mersh created Blazon, Mole, and Partisan. Oliver Macdonald created Swift Swallow. Richard Howe provided ideas used in Yeoman and WeatheRing. Jon Marshall-Potter designed much of STOP's structure. (And all the players mentioned on the title page influenced the game material to greater or lesser extents.) p.10: There some text missing from the Example in column 2. It should read: The Bayou prowler is the terror of the New Orleans underworld; he has a Reputation for this. In Louisiana, NPCs know him on 14-, but the GM has said that the characters will be recruited to a UN global team, and in Europe or Asia, the 'Prowler is just someone who gets rare mentions in the foreign news sections... (and so on) p.21: On this map, "3" is some way off to the right. p.22: On this map, "3A" is located in the park at bottom left. p.25: Place additional numbers on this map: 7 immediately right of 13; 8 two rooms up from 9; 10 in the middle of the gallery on the right upstairs. p.29: The pound sterling and dollar prices for petrol are the wrong way round (and are rather inaccurate by now, anyway). p.35: The map heading should be "Sites in England, Wales, and the Scottish Lowlands". p.35: The Humber Bridge is labelled as "Number". p.41: No, I don't know what the fellow on the right of the illustration is supposed to be, either. Scots? Italian? Space alien? p.67: Column one: a zero drifted in. The INLA had an estimated 100 members at that time. p.71 (on): The scenario has overflowed its box. It continues from the top of column 2, and on to subsequent pages. p.91: The data on the women's services - especially the references to "WAACS" and "WAAFS" - are seriously out of date. p.92: Assault ships are capable of landing 650 marines into battle, and are armed with missiles for defence. p.101: Illustration: Please note that a cricket wicket has three stumps. p.124: Dr GoldWing has INT 28, and does 3.5D6 with his Jab, 7.5D6 with his Hook. p.135: Change mentions of "Wood-Brother" to "Earth-Brother". p.158: Note that each of the Four Winds has a Multipower when not linked to a suitable power source via a circlet, and an Elemental Controlwhen so linked. The powers and modifiers in brackets depend on the power source; for each, the Multipower is as large as the largest slot, and all the slots are variable. p.160: Breaking Glass's Rival is a senior VIPER Covert Agent, and she has a Secret ID and a 22pt. Villain Bonus. p.168: DarkWing: Replace the first line in the character box with: Use Dr GoldWing's character sheet for DarkWing, but DarkWing's... p.175: The character box heading should be "STOP Agent". The powers list makes perfect sense if you guess right what the line spacing/structure should be. p.179: Strictly speaking, the first visitors to the islands must have been pre-Celtic. p.191-193: Throughout this scenario (The Coast is Clear), replace any references to "Sussex" with "Suffolk". p.206: One book title under "History and Archaeology" was incomplete. It should have been "Scotland, Bloody Scotland". p.207: The second line of the first para should read: "...might be places to start; note that the emphasis here is on detection... [NEW PARAGRAPH] Most British spy stories and thrillers..." p.207: Sorry about the cross-reference to another appendix (on other Hero System material and the UK) which got squeezed out.
  6. Kingdom of Champions Expanded Character Sheets http://www.herogames.com/forums/topic/75711-kingdom-of-champions-expanded-character-sheets/page-2
  7. Champions Universe vs DC/Marvel Comics treatment seems best. For goodness sake publish with full character sheets for supers and agent (the MET/STOP/etc). In my Champions Universe the Ley Lines create doorways between dimensions and the UK is closest to Faerie. QM
  8. Super Intelligence and Perception
  9. Deviant Art inspiration! http://caananwhite.deviantart.com/gallery/6768140/WW2-Art-Work Uber by Avatar Press http://comicvine.gamespot.com/uber/4050-72599/ Godlike: Superhero Roleplaying in a World on Fire, 1936-1946 https://en.wikipedia.org/wiki/Godlike_(role-playing_game)
  10. Hourglass Comics in Port Moody, BC has a large selection of "brand new" quality Hero Games Books. http://www.hourglasscomics.ca
  11. GURPS WWII Weird War Creature Commandos Return to Castle Falkenstein
  12. Classic Enemies 3E/4E Conquers, Killers, & Crooks 5E Champions Villains Volume 2: Groups 6E Takofanes, the Undying 6E Archmsge & Lich wears the Dragon Crown Mystical Artifacts QM
  13. I do now! What do you want to see in Golden Age Thread needed. IMOHO
  14. Bram Stoker's Count Dracula http://surbrook.devermore.net/adaptationsbook/dracula/dracula.html Vampire Template http://www.herogames.com/forums/topic/64065-vampire-template/?p=1620655 PanPiper's How do you build a Vampire Template in 6E? http://www.herogames.com/forums/topic/71818-how-do-you-build-a-vampire-template-in-6e/?p=1836641 World of Darkness HERO http://surbrook.devermore.net/herosource/horror_hero/whitewolf/WODHERO.html
  15. Don't forget Doctor Destroyer's daughter Double D
  16. SWAT - Special Wizards And Thaughmatology -Supernatural Weapons And Tactics - ???
  17. Package Deals/Templates Sub-Divisions - Faerie - Occult - Druids - Shamans - Sorcery - Mystic Groups - Muggles & Mundanes - Myth Inc. - Human consciousness created Mystical Beings More coherent later QM
  18. Magic & Mystical Intelligence & Security - M&MIS-13
  19. Marvel's New Universe "the White Event" Post-Apocalypse? - What elements? Any Comic Book references the PC's(We) should read? Meta-Plot? - Was the Comet Intentional or an accident? Did any of the "Altered" become "Avatars" of the Alien DNA? What does Science and Technology know? Comet fragments act like Kryptonite on the Altered? The Next Wave? Another Comet?
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