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Pariah

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If you're interested in a fusion of 3E Champions and Espionage!/Danger International, you might want to look at Super Agents by the late great Aaron Allston, which weaves together rules from both systems. Its examples might be useful to you. It's also a really cool book, like just about everything AA wrote.

 

 

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Super Agents was a DYNAMITE supplement!  Pretty much anything Aaron produced related to HERO Games is well worth the price of admission.

 

1 minute ago, Lord Liaden said:

If you're interested in a fusion of 3E Champions and Espionage!/Danger International, you might want to look at Super Agents by the late great Aaron Allston, which weaves together rules from both systems. Its examples might be useful to you. It's also a really cool book, like just about everything AA wrote.

 

 

 

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1 hour ago, GM Joe said:

Yeah, Champions 3e was great! It was the last edition released as a saddle-stitched book, for one. And it was the first edition that was properly typeset.

 

But after chewing on the idea of a simpler core for HERO System for a while now, I decided to dump the Espionage! PDF into a text file yesterday and plan to go through it and see if it can be massaged into a smaller, better core for how we use the HERO System. (The core's basically word-for-word the same as JI, so no real conflicts with 3e in general).

 

I have a vague plan to use bits of HERO 3e stuff as optional supplemental material (Weird Talents from JI, for example) along with (probably) the Champions 3e (or 2e?) Powers system.

 

But first I need to cut Espionage! down to size, reformat it, etc.

 

Unfortunately my free time is very limited, so it's going to be very slow going. But it should be fun and I'm looking forward to it.

 

Keep me posted. Very interested.

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12 minutes ago, Lord Liaden said:

If you're interested in a fusion of 3E Champions and Espionage!/Danger International, you might want to look at Super Agents by the late great Aaron Allston, which weaves together rules from both systems. Its examples might be useful to you. It's also a really cool book, like just about everything AA wrote.

 

Good idea! It is a great book, but I hadn't thought about looking to it for this project. Thanks!

 

3 minutes ago, Scott Ruggels said:

Keep me posted. Very interested.

 

OK! I'll find a place to share thoughts/progress when I have something interesting. 

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Just an aside: OCR is still so terrible. I expected the tables to come through garbled, but there are so many more problems. The most pervasive one is that hundreds of lowercase "L"s came through as 1s. I guess that's appropriate since this is from the era when lowercase L's were used for ones in a lot of cases, but it's such a pain to fix all the errors ("ro11" and "ski11" and "examp1e" & c.), not to mention all the times they bizarrely came through with a space embedded ("ski 11") -- all in a game that has "11" in it legitimately about a zillion times. :P

 

And then there's the problem where every time there's a table in a column, the OCR considers the text in the column directly opposite it on the page to be part of the table, so it interweaves each fragment in a crazy quilt of meaningless text. Finding each piece and then cut 'n' pasting them back together is a big time sink.

 

Oh, well, it's a hobby! :)

 

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  • 2 weeks later...

Is it OK to talk about heroic-level 3e Hero System here as well?

 

I just wanted to say that I'd completely forgotten that in 2e and 3e heroic-level games the value of Disadvantages are initially 1/2 as much as their equivalents from Superheroic (rounded in favor of the character, naturally), and then the value of multiple similar Disadvantages declines twice as fast. That's quite a difference from 4e+, and I like it.

 

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