Re: Rail gun damage?
I was thinking of having some supercooling system to avoid the railguns overheating. That was how I was going to explain it. This is a futuristic campaign, so I can include a little superscience there, right?
But yes, the guns would still need a fair bit of maintenance in the campaign. Of course, missiles are still the ships' first line of attack, so I'm keeping tabs on the tactical nukes thread here as well.