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Duke Bushido

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Everything posted by Duke Bushido

  1. It's a thing where I am. It's a breakfast food, usually scrambled in with eggs.
  2. For what it's worth, _every_ edition says that very same thing: environmental immunity (in the case of Poison, think allergens, belladonna, nightshade, etc) only. Attacks (for poisons, think prepared extracts from these same sources: a "concentrated and purified" version of these same things, if it helps to rationalize the disconnect) still affect the characters.
  3. Is there an actual, usable, siezable advantage to the character? That is, does he sieze on the utility of this power and put it to good use? Is it something he relies on and can handily manipulate to his advantage? I ask because it's not clear; not to denigrate what's been offered. If it is something the character can and does use, then the above suggestions are all great. If it is not something that benefits the character, then I think it's being _way_ over-thought, and would fall under Unusual Looks / Distinctive Features.
  4. Thank you! Competition, take-your-time, breathe-easy archery seems to be assumed to be the norm. If it was, I just don't see archers being as effective as they were reputed to be on the battlefield. Though I hastily admit that I wasn't there, and it may work out better if there are _thousands_ of them or something.
  5. We can play that game with any of them, though. Look at the first one: 1) Farm boy picks up laser sword (those things have like _no_ safeties to keep your hands from sliding right up the blade!) and becomes really good with it in a few days, right after we're told it's a weapon that must be wielded by Jedi masters. 2) Farm boy asks Harrison Ford "You don't believe in the Force, do you?" In spite of having heard of it himself like what? Twenty minutes ago? Harrison Ford refers to it as ancient-- I don't remember if it was the weapon or the religion, but makes the point that it's an _ancient_ thing from long ago. We meet two living practitioners in this movie and are referred to a third (who we met in the next movie). Very ancient. 3) We blew up a giant space station and now we win. Because there is absolutely _no_ chance that this massive oppressive empire had any other military presence anywhere in the universe. None what-so-ever. Sure, we saw troops on the desert planet, we saw a gigantic wedge in pursuit of the princess's ship, and we heard allusions to forces, politicians, blockades-- you know: an entire empire, out there, somewhere. Fortunately, we recalled every single one of them to the space station just before it got blown up. 4) I am not going to mention the science at all, because it's space opera, and anything goes, and I don't find that to be a flaw. However, I found it ludicrous that there was at least one bar with a rule against serving robots. What would you serve them, anyway? 5) Droids appear to be autonomous, self-directed, highly-intelligent things. They are also slaves, and appear to be totally cool with that. 6) there is a hallway with a floor that can be retracted for what reason? For that matter, how much weight have we saved, over-all, by leaving all floors exposed to sheer drops and not installing any guard rails anywhere? Then issuing the crew helmets with permanent sunglasses and let them run about in poorly-lit places with lots of ravines? 7) What kind of empire goes around blowing up planets (and presumably people, by the billions) and _doesn't_ expect resistance? How is it good politics? you can't tax dead people. This can go on and on, with any of the movies. Again, I'm pretty generous to most fans because I understand that majority of them watched the first movie-- maybe even the first three movies-- when they were kids, and they were super-cool to a kid, who is generally looking at the cool stuff and using his mind and imagination to fill in what doesn't make sense, and I'm cool with that, too. I don't really bother anyone over what they like and don't like, because we're all different. But I admit that it kind of bugs me how many people can't re-watch those first movies as adults and realize that they just aren't one bit better than any of the others. You were just easier to please back then. There was nothing happening on the planet Darth Vaden blew up, either. Sorry: Darth Vader. Darth Vaden is our local Chevy dealer. That's part of why you know he was the bad guy: he did that _exclusively_ for spite, and it topped anything any other villain had ever done to that point. And in Rogue One, same thing: It's lets you know that 1) they're the bad guys and 2) they have resources enough that even what was here was completely expendable if that was the easiest and fastest way to deal with a problem. It also provides a cautionary tale about taking corporate jobs. Perfectly fine, but that's not really a problem with the movie, now, is it? Totally agreed: the backdrop was pretty cool. For what it's worth, Rogue One was, to me, the best Star Wars movie ever made: in ten years or so, I could conceivably watch it again, which I can't say about any of the others.
  6. Doesn't seem to bother them much. They will hang out in a pool for days if they take a notion. Salt water pools don't seem to deter the, either.
  7. They were _alll_ movies for kids! Seriously, I'm always confused by the amount of contempt for everything that followed the first three, because they weren't good, either. The first one was fun, but it was Shark Boy and Lava Girl fun: you were pretty sure you weren't going to tell your friends you watched it. The second one wasnt better: it started in the middle of something, and ended with nothing resolved, with some "Hey, let's throw a twist or two in here and just sort of.... Oh, and play on the mud, because that periscope gag is golden. The third one was terible: Hey, I don't have any ideas at all. Let's lift the plot from the first one, include the expanded cast, and ruin the best evil villain anyone has written in a long time by making him suddenly human and repentant. Break his character comoletely: you know, the exact same thing people will complain about when we do it to Luke thirty fears from now, but somehow it won't bother them _now_. Oh, and teddy bears save the universe, because kids like teddy bears, and kids are the target audience. The prequels were crap. The intro of Rey movie was a big-budget rip off of the first movie, but was panned for it where the third movie: a rip off of the first movie, wasn't. The best movie in the entire franchise was Rogue One, if only because it was a sequel that wasn't asinine and boring, had nothing to do with Skywalker and mitochondria-- I mean, the other thing--and actually fit into the story as if it were meant to from the beginning: the thing Lucas himself couldn't pull off. I suspect the reason for the bulk of the hate is that the fans aren't kids anymore, and aren't entertained by what the same things as when they were kids, because these movies have gotten no better nor any worse than they were from the very beginning. "casual fans" are the correct type of fans for these movies. Something to remember the fun you had as a kid, and nothing more. Maybe it's because I wasn't a kid when I saw them, but I have yet to find a "good" Star Wars movie, period. Phew. Okay, bring on the hate.
  8. Quite right: it was a matter of thought racing ahead of what the fingers can do.
  9. I rather like that one for a Field Guide. Yeah, it's not as fantastic as the others (the bazaar was my favorite just as "art," but there's something about the guy (Santa?!) pouring over his pile of tomes, studying at his desk-- just seems like he's hard at work compiling a field guide or something....
  10. Has reduced penetration changed from "divide the results in half and apply full defenses to each half"? In which case non-hard (flesh, clothing, leather) PD becomes extremely effective.
  11. I'm with Scott and Chris: I would have an unpenalized roll to pick up the item, but I wouldn't assess a time penalty, particularly if you were specifying this as a maneuver performed by someone trained to do it effectively and efficiently. If that doesn't sit well with you, then I am sure you could build an actual martial maneuver that does this rules-tight by selecting (or building) the appropriate elements. It might come out cost-wonky, though, and I dont see going to the effort to have a large enough payoff to want to do anything else than declare this a feat of acrobatics. Your mileage may vary.
  12. I'm not sure about the "reduced penetration" suggestion. Certainly it won't do much against hard armor, but these things can peel flesh from bone in skilled hands.
  13. Depends on your GM. Some may require you to make an EGO roll to maintain a large number of Constant Powers while you're distracted.
  14. You, Sir, are a horrible human being. And I'm laughing hard enough that I suppose I should ask if you'd save me a seat in Hell....
  15. The single most effective thing I've seen personally (not in my game) was from a group who was specifically wargaming with the system, sort of doing a HERO-version of Starfleet Battles. At any rate, the grossly effective thing was EDM: usable against others, Area of Effect. It was insanely ugly, and all three players had it, though there was some limiting factor (I'm afraid I don't remember what it was) that kept it from being spammed.
  16. SWEET! Now to up-scale it a bit, let it live in dark, damp places, secret acid, and I've got a _perfect_ and _superior_ replacement of the Gelatinous Copyright. (which reminds me, I've really got to finish writing up the Look-tater, now that my daughter wants to learn Fantasy HERO)
  17. You are certainly welcome, Sir ( I assume. If incorrect, accept my apologies)! And as far as your goals: It should certainly do that. Duke
  18. Apostasy?! Wow. There's something I would never has associated with a dog....
  19. Well that's just _neat_! Thanks for that little tid-bit.
  20. I can't make that go away. You make excellent points, Archer, and they should serve as caution ary tales about the influence of an active and vocal minority.
  21. Pretty much everything Archer said in this post _exactly_ sums up my experience with giving the players the write-ups.
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