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Christougher

HERO Member
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Everything posted by Christougher

  1. I think the answer he was looking for here was, 'Na'.
  2. I logged on to two notifications, this pic, and something in my 'Help Driving HERO' thread. The juxtaposition is ... amusing.
  3. Please don't, it isn't necessary. I'm just trying to correct things as gently as possible.
  4. Wasn't arguing that. I'm Christougher, he's Christopher.
  5. No offense intended, but please check your spelling. That spelling refers to a different member.
  6. Thanks to the work from home epidemic, I get to wear all my superhero t-shirts.
  7. Television special mentioning this had perhaps the finest line that could be said about the man: He portrayed so many legendary figures, he became one. Hearing of his death was, like others said, a gut punch. What completely broke my heart were the memes of Stan Lee welcoming him to Heaven.
  8. Funny, because I get the opposite reaction from the quote. It's for *entertainment*. Enjoy playing with it.
  9. That pic is doubly effective with the boards' new feature, showing only the camera, expand it and then... bam.
  10. That's awesome. Wish we could see more of the costumes of the rest of the crowd. +1 to Wonder Man for pulling off a great costume.
  11. That's why it's in the Funny Pics thread instead of the Creepy Pics thread.
  12. Fair call on the cost; I was looking mostly at middle values to simulate effects, not at abusability. For now, taking Hugh's suggestion of 10/d6 and limitation. Might go 5/d6 for Movement and 10/d6 for Attack. For a lot of SFX, the target and their abilities has little to no effect on the duration. I didn't want to make it EGO and a mental effect by default because that might stop people from thinking of any other SFX. BODY tends to be similar in most games. An Advantage or Limitation to change the affected stat is pretty obvious; maybe +1/2. Thanks for the thoughts, all.
  13. The problem with that line of thinking is that Followers and Summons are their own beings, even if they are CloneSmiths. The GM runs them, not you. Duplication is the only way to have multiples of yourself that you run. There is, however, nothing wrong with using "Summon Horde of Smiths" as the special effect of an attack, possibly with Indirect per your previous examples. Duplication isn't always the answer. Chris.
  14. In the vein of MMORPGs everywhere and their concepts of mesmerizing effects - holds, charms, sleeps, immobilize, taunts, fears, confuses and more, I wanted to create a single power to encompass and duplicate those effects, with a single concise set of rules. Yes, there's a lot of overlap with Entangle, that might need to be addressed. Yes, I read Steve Long's PDF of Control Powers but didn't like its reliance on absolute effects. No, it hasn't yet been playtested; you're welcome to if you want to. In fact I'd like opinions and comments. Mesmerize: The mesmerize power is used to alter a target's ability to move or to attack. Mesmerize is an Instant power with lasting effects, is Ranged and requires a successful attack roll to hit its target. It costs 5 Active points per d6 of effect against Movement or against Attacks; this can be combined to 10 Active Points per d6 to affect both. The target's Power Defense applies, and if the remaining effect exceeds the target's BODY, they are Mesmerized. On their phase, a Mesmerized character rolls BODY/5 d6 and reduces the level of effect in the Mesmerize by this amount; the effect ends when the effect is reduced to zero or less. A Mesmerize can also be countered by an appropriate Healing ability. Forced: Often called Taunt, Fear or Charm, this effect requires the target to use their Full Phase actions as specified by the attack. The details of a Forced effect are specified when the power is first created and cannot be changed. A target can be specified not to move or not attack, this is often called a Hold, Immobilize or Placate. Other possibilities include coming closer to fight the attacker, full movement away, attacking the closest character (ally or enemy), preventing movement in a given direction or preventing attack of a specific target. Random: Often called a Confuse or Disorient, this effect allows the target some choice in their actions but with unexpected results. Random movement can be determined by rolling a d6 for direction when turn mode allows. Random attacks treat all possible targets equally - friend, foe or bystander. [I'm debating giving Random effects a -1/2 limitation.] Reduce: Often called a Slow, this effect is applied as a Suppress equal to the effect rolled, affecting all the target's movement or their Speed. [I'm debating giving Slow effects a -1/2 limitation.] Other effects such as altering the perception of who is an ally and who is an enemy, or suppressing other characteristics may sometimes be considered Mesmerize powers. At the GM's option, they may be allowed, but such effects should never be more powerful than using the appropriate powers.
  15. In the Champions Universe, Luis Fonsi never started his music career, instead becoming a Dr. Doom-esque megavillain known as ... Despot Cito.
  16. According to Douglas Adams, they're a synonym for a much stronger version of that word...
  17. I started a thread awhile back on Automobile Hero ideas. I'd love to hear some ideas or suggestions, especially about the points where you think Vehicle Hero rules fail.
  18. The MMORPG City of Heroes spawned a villain equivalent, City of Villains. One of the villain archetypes was the Mastermind, who had minions they directed to attack their enemies. As the Mastermind rose in power, these minions went from one to three mooks, one to two lieutenants, and a boss. How would you build such a character without using the Summon power? Many GMs are wary of Summon abuse, and you can't completely control Summons as well as a Mastermind could.
  19. I'm not trying to knock yours and other contributors additions to the 'zine, especially not your rights to same and/or to profit from it. But I have to wonder "Why not expand its audience?" Let everyone see, read, and use the things that were created. Hero needs MORE of everything, for everyone, not just Hero for existing Hero Players. *I'm not a Haymaker contributor; was in a gaming group with one and allowed to read a copy. Chris.
  20. Fogerty is a singer, "Put Me In, Coach" is one of his hits.
  21. No it doesn't. If Coronavirus tested positive for Chuck Norris, there would be no Coronavirus.
  22. Awesome on so many levels. Agreeing with lonewolf's post as well, I don't want them just stocking up on one skill and using it for everything - I just wasn't sure how to pull that off. LOL at the Text skill.
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