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The archetypes no decent superhero history should be without


Doug McCrae

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Remember the thread on the old boards It might be an e-mail game.. ? It was a discussion about creating the history/back story for a superhero universe and was absolutely excellent I thought, the best thread ever.

 

I want to revive it by talking about the archetypes one needs for a decent superhero history. The sort that starts in 1938 and includes all the major comics superheroes. Project250 posted a list in the original discussion. Here's my take on it. Is there anything important I should've included but didn't? Anything I did include that you think is unnecessary?

 

 

Heroes

Strongman – Superman, Captain Marvel

Avenger – Batman

Avenger: Gun-toting – Punisher, Marshal Law, Lobo

Avenger: Gun-toting cyborg – Cable

Warrior princess – Wonder Woman

Patriot – Captain America

Speedster – Flash

Underwater hero – Sub-Mariner

Weaponmaster – Green Arrow

Winged hero – Hawkman

Magician – Dr. Strange, Spectre, Green Lantern

Scientist – Reed Richards

Monstrous hero – Thing, Hulk, Swamp Thing

Anti-hero – Orion, Luke Cage

Anti-hero: Animalistic – Wolverine

Anti-hero: Hell-spawned – Spawn, Ghost Rider

God – Thor, Sandman

Cosmic hero – Silver Surfer, Adam Warlock

Man of peace – Professor X

Martial artist – Iron Fist, Karate Kid

Martial artist: Ninja babe – Elektra, Psylocke, Zealot

Version 2.0 – SA Flash

Power armour – Iron Man

Non-American hero – Captain Britain

Young hothead – SA Human Torch

Angry black man – Luke Cage

Teenager – Spider-man

Female version – Supergirl, She-Hulk

Shrinker – Atom, Antman

Cartoon animal – Howard the Duck

Costume based on a playing card – Jack of Hearts

Stripper – Lady Death

 

Hero teams

The GA team - JSA

SA explorers

SA teenagers – LSH, X-Men

The SA team – JLA, Avengers

SA outsiders – Metal Men, Doom Patrol, X-Men

Super-agency – SHIELD

70s non-team

Bronze Age teenagers – New X-Men, New Teen Titans

Non-American team – Alpha Flight

International team – New X-Men, JLI, StormWatch

Image era gun-wielders – X-Force, Youngblood

“What’ll we do tonight, Brain?†– Squadron Supreme, Authority

 

Neutral

Hidden race – Inhumans, Eternals, Gorilla City

Pantheon – New Gods, Eternals, Olympians, Asgardians

Untrustworthy ally – John Constantine

 

Villains

Evil version of a hero – Sinestro, Abomination, Titanium Man

Catgirl – Catwoman, Cheetah

Warped scientist – Lex Luthor, Dr. Sivana

Robot - Ultron

Death worshipper – Darkseid, Thanos

Megalomaniac – Dr. Doom

Megalomaniac: Extra-dimensional – Annihilus, Trigon, Dread Dormammu

Pure evil – Red Skull

Militant - Magneto

Monster – Fin Fang Foom

Ruler of a hidden race – Mole Man

Cult leader – Brother Blood

Crimelord – Kingpin, Ras Al Ghul

Cosmic being – Galactus, Beyonder

Psychopath – Venom

Psychopath with style – Joker

Destroyer – Doomsday, Fury, Seth

Mind controller – Mr. Mind

Time master – Kang, Time Trapper

Prankster – Toyman, Mr. Mxyztplk

Immortal – Vandall Savage

Hunter - Kraven

“You fool! Your energy blast only makes me more powerful!†– Parasite, Absorbing Man, Sebastian Shaw

All the powers of a superhero team – Amazo, Super Skrull

Super-gorilla – Titano, Gorilla Grodd

 

Villain organisations

International criminal conspiracy – Hydra, HIVE

Alien shapeshifters – The Skrulls

Theme team – Serpent Society

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I had stopped picking up the title before then. It does sound like they ruined the concept which made it unique for me.

 

But I still think the idea of a groups of well known villains attempting to go straight and gain acceptance from the heroic community is a great team concept.

 

rgds

Dean

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Originally posted by winterhawk

Pretty cool and comprehensive list...

 

I would not include "Avenger: Gun-toting cyborg like Cable" because I despise the character, but if your looking to be complete I think you have a good list.

 

Well what about DeathLok instead? Hes a gun toting Cyborg.

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Originally posted by Kaeto

Not anymore. They were written as deciding that to save the world they had to rule it.

 

And that RUNIED the title for me.

Me too! It reinforced everything I hate about the Big Two Comic Companies.

 

"NEt Change Zero"

 

with very few exceptions, the various characters ended up where they started. Heck, they shipped Jolt off to another reality!

 

Guh!

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Originally posted by Kaeto

Not anymore. They were written as deciding that to save the world they had to rule it.

 

And that RUNIED the title for me.

 

Really? what ruined it for me was what happened after that (you know how they ignored the original characters and turned it into a totally different comic "Thunderbolts 'Comics for Real Men'" B-A-R-F.)

I for one would have liked to see how the 'world domination plans' went and how the various personalities conflicted with each other (I mean the 'World Domination Team' was made up of some interesting personalities, and unlike the orginal Masters of Evil these 'would be benevolent dictators' would have gone about the 'world domination' very differently. No more 'Holding countries to ransom' for them. Even Zemo seemed to have gotten over his 'Captain America' fixation (probably the whole 'I'm cute and Arian again' thing).

Anyway, just ranting about the ruination of a great comic by turning it into Marvel's rip off of 'Fight Club'.

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Originally posted by djday38

I had stopped picking up the title before then. It does sound like they ruined the concept which made it unique for me.

 

But I still think the idea of a groups of well known villains attempting to go straight and gain acceptance from the heroic community is a great team concept

 

I loved the concept too, as I loved "Freedom Force" before that (so many teams with that name -maybe it is an archetype of its own). The first ten issues under Zemo were fine, but I really liked it when Hawkeye took over the team. Then it became too much complicated and arcane, with constantly changing membership and powers, deads that kept coming back, two teams, myriads of obscure organisations, etc, it became an ourobouros. Nucleon says don't drown your players in intricate, neverending, overlapping subplots like Thunderbolts did.

 

Eventually it became a cross between the Masters Of Evil (excellent corny name) and the Defenders. They added heroes designed by the public, which is quite unusual, and brung back to memory sich icons of Marvel's Pink and White period such as Silver Sable.

 

The new Thunderbolts are another thing entirely. I currently give them a 4-issue tryout.

 

Well that was off-topic...but liberating.

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  • 2 weeks later...

Here's the latest version, incorporating many of the suggestions provided.

 

My original idea of the essential/useful archetypes for a hero history has changed rather into just trying to compile a list of every major concept that's appeared in comics more than once. So here goes.

 

Heroes

Strongman – Superman, Captain Marvel

Avenger – Batman

Avenger: Gun-toting – Punisher, Marshal Law, Lobo, The Shadow

Avenger: Gun-toting: Cyborg – Cable

Avenger: Ghost - Spectre

Warrior princess – Wonder Woman, Starfire

Patriot – Captain America

Speedster – Flash

Merman – Sub-Mariner

Weaponmaster – Green Arrow

Magician – Dr. Strange, Dr. Fate, Green Lantern

Scientist – Reed Richards

Scientist: Inventor – Tony Stark

Monstrous hero – Thing, Hulk, Swamp Thing

Anti-hero – Orion, Luke Cage

Anti-hero: Animalistic – Wolverine

Anti-hero: Hell-spawned – Spawn, Ghost Rider, Etrigan, Gargoyle

Villain turned hero – Hawkeye, Wolverine, Thunderbolts

God – Thor, Sandman

Cosmic hero – Silver Surfer, Adam Warlock

From an alternate future (mutants only need apply) - Rachel, Cable, Bishop

Peacenik – Wonder Woman, Professor X, Dove

Martial artist – Iron Fist, Karate Kid

Martial artist: Ninja babe – Elektra, Psylocke, Zealot

Power armour – Iron Man

Non-American – Captain Britain

Young

Young: The Kid - Iceman, Kitty Pryde

Young: Nerd - SA Spider-man

Young: Hothead – SA Human Torch

Angry black man – Luke Cage

Wisecracker – Spider-man

Version 2.0 – SA Flash

Version 2.0: Legacy – Infinity Inc, modern JSA

Imitators (contemporary) - Scarlet Spider

Imitators (contemporary): Female – Mary Marvel, Supergirl, She-Hulk

Imitators (contemporary): Sidekicks – Captain Marvel, Jr.

Shapeshifter – Metamorpho, Martian Manhunter

Shapeshifter: Shrinker – Dollman, Atom, Antman, Shrinking Violet

Shapeshifter: Grower – Giantman, Colossal Boy

Shapeshifter: Stretcher – Plastic Man, Mr. Fantastic

Shapeshifter: Animals – Changeling, Chameleon Boy

Mentalist – Professor X, Hyp Knox

Schizo woman – Aurora, Rogue

Cartoon animal – Hoppy the Marvel Bunny, Mighty Mouse, Howard the Duck

Costume based on a playing card – Jack of Hearts

 

Hero teams

The GA team - JSA

SA explorers

SA teenagers – LSH, X-Men

The SA team – JLA, Avengers

SA outsiders – Metal Men, Doom Patrol, X-Men

Agency – SHIELD

70s non-team

Bronze Age teenagers – New X-Men, New Teen Titans

Non-American team – Alpha Flight

International team – New X-Men, JLI, StormWatch

Image era gun-wielders – X-Force, Youngblood

“What’ll we do tonight, Brain?†– Squadron Supreme, Authority

 

Villains

Evil version of a hero – Sinestro, Abomination, Titanium Man, Black Adam, Professor Zoom

Catgirl – Catwoman, Cheetah

Warped scientist – Lex Luthor, Dr. Sivana

Robot – Ultron, Computo

Wizard – Mordru, Morgan Le Fay

Death worshipper – Darkseid, Thanos

Pursuer of ‘forbidden knowledge’ – Dr. Doom, Metron

Megalomaniac – Dr. Doom

Megalomaniac: Extra-dimensional conqueror – Annihilus, Trigon, Dread Dormammu

Enemy national – Red Skull, Titanium Man

Militant - Magneto

Monster – Fin Fang Foom

Ruler of a hidden race – Mole Man

Cult leader – Brother Blood

Crimelord – Kingpin, Ras Al Ghul

Mercenary

Mercenary: Contract killer – Deathstroke the Terminator, Bullseye

God – Loki

Satan – Mephisto, Trigon

Cosmic being – Galactus, Beyonder

Psychopath – Venom

Psychopath with style – Joker

Destroyer – Doomsday, Fury, Seth

Mind controller – Mr. Mind

Time master – Kang, Time Trapper

Prankster – Toyman, Mr. Mxyztplk

Immortal – Vandall Savage

Hunter - Kraven

“You fool! Your energy blast only makes me more powerful!†– Parasite, Absorbing Man, Sebastian Shaw

All the powers of a superhero team – Amazo, Super Skrull, Taskmaster (sort of)

Super-gorilla – Titano, Gorilla Grodd

 

Villain organisation

International criminal conspiracy – Hydra, HIVE

Alien shapeshifters – The Skrulls

Theme team – Serpent Society, Force of July

The Government - Sentinels, Dr Kriegstein (from the Authority), Force of July

 

Other

Hidden race – Inhumans, Eternals, Gorilla City

Pantheon – New Gods, Eternals, Olympians, Asgardians

‘Shapeshifter’ (in Campbellian sense) – John Constantine, SA Namor

The Rightwinger - USAgent, Guy Gardener

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  • 4 years later...

Re: The archetypes no decent superhero history should be without

 

Reading this list has reminded me of one very important thing, Marvel just had better names for characters... Okay, it's an opinion but there you go.

 

Hero Turned Villain: Pyro (Okay, he lives in movie land but I'm sure there are other examples)

 

Idealist (Fence Sitters who may be heroes of villains depending on how it fits into their end goal.): Magneto

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Re: The archetypes no decent superhero history should be without

 

I can only see one archetype you left out; the one that (imo) best fits Superman: The First. Doesn't really matter what his powers are (although they do tend to overlap with the Strongman), but he is the First known superhero, and generally considered the greatest in his setting.

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Re: The archetypes no decent superhero history should be without

 

I can only see one archetype you left out; the one that (imo) best fits Superman: The First. Doesn't really matter what his powers are (although they do tend to overlap with the Strongman)' date=' but he is the First known superhero, and generally considered the greatest in his setting.[/quote']

 

I concur. There needs to be someone whose good deeds and heroic ideals 1) make the authorities and the public at large accept the idea of costumed crimefighters and superpowered do-gooders, rather than fear the idea of people who can level cities as easily as an average person can crush an anthill; and 2) inspire other people, superpowered and otherwise, to fight evil and help the innocent.

 

As for explorers, Silver Age or otherwise, there's the Fantastic Four, the Challengers Of The Unknown, and Doctor Who and his companions. The last may not conform to the superheroic model, but they do visit strange and diverse worlds--not to mention fight evil. The Daleks, the Cybermen, the Master--to name but a few--I think most hero teams would cringe at the thought of such adversaries.

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