Wynternight Posted October 15, 2006 Report Share Posted October 15, 2006 Hello all, I'm new to the boards, just returning to Champions (my favourite game) after a long absence. I'm looking to start my collection anew and was wondering in which book might I find Genocide. Thank you. Quote Link to comment Share on other sites More sharing options...
Metaphysician Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide Genocide, as such, doesn't exist in 5e. The new analogue, the Institute for Human Advancement, gets a brief description in Champions Universe, but has yet to get any serious development. Quote Link to comment Share on other sites More sharing options...
Wynternight Posted October 16, 2006 Author Report Share Posted October 16, 2006 Re: Genocide Thank you for the information, Meta. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide I've heard that there is a book on the horizon that covers the IHA ... though I fondly miss Genocide Quote Link to comment Share on other sites More sharing options...
Guest Major Tom Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide While GENOCIDE doesn't exist in the current Champions Universe, there is a Fourth Edition book that does cover that particular organization: The Mutant File. In addition to detailing the anti-mutant organization, it also provided information about several other mutant groups in the 4thEd Champions Universe, along with writeups of the characters in each group -- which probably wouldn't be too hard to convert into 5thEd Champions, given time. Major Tom Quote Link to comment Share on other sites More sharing options...
Robyn Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide While GENOCIDE doesn't exist in the current Champions Universe' date='[/quote'] Surely it must, there doesn't seem to be any shortage of villains threatening to commit it a few times every week, anyway Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide The Institute of Human Advancement (or IHA) has many splinter groups. One extremist group calling itself Project: Genocide was primarily the responsible for the creation of the Minute Man Robots and strong advocate of Mutant cleansing. Days of Future Past http://en.wikipedia.org/wiki/Days_of_Future_Past Ethnic cleansing http://en.wikipedia.org/wiki/Ethnic_cleansing Genocide http://en.wikipedia.org/wiki/Genocide IMOHO QM Quote Link to comment Share on other sites More sharing options...
Metaphysician Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide I've heard that there is a book on the horizon that covers the IHA ... though I fondly miss Genocide Isn't that supposed to be part of Cops, Crews, and Cabals? Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide Genocide' date=' as such, doesn't exist in 5e. The new analogue, the Institute for Human Advancement, gets a brief description in Champions Universe, but has yet to get any serious development.[/quote'] I must admit, I prefer the new name. You're just not gonna be able to convince a lot of people that your cause is just if you call yourself GENOCIDE. With the IHA, not only do you have supporters, you get donations. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide And yet Genocide describes exactly what the group is about, and given that the active "mutant-hunting" membership tends to be pretty fanatical about the need to exterminate the "gene-freaks" I feel that they would embrace the name. OTOH a more palatable name for any public front organization(s) would obviously be preferable. In my last campaign Genocide continued to be the name that the core group used for itself, while both the Institute for Human Advancement and the Pure Earth Society (the latter from The Mutant File) were used as lobby groups, public relations vehicles and recruitment tools, without known ties to Genocide proper. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide I should add that most of the current information about the Institute for Human Advancement appears in the Fifth Edition version of Champions Universe, along with a writeup of the latest model Minuteman robot. Note that although this Minuteman is pretty poweful, it's nowhere near the same league as the robotic monstrosity from The Mutant File. Quote Link to comment Share on other sites More sharing options...
bigdamnhero Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide IHA also features prominantly in one of the adventures in Champions Battlegrounds. Quote Link to comment Share on other sites More sharing options...
Patriot Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide .....When the hell did that happen???? The disappearance of Genocide that is... Booo Hisss! I can give up Clown....but genocide....someone better get on the ball and get a Genocide book out. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide Isn't that supposed to be part of Cops' date=' Crews, and Cabals?[/quote'] I believe so Personally, I use the IHA as a public front for Genocide, who looks more like the Genoshan war gangs that were seen in the Jim Lee issues of X-Men Not to mention that Minutemen have gotten smaller and deadlier Quote Link to comment Share on other sites More sharing options...
Metaphysician Posted October 16, 2006 Report Share Posted October 16, 2006 Re: Genocide Eh, I think the CU can do with having either no dedicated antimutant group, or a weak one. The schtick is weak at best even within its own subgenre, and massively over done. Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted November 15, 2006 Report Share Posted November 15, 2006 Re: Genocide Technological Advancements is Robotics allowed their scientists to create Androids as capable as the Mark VII's and yet capable of disguising themselves as Normals. At least that's in my Champions Universe. QM Quote Link to comment Share on other sites More sharing options...
Tech Posted November 15, 2006 Report Share Posted November 15, 2006 Re: Genocide Technological Advancements is Robotics allowed their scientists to create Androids as capable as the Mark VII's and yet capable of disguising themselves as Normals. At least that's in my Champions Universe. QM All right, Question Man, you let the cat out of the bag. Now, c'mon, you're not going to leave us hanging without telling us more of T.A.R. and/or some stats? Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted November 15, 2006 Report Share Posted November 15, 2006 Re: Genocide They are Identical is Power and Abilities, plus acting human, just remove the Size Powers and SFX. Cheers QM Quote Link to comment Share on other sites More sharing options...
Boll Weevil Posted November 15, 2006 Report Share Posted November 15, 2006 Re: Genocide Ha! They look just like normal human beings but they secretly have the abilities of a Minuteman Mark VII. The irony is beautiful, I love it! Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted November 15, 2006 Report Share Posted November 15, 2006 Re: Genocide That's similar to the way I did it ... only they were a touch more powerful and were closer to Boomers from BGC Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted November 20, 2006 Report Share Posted November 20, 2006 Re: Genocide Bubblegum Crisis RPG http://users.bigpond.net.au/imagines/bgcrpg/ Kristopher Bachman's Bubblegum Crisis-RPG http://www2.hawaii.edu/~kbachman/ D's Garage - Mecha Construction Tables for - Bubblegum Crisis RPG http://www.mecha.com/~conkle/bgc/construction.html Cheers QM Quote Link to comment Share on other sites More sharing options...
st barbara Posted November 20, 2006 Report Share Posted November 20, 2006 Re: Genocide I like the idea of having both a violent anti mutant group ("Genocide") AND a violent "mutant superiority" group ("The New World Order") running around. When I FINALLY get around to witing up the organisations in "All The Worlds Heros" I will do both ! Quote Link to comment Share on other sites More sharing options...
Squall Posted November 21, 2006 Report Share Posted November 21, 2006 Re: Genocide Eh' date=' I think the CU can do with having either no dedicated antimutant group, or a weak one. The schtick is weak at best even within its own subgenre, and massively over done.[/quote'] So you don't think "the normals" would be concerned/worried/afraid/enraged enough about people being born with ridiculous powers, enough that a few people might want to band together against them? To be honest -- and I'll admit, maybe I'm just cynical -- I've always thought anti-metahuman groups have been among the genre's most realistic trends. I can far more easily believe the masses of humanity rising up against people with super powers, than embracing them. Quote Link to comment Share on other sites More sharing options...
LoresLost Posted November 21, 2006 Report Share Posted November 21, 2006 Re: Genocide So you don't think "the normals" would be concerned/worried/afraid/enraged enough about people being born with ridiculous powers' date=' enough that a few people might want to band together against them? To be honest -- and I'll admit, maybe I'm just cynical -- I've always thought [i']anti[/i]-metahuman groups have been among the genre's most realistic trends. I can far more easily believe the masses of humanity rising up against people with super powers, than embracing them. I don't think the arguement is that such groups are not realistic in human attutide, but that in genre they are not realistic, meaning that they pick on certain people with power and not others. Marvel X books have people hissing booing and killing X-Men, but praising the freaky Mr. Fantastic and the Thing. The Genre is ... uneven... in its paranoia. This is not to say such groups would not exist in a "realistic" (used loosly around human interactions or anything in a comicbook) world but they would be out to end any "threat" to humanity as they see it, be it the guy that shoots eye beams or streach like a rubber band. If he got his power from an accident of birth or just a radiation accident I would think a set of the population would be afraid of the freaks. And that subset would not be discrimating on how they got the power. Quote Link to comment Share on other sites More sharing options...
Metaphysician Posted November 21, 2006 Report Share Posted November 21, 2006 Re: Genocide So you don't think "the normals" would be concerned/worried/afraid/enraged enough about people being born with ridiculous powers' date=' enough that a few people might want to band together against them? To be honest -- and I'll admit, maybe I'm just cynical -- I've always thought [i']anti[/i]-metahuman groups have been among the genre's most realistic trends. Oh, I can see some people distrusting them, and being paranoid about them. What I can't see is independent groups of such people gaining the resources to equip armies of agents and build giant robots capable of conquering the world. Which is about what you actually need for this task. I can far more easily believe the masses of humanity rising up against people with super powers, than embracing them. Thats changed to a great extent by the typical way metahumans are introduced in the setting: shortly before WWII. In any case, the problem is that while you can have humanity as a whole rejecting superhumanity, thats a fundamentally iron age concept. Hell, the whole idea of distinguishing between the two is iron age. So, if your not playing iron age, this whole point of yours is irrelevant. And if you are playing iron age, then there is *still* no room for independent antimetahuman groups of any real power, because such starts running against iron age genre conventions. Governments going antimetahuman? That works, but not private orgs. Or, more pointedly, this is only relevant really if your playing iron age, and bizarre Aberrant game I'm in aside, I have little interest in playing iron age at all, let alone using one of the most threadbare cliches of the age. Quote Link to comment Share on other sites More sharing options...
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