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Khymeria

HERO Member
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Posts posted by Khymeria

  1. Being ready and familiar with a whole lot of gun, knife, bow, tomahawk, etc. tricks would give a lot of avenues for individuality and growth. A martial arts style with a Native American flavor, perhaps an excellent flying tackle and weapon elements could add flavor. What's in the medicine bag?  Is it herbalism or magic is a possibility. Sorry if I am all over the map here, this is a really exciting idea. What about a mount or a companion, are they just well trained or perhaps something even more potent that works in tandem with a player to do extraordinary feats. Some Steampunk style crazy haired, goggle covered eye inventor with a VPP of small effects. A character from the Orient who is walking the Earth, like "Kung-Fu" style would be a direction for a player as would a Zorro type mysterious individual with power both in and out of costume. 

  2. The group plays Champions but also other genres using the Hero System.  We are looking for strong roleplayers more than rules lawyers or system engineers. We play on Monday nights at 630 PST and have played together for a few years, use Discord for voice and for group chats and Roll 20 for maps and such. No experience necessary but please be a fan of comic books. We play Champions and Fantasy Hero so far, and while I am the GM and facilitator it is "our" game, not mine.

     

    **Update** The spot has been filled. Thanks for the interest. All openings will be posted in the future.*****

  3. 3 hours ago, Christopher R Taylor said:

    I don't really know how to answer that, given that you just were saying Hero could not do something, and a rule was clarified showing that you could.  I mean is that more or less complicated, or useful?  Is AD&D lacking clean simplicity because it has 100 different systems to do each thing?

    Once you spend a little intellectual investment time with Hero System, the learning is over. You have unlocked the formula. D&D has no formula, every spell has a different set of stats and then text, which has to be interpreted. Every spell, with constant added crunch. Same for Pathfinder 1E. There is so much memorizing, but my brain doesn't want to do that like it used to, so even though I contributed to several WotC 5E D&D products, I play Hero System 6E Fantasy with my regular group.

  4. The game time suck of a single phase of this character as they constantly stop to readjust their VPP (the method I would use) not only will constantly break any immersion but is a nightmare for any players in a team game. I would definitely steer this player in a different direction. 

  5. Change Environment is a direction I hadn’t considered. Invisibility to a Mental Sense kind of thing did cross my mind but wasn’t really smooth. The not being targeted definitely needs a bit of balancing with defense especially in a team environment. Thanks! 

  6. 5 minutes ago, Lord Liaden said:

    BTW for the point you're making, I believe "forgettable" would be more appropriate than "forgetful."

    Yes…forgettable. 
     

    She does get a few chances to save the day but the women are written to be shopping, getting their hair done, or consumed with bad decision making because “you are female.” Excellent point. 

  7. I’ve been reading a lot of early Avengers and in many battles Wasp seems to become forgotten. Obviously her being so tiny puts her out of sight, but she is consistently out of mind after a few minutes of battle with Thor, Iron Man, and the others. Villains like Mandarin and Kang should likely not be this instantaneously forgetful even though they might have more pressing concerns. 
     

    In your opinions is this a handwave narrative device between the player and the GM or is this  nearly a superpower cloaked in writing and special effect? Like a Mind Control, one specific command: forget, with other variables? 

  8. 1 hour ago, Scott Ruggels said:

    Even in uptight California, Flame throwers are farm implements. mostly for brush removal and back fires.

     

     

    I never really thought about flamethrowers in this debate. If my neighbors allow me to build some crime fighting armor and vehicles, then I will consider it. 

  9. 2 hours ago, RPMiller said:

    Okay, I got some responses for you. His group is looking to play: 

    • Flash/Quick Silver
    • Kitty Pride
    • Spider-Man
    • Squirrel Girl or Phil Coulson (If not him then She-Hulk)
    • The Question or Beast

     

    Mercurial Speedster in Book of Templates II is a good representation of 400 point speedster and how an irritable scion of the master of magnetism might look.

    Intangible Teenager in Book of Templates I will give you Kitty. Combine with the Dragon Familiar for 400 point total and that is a pet dragon.

    Arachnid Guy in Book of Templates I will give you a feel for a certain Congenial Local Webhead on 400 or 500 points. 

    Acrobatic Ape Man in Book of Templates I is a take on one of my favorite comic characters, the furry blue or not yet furry blue guy. 

    But, I will see what I come up with for Squirrel Girl. I don't know if she can beat Thanos on 400 but we shall see. 

  10. 1 hour ago, RPMiller said:

    Hey all, it has been ages since I posted here, kind of dropped out of the roleplaying scene due to life and other hobbies, but I'm hoping you all can help me out. My son wants to introduce his friends to Hero System to show them that there is more than just class-based systems like D&D available and how Hero can do anything. He is going to use pre-generated heroes for them to play from the Book of Templates, but doesn't know what to run as a one shot to introduce them to the system. 

     

    I'll add that they will be playing remotely over the Internet, so they have to work around those aspects too.

    Hey, I wrote the Book of Templates and this is pretty much the reason why, so new players could latch on. If they are using something like Roll20 I have tokens I colored from a lot of older products and happy to help them out however I can. I play on Discord and Roll20 since pandemic and The Island of Dr. Destroyer is a pretty good “get the group together adventure” but not a one-shot. Do you have any older products? I might have updated them for my game. Are they using Book of Templates I or II or both? If one of them want a character that isn’t listed let me know, I will build them one.  

  11. This character has a powerful flavor, possibly having massive growth potential as the level of the game and the stakes climb. It fills a role, but would make sure that I saved space for other characters to shine if in a team game because of high SPD. The glass cannon with the switch is fine, and as a GM I would arrange it with player to enhance plot. I like how the edges were smoothed through each iteration. 

  12. A solo character sheet for Complications should probably not be a duplicate of a team character sheet of the same hero. In a team environment flush out the supporting cast but DNPCs and Hunters get an 8- and then I’m not under such pressure to explain why your attorney shows up in the Shattered Dimension. I just use them when they make good sense and don’t make things too convoluted. 

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