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The Colossus Effect?


Demonsong

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The Colossus Effect?

 

I am trying to rip off the whole Colossus character for my campaign, with a twist. So I want your input on how to duplicate his armored skin. And the advantages that go with it.

Is this how you would do it? What would you add? What would you change?

 

 

 

Armor PDr? EDr?

+1/4 Hardened

-1/4 Visible (Armored Skin)

-1/4 Requires Activation END

-1/2 Full Phase to activate

 

Increased STR+?

-1/2 Linked to Armor

 

Increased PER+?

-1/2 Linked to Armor

 

KB Resistance -?

-1/2 Linked to Armor

 

LS: Safe environment: Cold, Hot, Pressure, Vacuum

-1/2 Linked to Armor

 

Thanks

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I'd use Armor and DI linked, DI with 'full power only'. Unless something has changed since the last time I read comics, Colossus reverts to human form when he's KOed, so 0end but non-persistent (maybe 'Costs End to start'). A little Life Support thrown in, and some Extra Strength that only works when the Density's on.

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Re: Hummmmm...

 

Originally posted by Demonsong

OIHID is not really an option because 12 Seconds is a bit long to turn on his armored form. Don't you think?

Sure. But where are you getting the 12 second figure from? It takes a Full Phase to change forms. Unless Colossus only has a SPD of 1, that's a lot less than 12 seconds. ;)
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Originally posted by CrosshairCollie

I'd use Armor and DI linked, DI with 'full power only'. Unless something has changed since the last time I read comics, Colossus reverts to human form when he's KOed, so 0end but non-persistent (maybe 'Costs End to start'). A little Life Support thrown in, and some Extra Strength that only works when the Density's on.

Well, Collossus is dead now IIRC, so thats a change, but regardless he hasnt changed back to normal form when knocked out for a long time. In fact, after the Marauders beat him up he had to strain to turn the armor form off rather than the other way around. during the years I was reading the X-Men, he was pretty much just always in metal form.....

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Collossus was always one of my favorite characters, but oddly Ive never gotten around to stating an equivalent in the HERO System.

 

I think Id build him with Visible Armor and then link some physical characteristics as Powers (about +40 STR (0 END, applies to base characteristic), CON, BODY, etc), Power Defense, Mental Defense, 2 levels of Density Increase, Knockback Resistance, Lack of Weakness, full life support, Damage Reduction 75% Resistant vs Magic, and negative inches of Leaping to the STR. I would take some Disadvantages linked to his Armor as well (for fewer total points) like Vulnerability to Corrosives (x2 BODY), and Vulnerability to Magnetism (x2 effect).

 

Early in his career the Armor also had Non-persistant and Costs Endurance (only to turn on), but he later switched that out for Always On instead.

 

The Linkage to the Visible Armor would cover any OIHID aspects for the other powers (remember when linking to a constant power the link is worth -1/4 less, for the same net limitation as OIHID), and would also prevent them from being used if his Armor were Suppressed or Dispeled or Drained which is more appropriate than OIHID IMO.

 

Pad the rest out with some skills and some appropriate filler powers/talents/perks.

 

YMMV

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Is the OIHID even worth any points to Colossus anyways? I havent really read much comics worth mentioning about the big guy in years, but AFAIK he wasn't human form a whole lot. I probably wouldnt giving any points to someone that goes human form that little.

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I just use OIHID.

 

DI has to be visible to 3 sense groups, anyway.

 

I'm not sure armor qualifies for visible, really. Does a Knight have "visible" on his armor? Technically, it doesn't have to be visible. Just a thought, lots of armored types might be due an extra -1/4 lim on their armor (Iron Man, Captain America, all those guys with kevlar uniforms, etc - Perhaps not, say, Warhead... who has a bulletproof costume that is, apparently, made up of BDU pants and a tank top, yet affords him total armor coverage).

 

I always get gunshy when I see things like all stats and such linked to armor (or other naturally persistant power). Armor doesn't turn on and off, really... and it's worth -1/4 more than OIHID. My group terms this "point whoring" and, while technically legal, you can bet your backside that you'll run into a lot more situations where your armor is hindered or suppressed than you would get caught in your civilian ID.

 

While nothing really stops Colossus from changing forms whenever he wants, the visible change is harmful to a secret ID. Not such a big deal in X titles. In game terms, I would require a stricter adherance to secret ID or a reasonable civilian ID timeframe for the character to get caught without his powers on (snipers, surprise, etc).

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Well, here is my version (WARNING! I played in a high powered Marvel Campaign, some of his stats may not be for the feint of heart!):

Colossus

Piotr Nikoliavic Rasputen

Val Char Cost
25/100 STR 15
15 DEX 15
25/50 CON 30
15/25 BODY 10
15 INT 5
18 EGO 16
20 PRE 10
14 COM 2
0/54 PD -9
0/47 ED -11
4 SPD 15
11/30 REC 2
50/100 END 0
42/100 STUN 1
6" RUN 0
2" SWIM 0
5"/20" LEAP 0
Characteristics Cost: 101
attachment.php?s=&postid=82260

Cost Power END
Body of Steel, all slots: Only In Heroic Identity (-1/4)
70 1) Body of Steel: +70 STR, Reduced Endurance 1/2 END (+1/4) (87 Active Points) 3
40 2) Body of Steel: +25 CON (50 Active Points)
14 3) Body of Steel: +9 BODY (18 Active Points)
32 4) Body of Steel: +40 PD (40 Active Points)
34 5) Body of Steel: +42 ED (42 Active Points)
8 6) Body of Steel: Growth (+5 STR, +1 BODY, +1 STUN, -1" KB, +0 DCV, +0 PER Rolls to perceive character, 2 m tall, 1 m wide, 228 kg mass), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (10 Active Points)
24 7) Body of Steel: Damage Resistance (30 PD/30 ED) (30 Active Points)
25 8) Body of Steel: Life Support , Eating: Character only has to eat once per week, Immunity: All terrestrial diseases and biowarfare agents, Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum, Self-Contained Breathing, Sleeping: Character only has to sleep 8 hours per week (31 Active Points)
4 9) Body of Steel: Lack of Weakness (-5) for Resistant Defenses (5 Active Points)
5 10) Body of Steel: Knockback Resistance -3" (6 Active Points)
8 Instant Change: Transform 2d6 (Cosmetic) (10 Active Points); Limited Target: Own Clothes Slightly Limited (-1/4) 1
Powers Cost: 264

Cost Martial Arts Maneuver
X-Men Combat Training
3 1) Jab: 1/2 Phase, +1 OCV, +0 DCV, STR +2d6 Strike
4 2) Crush: 1/2 Phase, +0 OCV, +0 DCV, STR +4d6 Crush, Must Follow Grab
4 3) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
3 4) Slam: 1/2 Phase, +0 OCV, +1 DCV, STR +v/5, Target Falls
3 5) Take Down: 1/2 Phase, +2 OCV, +1 DCV, STR Strike; You Fall, Target Falls
4 6) Escape: 1/2 Phase, +0 OCV, +0 DCV, +15 STR vs. Grabs
3 7) Hold: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, +10 STR for holding on
4 8) Choke: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 2d6 NND
4 9) Reversal: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
Martial Arts Cost: 32

Cost Skill
15 +3 with HTH Combat
6 +3 with Throwing Humans/Fastball Special
3 Language: English (Completely Fluent, w/Accent)
4 Language: Russian (Idiomatic, native accent)
2 Language: Shi'ar (Fluent Conversation)
3 Combat Driving 12-
3 Combat Piloting 12-
3 Mechanics 12-
3 KS: Knowledge Skill: Fine Art 12-
2 KS: Knowledge Skill: Lore (Russian) 11-
2 KS: Knowledge Skill: X-Men 11-
2 KS: Knowledge Skill: X-Men Enemies 11-
3 Artist 12-
2 Transport Familiarity: Air Vehicles
2 Transport Familiarity: Ground Vehicles
Skills Cost: 55

Val Disadvantages
0 Accidental Change: To armored form if surprised or takes damage in normal form 11- (Uncommon), This disad is not always applicable
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Unusual Senses)
20 Hunted: Anti Mutant Forces 11- (Frequently), As Powerful, Harshly Punish, Extensive Non-Combat Influence
10 Hunted: X-Men Enemies 8- (Occasionally), As Powerful, Harshly Punish
0 Psychological Limitation: Sense of Duty to Fellow X-Men (Common; Strong; Overflow)
20 Psychological Limitation: Code Against Killing Common, Total
15 Psychological Limitation: Despondent over loss of family, clings to friends Common, Strong
10 Psychological Limitation: Bouts of Self Loathing Uncommon, Strong
10 Reputation: X-Man: Frequently (11-)
15 Social Limitation: Secret Identity: Piotr Nikoliavich Rasputin Frequently (11-), Major
10 Vulnerability: 1 1/2x STUN Electrical Based Attacks Common
10 Vulnerability: 1 1/2x BODY Electrical Based Attacks Common
10 Vulnerability: 2x STUN Magnetic Based Attacks (Uncommon)
10 Vulnerability: 2x BODY Magnetic Based Attacks Uncommon
0 Other things worth noting [Notes: During her time as a member of the New Mutants, Piotr had his sister Illyana as a DNPC. (As Pow, 11-)He tried to keep his brother out of trouble while HE was alive DNPC: Mo Pow, 8- not worth points I suppose.For a time he was a member of the Accolytes, switch his hunted to the X-Men and give him "grim and gritty" psych lims, erm, not like now...*sigh*He also went through a period where he had no HeroID, had the physical limitation of "can't control Strength" and tended to burn papers if he was out in the sun too long.]
Disadvantage Points: 150
Cost Summary:Base Points:200Disadvantage Points: 150Experience Required: 102Total Experience Available: 180Total Character Cost: 452Height: 6' 8"Hair: BlackWeight: 251 lbsEyes: BlueAppearance: Tall broad shouldered, very muscular Russian youth. After all his time with the X-men, Acolytes, and Excaliber, Peter still retains a boyish look about him. In his Armored Form, Peter is a 7'8'', 500 lbs, silver/grey human statue with metallic skin. His costume is red and gold with a gold belt. His legs and arms are mostly bare and he wears great red metal bracers on his wrists,Personality: Peter was a noble young man trying to do his best in a tricky situation. He was quiet, artistic, and well, probably boring. He filled the "Designated Punching Bag" role so the "cool" X-Men could defeat the bad guys.Quote:"The lesson for today, tovarisch? Next time your extremely weighty teammate is doing reconnaissance on an icy precipice... do not leap on his back and yell "chicken fight." " From:http://www.geocities.com/Area51/Shire/6948/quotes.htmlBackground: From: http://24.191.192.76:8000/colossus.html (Cerebra's Files)

Real Name: Piotr Nikolaievitch Rasputin

Affiliation: X-Men

Previous Affiliations: Excalibur, Acolytes

Aliases: Rasputin, Peter Nicholas, The Proletarian

Status: Deceased

Relatives: Nikolai (father, deceased), Alexandra (mother, deceased), Mikhail (brother), Illyana (Magik, sister, deceased), Peter, Jr. (son)

Powers: Colossus could transmute his entire body into solid organic steel. His strength greatly increased upon transformation, as did his height and mass. In armored form he was nearly invulnerable, and didn't need to breathe or eat. Piotr was also an accomplished artist, but too often found his world shattered by violence and death.

 

Colossus was one of the "new" X-Men recruited by Professor X to save the original team from Krakoa. Xavier found Piotr in the Ust-Ordyinski collective in the Ukraine, just after the Russian mutant smashed a tractor that was bearing down on his little sister Illyana. Xavier convinced Piotr that his powers were needed by the world, not just He quickly befriended Storm, who called him "little brother" due to his young age (not his height). Though strong enough against machines and humans, Colossus quickly found himself a little out of his league, leading to doubts in his confidence. These doubts were exploited by Arcade's android of Colonel Vashin (head of the Russian spies), who brainwashed Colossus into becoming "The Proletarian," a socialist monster who nearly killed his teammates before they cleared his head.

 

Colossus regained his confidence, but life threw him another loop when young Kitty Pryde joined the X-Men. Kitty's crush soon blossomed into love. Colossus also found that he was not as invulnerable as he thought when Deathbird and the Brood attacked the X-Men on Earth. Piotr was hit with acid, and then impaled on Deathbird's javelin. His life was narrowly saved by the Starjammer Sikorsky. Then all the X-Men were infected with Brood eggs and destined to metamorphose into the vile creatures. However, Storm and the Acanti Prophetsinger purged the eggs from the mutants' bodies

 

Back on Earth Piotr was joined at the Mansion by his sister Illyana, who soon fell into Limbo and emerged eight years older. Now Kitty's age, Illyana's position as Shadowcat's best friend helped Piotr and Kitty's relationship along. The two mutants even thought of marriage.

 

Unfortunately, while on Battleworld during the so-called "Secret Wars," Colossus fell in love with the healer Zsaji, though each could not speak the other's language. It is likely that this was not true love, but rather a side-effect of Zsaji's healing powers, which had the same effect on the Human Torch. In the final Battle of the Secret Wars, Colossus and the other heroes were blown up by an omnipotent Dr. Doom, but Zsaji arrived in time to save Colossus, though at the cost of her own life. When he returned to Earth, Piotr broke up with Kitty. They eventually reconciled as friends, but never more than that.

 

A few months later, during the Mutant Massacre Colossus was seriously injured by shuriken (throwing stars) thrown by Riptide, whom he then killed. Only Magneto's metal and energy-manipulating powers were able to save him. He recovered for atime at Muir Island, but rejoined his teammates when the Adversary began warping space-time around Forge's Aerie. At this point, Piotr was in humna form, and found it difficult to activate his powers. However, when the team needed an anchor to hold down the rope they used to enter the Adversary's fortress, Piotr becmae Colossus, even though he worried that he might not be able to change back. His fears proved valid, as even after the X-Men died to stop the Adversary and were resurrected by Roma, Colossus was stuck in his armored form. He remained this way for a long time, until he went through the Siege Perilous with his teammates to escape the Reavers.

 

Colossus was reborn as "Peter Nicholas," an artist living in New York City. During this period Peter had no memory of his former life. He was captivated by a model he saw on billboards around the city, and eventually found her. The model turned out to be a healed Callisto, who also had no memory of her Morlock past. The two became lovers, and were even identified by X-Factor, though the mutant team never told them their true identities.

 

A few months later, Colossus was located and possessed by the Shadow King and sent to capture Stevie Hunter, the X-Men's former dance teacher. Stevie managed to escape Colossus, and bought herself enough time for Professor X to return from space and break Farouk's hold on Colossus. This action destroyed the Peter Nicholas persona, and Colossus returned to the X-Men. He then lost his entire family (Illyana to the Legacy Virus and his parents to a rogue Soviet operation), and for a time (due to a head wound received from the X-Cutioner and the tragic death of his sister Illyana) gave up Xavier's dream and joined the Acolytes when Magneto returned to threaten the world. On Avalon, however, Colossus secretly helped the X-Men teleport into the station, feeling that even Magneto had gone too far in his attack on Earth. Kitty and Excalibur then tricked Colossus into returning to Earth from Avalon in order to heal his head wound, but even without the "brain damage" Piotr opted to stay with the Acolytes.

 

Colossus stayed on Avalon until its destruction, trying to be a voice of reason, even defending the traitor Neophyte for helping the X-Men during an earlier battle. When the station was destroyed, Colossus tried to protect Magneto's comatose body, but lost hold of him before crashing in Antarctica. He was saved by Callisto, who had regained her earlier form but still remembered her time with "Peter Nicholas." Colossus brought Cal to the X-Men to stop the terrorist Gene Nation, but did not stay with the team, and left with the wounded Callisto after the battle.

 

Colossus eventually returned to the fold, and went to visit his good friend Nightcrawler and his old flame Shadowcat, then members of Excalibur. He found Kitty kissing her then-boyfriend Wisdom and flipped out, beat Pete nearly to death. Pete managed to hotknife Colossus in the spine, and the team took him in as part of his "rehab." He came to accept his role in Excalibur and remained there until the team's dissolution, whereupon he returned with Kitty and Kurt to the States to rejoin the X-Men.

 

Peter once again was a mainstay of the team, though the loss of his sister continued to haunt him. When Professor X seemed to be pushing the X-Men too hard after their return from the Skrull homeworld, Peter left with Marrow on a trip to some museums, where they encountered Mikhail, who was trying to bring Illyana back to life. As much as it hurt him, Peter had to stop Mikhail, but in the process managed to return him to our dimension and separate him from an energy parasite that was inhabiting him and driving him crazy. Unfortunately, Peter lost his brother again when Mikhail used his power to remove himself and Apocalypse's Horsemen from our reality. Still, Peter seemed at peace. Unfortunately, his peace was not to last.

 

After the tragic death of Moira MacTaggert, Beast was finally able to synthesize the cure for the Legacy Virus, based on Moira's final thoughts and notes. He revealed his findings to his teammates, and Peter felt profound relief. Upon further analysis, however, they discovered that the only way to release the cure would kill the person into whom the cure serum was injected. After the others left the lab, Peter stayed behind. Cecilia Reyes seemed to sense what he was planning, but Peter sprayed her with knockout gas before she could stop him. He took the cure and injected it into himself, releasing the cure and saving thousands as he himself died.

13

Powers/Tactics: Brick. He gets hit alot.Campaign Use: See Above.Above.
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Originally posted by Acroyear

I'm not sure armor qualifies for visible, really. Does a Knight have "visible" on his armor? Technically, it doesn't have to be visible. Just a thought, lots of armored types might be due an extra -1/4 lim on their armor (Iron Man, Captain America, all those guys with kevlar uniforms, etc - Perhaps not, say, Warhead... who has a bulletproof costume that is, apparently, made up of BDU pants and a tank top, yet affords him total armor coverage).

That is not correct; Armor by default is not visible; it is specifically allowable to apply Visible to it. As far as the Knight question is concerned that is Armor purchased via an OBVIOUS FOCUS and thus the FOCUS is visible. Presumably Cap bought his armored mail via a FOCI or perhaps OIHID (in which case the appearance of the HID is wrapped up into the SFX of the limitation). The book is still out on Iron Man as there are many differnet ways of building him.

 

However characters like the THING and Collossus that have a visibly armored up form that is not a FOCI rate Visible on thier Armor.

 

As a side note, youre also incorrect about DI being visible to 3 senses -- it is also an inherently invisible Power.

 

Look up the Visible Limitation in FREd; it covers all of this.

 

I always get gunshy when I see things like all stats and such linked to armor (or other naturally persistant power). Armor doesn't turn on and off, really... and it's worth -1/4 more than OIHID. My group terms this "point whoring" and, while technically legal, you can bet your backside that you'll run into a lot more situations where your armor is hindered or suppressed than you would get caught in your civilian ID.
Incorrect again. As I note in my above post, Powers linked to a Constant Power take a -1/4 reduction on the Linked lim. Thus Linking anything to Armor only gives -1/4 because Armor is Constant. This is the same net lim as OIHID.

 

While nothing really stops Colossus from changing forms whenever he wants, the visible change is harmful to a secret ID. Not such a big deal in X titles. In game terms, I would require a stricter adherance to secret ID or a reasonable civilian ID timeframe for the character to get caught without his powers on (snipers, surprise, etc).

 

As I noted, after the Maruaders (circa 210's if memory serves, sometime around 1987 or so, around 15 years) Collossus had the opposite problem; in HEROs terms he traded off NonPersistent and Cost Endurance to Activate for Always On, using the optional rules covered under always on for turning off such a power with strain/END loss/etc.

 

Being unable to blend in with normals was a problem for mutants not because of Secret IDs such is the case for characters like Spiderman, but rather bcs mutants are persecuted, and freakish appearance makes one a target. Quite a bit of the X-books in the day revolved around doing things on the low-down.

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Originally posted by Enforcer84

 

Colossus

 

Player: NPC; Member of X-Men; Character created by Marvel Comics

Val Char Cost
25/100 STR 15
15 DEX 15
25/50 CON 30
15/25 BODY 10
15 INT 5
18 EGO 16
20 PRE 10
14 COM 2
0/54 PD -9
0/47 ED -11
4 SPD 15
11/30 REC 2
50/100 END 0
42/100 STUN 1
6" RUN 0
2" SWIM 0
5"/20" LEAP 0
Characteristics Cost: 101attachment.php?s=&postid=82260

 

Try that

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Originally posted by Killer Shrike

That is not correct; Armor by default is not visible; it is specifically allowable to apply Visible to it. As far as the Knight question is concerned that is Armor purchased via an OBVIOUS FOCUS and thus the FOCUS is visible. Presumably Cap bought his armored mail via a FOCI or perhaps OIHID (in which case the appearance of the HID is wrapped up into the SFX of the limitation). The book is still out on Iron Man as there are many differnet ways of building him.

 

I wouldn't say it's incorrect (especially after I said it was technically legal). Cap's armor is almost never taken from him nor can I think of any instances (there must be some) where it's "focus" nature is a disadvantage to him. Thus, it is not a focus. Nor is it OIHID because he can wear it and get the benefit of it underneath normal clothing in his secret identity. However, it's visible to anyone who sees it that it is scale armor, it's visible to anyone who touches it that it's scale armor, etc. What about Dr. Doom? Or Dr. Destroyer. He is bought "straight" with the SFX that it's impossible to remove. However, the limitation is not on his armor even though it's quite obvious he's wearing it.

 

Just pointing out something that does not seem to provide support in officially published characters (and comic examples) yet seems perfectly legal.

 

Incorrect again. As I note in my above post, Powers linked to a Constant Power take a -1/4 reduction on the Linked lim. Thus Linking anything to Armor only gives -1/4 because Armor is Constant. This is the same net lim as OIHID.

[/qoute]

 

Sorry. I don't play 5th edition. That reduction to the limitation does not exist ;) And, in that instance, there's not much difference (I'd point out the original example, btw, is using the -1/2 value)

 

As I noted, after the Maruaders (circa 210's if memory serves, sometime around 1987 or so, around 15 years) Collossus had the opposite problem; in HEROs terms he traded off NonPersistent and Cost Endurance to Activate for Always On, using the optional rules covered under always on for turning off such a power with strain/END loss/etc.

 

Or he dropped OIHID for a while and changed his Distinctive Features disad to "concealable with great effort" or even a Susc to END from being in his fleshy form.

 

Jus' sayin'... :)

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All fair enough; however Caps armor still meets the requirements for OIHID and thats how I would build it.

 

As far as Doom Visible Armor seems to fit to me.

 

RE: dont play 5th; um, ok. I cant really imagine why not; its 85% the same game, with 15% clarifications, new material, and fixes. The only thing I havent liked so far is the new Damage Shield rules ;) Otherwise, its Tony the Tiger GRRRRRRRREAT --YMMV of course

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Originally posted by Killer Shrike

All fair enough; however Caps armor still meets the requirements for OIHID and thats how I would build it.

 

So does Colossus, imo. I guess it's all in the personal design philosophy. :)

 

Cap's doesn't meet that requirement, imo, because it can be used while not in his heroic identity. For us, OIHID (we call it "HFO" - pre4th throwback) represents a visible and obvious difference from the civvie ID (Colossus fits that description, for example). Personally, I'd build Cap's as a focus and just say his GM is a slacker. heh heh

 

RE: dont play 5th; um, ok. I cant really imagine why not; its 85% the same game, with 15% clarifications, new material, and fixes. The only thing I havent liked so far is the new Damage Shield rules ;) Otherwise, its Tony the Tiger GRRRRRRRREAT --YMMV of course

 

Because we've been playing since '81 or '82 and been playing 4th since, well, it came out. It works fine for us and we have no reason to change and a few reasons not to change; I won't go into it, but feel it would be too much work for too little (if any) benefit and the lack of an acceptable chargen software (HD is very slow, imo, and prints like crap for longer characters).

 

The campaign I am working on (and probably will never run) is intended to be a 5th game without the MAP stuff. Mostly just to justify the expense of the book.

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Originally posted by Derek Hiemforth

If you go with OIHID (or Multiform), then yes, I'd buy it as Armor as well. (Without costing END to activate, etc.)

 

My understand is that its not density increase, but armor. According to the old Marvel Universe comics they put out. Hardened? I don't know, good question. Probably.

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