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TheQuestionMan

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Everything posted by TheQuestionMan

  1. Bar Sinister by Mike Grell imprint of Windjammer https://atomicavenue.com/title/21158/Bar-Sinister Bar Sinister Characters http://comics.ofearna.us/sinister.html
  2. I expect sample Super Agents and organizational structures of Organizations. I expect Campaign and Adventure ideas that dwarf everything before it. I expect multiple Authors for each Organization. To add their flavour to the game. Last, but not least I expect it to be hard work, but fun!. QM
  3. Character backgrounds and origins guidelines as well.
  4. Establish ahead of time Complications. 6E does not count them to Character point level. Everyteen Skills. Teen Templates. Clique Templates. Most of all clearly establish character creation guidelines and provide examples... dammit!
  5. VOICE of Doom - Reimagined. Terror Inc. - Reimagined. Clone vs Revenant. Cult of the Red Banner - Expanded. Los Asesnios - Reimagined. LEOPARD - Law Enforcement Operations Paranormal Active Response Division. Super Agency of Central South America, the Caribbean, and Mexico. Lead by a former Superhero. Mandate: Law Enforcement in Latin America. Working closely with UNTIL and PRIMUS. Strong anti-corruption bias. Allies: UNTIL & PRIMUS. Enemies: El Terror Incorporado, Los Asesinos, & VOICE. Latin American Superheroes https://en.wikipedia.org/wiki/List_of_Latino_superheroes
  6. 12 Battle Shield: Multipower, 30-point reserve, (30 Active Points); all slots OAF (-1), Requires A Roll (Skill roll; -1/2) 1f 1) Block: +4 OCV (20 Active Points); OAF (-1), Costs Endurance (-1/2), Requires A Roll (Skill roll; -1/2) 1f 2) Cover: +4 DCV (20 Active Points); OAF (-1), Costs Endurance (-1/2), Requires A Roll (Skill roll; -1/2) 1f 3) Deflect: Deflection (20 Active Points); OAF (-1), Requires A Roll (Skill roll; -1/2) 1f 4) Bash: Hand-To-Hand Attack +4d6 (20 Active Points); OAF (-1), Requires A Roll (Skill roll; -1/2), Hand-To-Hand Attack (-1/4) 1f 5) Intercept: Resistant Protection (10 PD/10 ED) (30 Active Points); OAF (-1), Costs Endurance (-1/2), Requires A Roll (Skill roll; -1/2) 1) Block - added to represent the large surface area. 2) Cover - added to represent hiding behind the shield. 3) Deflect - added to represent deflecting attacks at self. Note; Buy extra Skill Levels for Deflect to show skill. 4) Bash - Hit by a large (but not area attack) and heavy object. 5) Intercept - Taking damage on the shield rather than hiding behind it. Creator Notes; This represents a superhero genre shield over a Fantasy or Sci-Fi shield. Costs 3 Active Points to buy off Requires A Roll (Skill roll; -1/2) - Added to represent an starting character's skill. Costs 2 Active Pints to buy off Costs Endurance (-1/2) - Added to represent carrying a shield. (They are heavy)
  7. Grenadeer - a weapon specialist, martial artist, gadgeteer/Inventor - everything from flash-bangs, explosive, glue, chemical, to ranged physical attack (Accurate Throw), to fist-load, etc... PRE Attack "He's got a GRENADE!" Bomb Voyage, Ballistic, etc... QM
  8. The mutant file is a X-Men level Champions superhero campaign it contains any enemies section, an organization section and I campaign settings section. It is both more lethal and morally challenging then a standard champions campaign. Note it is fourth addition and requires minor updates for characters also for rules as written. Mutant Madness.pdf contains much of the material, but updated for 6th edition. And the benefits of standard champions campaign setting balance. It makes for a good read and adaptation of X-Men's mutant hating storylines of the late 80s thru to now. IMOHO QM Mutant Madness in Store 1.99 http://www.herogames.com/forums/store/product/100-mutant-madness-pdf/
  9. Or moving him through time to take multiple shots from multiple positions, using multiple weapons. It just takes time!
  10. Really realt appreciate you skillz Deadman!
  11. Dipping a sleeping/unconcious villains hand in luke warm water.
  12. Not to mention Mystics of various alignments throwing a mystic wand/monkey wrench into the works for varied reasons.
  13. Excaliber & M.I. 13's Secret Invasion. The Skrulls used advanced technology to control and counter magic without ever creating there own.
  14. Doctor Octopushttp://www.herogames.com/forums/topic/20271-doctor-octopus/
  15. HR is responsible for stationary theft what kind of stationary does argent have?
  16. Unfortunately I don't have access to my computer until Saturday evening good luck until then
  17. Movement Powers Clinging Running Leaping Swinging Offensive Powers +20 Strength Combat Skill Levels w/Hand to Hand Combat Extra Limbs Stretching Telekinesis Area Effect Radius Hand to Hand, Area Effect Radius Defensive Powers Combat Skill Levels w/Hand to Hand (Block, Deflection) Other Powers Multitasking Limbs +8 Skill Levels w/Agility Skills. Enhanced Senses 360 Degree Touch Sense Group
  18. Dark Matter manipulation - superpowers wiki http://powerlisting.wikia.com/wiki/Dark_Matter_Manipulation
  19. Pic three that fit three of your Players
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