There are some 'hidden' sweet spots of simplicity no matter what version of HERO being used. Besides the obvious 3, 5 and 8 characteristic breakpoints there are also good spots for active/real points when using frameworks, advantages and limitations (50, 60 and 75 as well as 1/4 1/2) The math is not hard but it can be frustrating for folks who do not like math. I treat HERO math as a puzzle because I like puzzles. HeroDesigner can make creating 5e and 6e characters easier but there still needs to be a desire to solve the puzzle.
HM