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Steve

HERO Member
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Everything posted by Steve

  1. We have an 8-track in the car.
  2. Steve

    Urban Hero

    I like the Monster Hunter RPG that Hero publishes, and I've played in KillerShrike's Here There Be Monsters game, which shares some of the same aspects as Monster Hunter. I also really liked Grimm and its masquerade concept. My setting preference is something more along the lines of Feng Shui, especially if I've rewatched Big Trouble In Little China again. I like guns, martial arts, monsters and mysticism in the right mix.
  3. Weird. Still no mention of this book on the main page, but the Celtic Hero Bestiary is now announced. It makes me wonder what other new things might be getting added to the store but not announced.
  4. Was there a section that showed how the costs of the new talents were calculated? I didn’t see anything on my read through.
  5. I did think it was a little strange that it's been out since the 18th but not mentioned, so I thought I'd better announce it. I've finished skimming through the book, and it's pretty good. The added Talents and modified combat rules are interesting. It's a genre book with a modified form of the core rules included, a bit like how Lucha Libre Hero was done. At 276 pages for the PDF, it's a good deal at $15.
  6. Western Hero: Rough and Ready Roleplaying - Hero System (General) - HERO Games It arrived in the store a few days ago, but I didn't see an announcement yet.
  7. The Adventurers Club is out in PDF format. You can find it in the store here Adventurers Club - HERO Games
  8. What is a good rule-of-thumb to use for maximum image file size in HD? 500k? Smaller?
  9. Maybe a form of 0-point DNPC for Hogan’s group?
  10. A few seem quite specific but most are much more generic. I thought the VIPER campaign sounded interesting and could be spun as anti-hero versus outright villainy. Picture working in VIPER compared to agencies like PRIMUS or UNTIL as like being in Star Trek’s Mirror Universe.
  11. I'm pretty sure the real Wednesday Addams has matching knives.
  12. Bruce Wayne tries to take a proactive stance every now and then with Gotham City, but it always seems to bite him in the butt. Nothing ever gets better. It’s like the city fights him as much as the major bad guys there do. He seems to do best when he just goes out each night looking for small-time hoods to pummel. Come to think of it, a vigilante like the Punisher is pretty pro-active, but he’s probably not the role model most players would want to emulate.
  13. Resurrecting an old thread in my search for Atomic Age heroics on the forums. Having the Enewetak Atoll blast in 1952 (10.4 megatons) trigger the Superheroic Age gives an interesting spin on things. The Cold War had a different feel than WWII. Using GURPS Technomancer as a background element to usher in superheroes instead of magic-users is definitely food for thought.
  14. GME is exploding again. At $91.70 at the end of trading today and $170 after-hours right now.
  15. I think the constellations would even look different over that many thousands of years. A genius like Dr. Destroyer should be able to figure out when he is just by looking up at the night sky.
  16. Sure, I am interested in those too. My initial post was to inquire if there was an equivalent to the Necronomicon or Marvel's Darkhold in the CU, to find out what is the most legendary tome of darkness in the setting. It sounds like Liber Terribilis is the CU equivalent of those two books.
  17. This is a query to those more knowledgeable on the Mystic World of the Champions Universe than I. Marvel has the Darkhold as its scary book to avoid, and the Cthulhu Mythos has ones like the Necronomicon and The King In Yellow. What are titles that have been used in the Champions Universe for naming tomes of the darkest magic?
  18. I strongly suggest avoiding VPPs at all costs for new players unless they have a pre-written list of abilities. Even then, if the list is too long, you’ll run into decision paralysis which will bog down the game. There’s nothing wrong with starting out with a Multipower or several Multipowers (one for attack and defenses and maybe a second one for movement powers). Avoid a big list here too. It can always be added to with experience. Others have already given pretty good origin advice. Being given it by a cosmic group of some kind (Lensman/Green Lantern Corps) brings in a background for nearly endless plotlines involving that group, it’s enemies and many potential character Disadvantages (5th) or Complications (6th).
  19. It turns out the two top office holders of the 15-member board of the Electric Reliability Council of Texas (ERCOT), live out-of-state. Three other ERCOT board members also appear to live thousands of miles from Texas. The board members also nominate each other to the board. Pretty sweet deal, huh? Texas is now looking at legislation to prohibit membership to those who don't live in the state. If you want to blame someone for this mess, I think you should start with them.
  20. https://www.zerohedge.com/political/texas-facing-humanitarian-crisis Downtown office buildings and parking structures are lit up throughout the night while other neighborhoods are dark. They are not only lacking electricity, but the water system is failing too.
  21. He passed away today at the age of 70 due to complications from lung cancer.
  22. If you were to put the series into a genre, is it a Pulp Hero setting? Since it's mostly a comedy series with some drama, I wasn't sure what genre it best fits into. My favorite recurring characters other than those in the camp are General Burkhalter and Major Hochstetter.
  23. After reading through the Beverly Hillbillies thread in this forum, it got me to thinking about another fun series from decades ago, Hogan’s Heroes. I think it could probably be done pretty well with 175-point Heroic characters. Any thoughts on abilities? I’m thinking most of them had at least a die of Luck.
  24. I suggest building it this way. Buy the first 2-3 points of defense normally (or maybe toss on a limitation like Non-Persistent), then buy 2-3 more points with an additional limitation “lets 1st point of BODY damage through” to get pretty much the effect you want. That’s the limitation used in a Champions power write-up “You Only Nicked Me” that I like using on some builds like you describe.
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