Re: If Healing was a flavor: HERO = Vanilla
Or the wounding in Hero is just like the SFX on its powers. Healing is left broad for a reason, so that the player can define his power as he sees fit. Damage is the same way. You took so much stun or Bod damage *GM does some quick mental calculations* that means you have a cut here, bruise here, dislocated there, yadda yadda.