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Hey Darren Watts!


Enforcer84

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Re: Hey Darren Watts!

 

You've posted the question in the right place -- but Darren's been at GenCon' date=' and is now returning from GenCon. He'll get back to you as soon as he can.[/quote']

That's what I figured. I'd bump it ang give him a chance to see it.

Did you guys have a good time?

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Re: Hey Darren Watts!

 

Absolutely! Great fans' date=' great sales, high interest in Dark Champions, lots of fun hanging out, five ENnie Awards. I'd have a hard time imagining a better show.[/quote']

 

What if all the fans you'd run into had been billionaire teen fitness models with a strange compulsion to hand you bags of money?

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Re: Hey Darren Watts!

 

All right, I'm here already. I think Archon and Thalya would count as "above average" Empyreans- while there are certainly several more powerful than them, considerably more are weaker. A "typical" Empyrean is built on about 400 points, though pretty much any member of the race who's actually got a name and backstory so far is built on more, sometimes a lot more.

 

I'm just starting Champions: Hidden Lands now, though my first concentration is currently on Atlantis. I'll be knee-deep in Empyreans in about 2-3 weeks, though. dw

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Re: Hey Darren Watts!

 

 

I'm just starting Champions: Hidden Lands now, though my first concentration is currently on Atlantis. I'll be knee-deep in Empyreans in about 2-3 weeks, though. dw

 

I am really looking foward to this book, it will really flesh out the CU and give it a much more Marvel Inhumans/Eternals feel to it.

 

rgds

Torch

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Re: Hey Darren Watts!

 

I'm just starting Champions: Hidden Lands now' date=' though my first concentration is currently on Atlantis. I'll be knee-deep in Empyreans in about 2-3 weeks, though. dw[/quote']

 

I'm planning on making heavy use of Atlanteans and Empyreans in my games. They're a useful source of supers in areas that you wouldn't expect many to be present.

 

It mightn't be a bad idea for you to scatter small Atlantean settlements all over the place. That way GMs and players can use Atlantean characters no matter where their games are set.

 

My personal PC file currently includes a version of Assault who is at least part Empyrean, as well as Marino, the inevitable "Cheesy Silver Age Atlantean With A Silly Name" (and source of sheep jokes).

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