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mattingly

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Everything posted by mattingly

  1. Re: A Thread for Random Videos Here's another strange 80's cover band.
  2. Re: A Thread for Random Videos Holiday bum fight! http://www.youtube.com/watch?v=DCiOpwMxhwU
  3. Re: Ice Mario I've written a similar power for a guy with ice powers: Instant Ice Bridge: Swimming +8m; Only on Surface (-1) Also: Dry Ice Fog: Change Environment, 8m Radius, -4 Temperature Levels, -4 Normal Sight PER, -4 DCV, Costs Endurance to Activate (+¼), Personal Immunity (+¼); No Range (-½)
  4. Re: Silly question: Knockback.
  5. Re: Jokes Later, the waitress sees the neutron on the floor, looking around. She asks, "What's wrong?" He replies, "I lost an electron." "Are you sure?" "I'm positive!"
  6. 250-Foot Long Hybrid Airship Will Spy Over Afghanistan Battlefields in 2011 http://gizmodo.com/5366082/250+foot-long-hybrid-airship-will-spy-over-afghanistan-battlefields-in-2011
  7. Re: Oyster-Woman Clam up -- no character is too silly for my game. The group can always use some more mussel.
  8. Re: The Ten Things I Love About 6e and the Ten Things I hate about 6e You can easily adapt costs for your own game. Many groups do not have a problem with it. So, if the attack did 35 STUN before, you can quickly figure out that each 1.5x did an extra 18 STUN, so take 35, take an extra 18, another extra 18, and yet another 18. Using the philosophy that if there are two ways to build an effect, the more expensive one is likely the correct way, just declare that any construct with the Usable As Movement Advantage must use the most expensive form of movement as its base. Just like you probably wouldn't want to allow +40 Leaping, Usable as Running, since it's far cheaper than actually buying that much running straight. An advantage should generally not make a power (+40 Running) cheaper than buying it without. With DCV as its own CHA now, you could easily buy +12 DCV; Costs END for 40 points. If you assume that Shrinking also includes some drawbacks like Extra KB, that could explain it. Or else just take the whole Size Template and put a Costs END on it. But Blast is just one power, and you'd have to buy PD and ED separately to defend against each type. How is Flash different? Only if you can attack through the Barrier, right? Which is an Advantage either on the Barrier (Transparent) or your attack (Indirect). So instead of 43 BODY for your 20m Barrier, you end up with 23 for a One-Way Transparent Barrier to a single type of attack.
  9. Re: Make Your Own Motivational Poster I think he may have intended to show this one:
  10. Re: Thoughts on Damage Negation (6e) Excellent point. It could become the new Find Weakness.
  11. mattingly

    6E Mess

    Re: 6E Mess It amuses me that a capital O was typed here instead of a 0. Although O Phases are a lot more fun, they're far less common than 0 Phases.
  12. mattingly

    6E Mess

    Re: 6E Mess You don't need Shape Shift. Just buy Instant Change for 3 points. (6E1-307)
  13. Re: A Thread for Random Videos Christopher Walken cooking a chicken. ...needs more cowbell.
  14. Re: Thoughts on Damage Negation (6e) The DN doesn't have to be handled up front. It's just as easy to roll the DN dice after the attack, like the 5E absorption as defense used to work. Instead of the attacker rolling 12d6 against everyone else, and only 6d6 against DN Man, the attacker could announce his (pre-rolled, AOE, or explosion) total damage, and DN Man rolls his 6d6 to see how much was negated. Sure the actual 6d6 that the attacker rolled won't exactly match the dice rolled by DN Man, but on average they'll balance out. Or, any attacker going after DN Man could roll 6 red dice and 6 blue dice, or whatever, and DN Man can remind them that he's "immune to blue dice."
  15. Michael Satran, author of War of Worldcraft, the brawling Balabanto himself, was interviewed about his War of Worldcraft book by the Atomic Array Game Cryer says the book has an "intricately detailed adventure write-up, and numerous plot complications, rumors, side quests and NPCs." AllGeektOut says the Maxi-Mart location is "an awesome set location that’s great to use in other scenarios." Dungeon Brew praises the book as "easily one of the best modules I've seen all year." Apathy Blogs thinks that this "great introduction" would provide "a couple nights of good entertainment." Roleplaying Pro likes that the book isn't "an A to B to C adventure where the PCs are led in a straight line."
  16. Re: "Neat" Pictures Yes, that's the place. Some of them are Shopped, but not all of them.
  17. Re: Haymaker a PRE attack? Or you could just buy Cumulative for your PRE. That way, you can spend a 0-Phase action to PRE Attack 'em, then spend antoher 0-Phase action to Pre-Attack 'em again way into +40 land.
  18. Re: Colaborative Build: Miss Forture (5th Ed) I had a similar character (with the same super-name) who had this set of powers for her gig: 20 Karma: Endurance Reserve (100 END, 10 REC) 0 5 “Borrowed” Karma: Endurance Reserve (+100 END); Side Effect (6d6 Unluck, -1) 0 Normally, she can plenty of END to fuel her Luck-based powers. But once her "luck runs out," she can keep going, but at a huge risk. It was a lot of fun in play.
  19. Re: Make Your Own Motivational Poster You can see the results for the caption contest for this photo here. I had a couple of honorable mentions that month.
  20. Re: Jokes If the seeds have begun to sprout, time to throw it out. Raisins in the hamster cage are NOT raisins. If it does not bounce, it's fine. Go ahead and dip your chips into the puddle on the floor for good healthy eating.
  21. Re: A DC Animated-style HeroMachine The Pulga.
  22. Re: Cover the Eyes/Ears Maneuver Perhaps the vacation author was covering his eyes while writing...?
  23. Re: A DC Animated-style HeroMachine She's welcome in my hovercraft.
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