Re: Pimp My Stardrive!
I think that a stutter-drive might work, it is a drive that takes you in and out of FTL, you have to recompute the course each time. This means that if you miss a Nav roll at any piont you can end up somewhere other than you intended.
You can also use a type of either natural or artifical gates. If you remember the Buck Rodgers TV show, first season they used Jump Gates, you set the course and then entered the gate and bang you ended up at your destination.
Bab 5 used a simular idea, Hyper-Gates and Hyperspace, but travel took time and you needed to stay on the beam. The beam was the navagitional signal that was what linked the different Gates.