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Tjack

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Everything posted by Tjack

  1. Yeah, but when this all happens...we might not be around to care.
  2. Technically what you were doing was aerobic....
  3. You might have to make do with a book of real world Asian weapons.
  4. Nope, I never ran or played in a straight MA campaign before, I’ve just had Martial Artists of different types in every genre of campaign I’ve ever run. Batman crossed with Kwai Chiang Kane types, 1930’s “I spent time in the Orient” adventurers, Secret Agent Man types, a far future one where somebody tried doing LSH’s Karate Kid, Chuin- Master of Sinanju (Written up using no Mart. Maneuvers, only Powers) etc. On top of all that research, I’ve always been a fan of both good and bad Kung-Fu movies and the real life history of those Arts.
  5. If a weapon was designed for a particular book or video game you may need to go to source material for info on it. I always thought the blade tonfa the Nazi assassin used in the first Hellboy movie was cool beyond words.
  6. What are you looking for that isn’t covered by Ninja Hero? If you’re talking about the Shaw Bros. Hong Kong films of the ‘60’s & ‘70’s you may also want to check out the appropriate sections in Danger: International. They mostly used the basic five forms of Kung-Fu. Tiger, Mantis, Monkey, Serpent and Dragon. (What no Panda Style!?!) BTW; I saw Shang-Chi this morning. Good stuff for this conversation.
  7. This is very nice, but you would think a Professor would have just done the research and taken the kid to a comic shop for a bunch of Black Panther, Falcon, Brother Voodoo, Power Man, Steel, and Green Lantern issues featuring John Stewart. (Just off the top of my head) Wouldn’t that have been better for the kid than saying “Sorry son, but Whitey has failed you and now your Mommy has to pretend there’s something.”?
  8. I was hoping it would be Tom Cruise. He could kneel by the cage and say “Talk to me Goose.” (It’s a Top Gun joke)
  9. I loved this show. The more “realistic” Equalizer and later Mr Chapel of Vengence: Unlimited had much the same premise but Stingray was more of an ultimate renaissance man. Martial Artist, computer hacker, multiple languages, ANY skill set and a contact list of the Gods. And no backround identity at all ever. Anytime the audience thought they might get a piece of the puzzle it turned out to be a false lead planted by “Ray”. Most of my early Agent characters owed more than a tip of the hat to Stingray. I loved both of these shows.
  10. You might need two different classifications. One like we’ve discussed for the level of the characters required and another for for how experienced a player you should be to understand the rules system. Champions is a pretty simple set of rules to pick up on the fly. Other games I won’t mention *coughStarfleetBattlescough* are murderous to learn all by yourself.
  11. While I agree that an across the board standard would be nice, I think the closest you could get would be some terms like beginner, journeyman and experienced. Otherwise knowing the differences between say 3-4th level D&D and 200 pt Champions is like converting Fahrenheit to Celsius in your head. It’s a skill some people do easily, some roughly and some like me just have to look out the window at what everybody else is wearing.
  12. This is a beautiful thing, I love this! Who ever did this is a frakking genius. With a mighty roar of..........AFLACK!!!!!!!!!!!
  13. In the original TV series they were space Russians Commies and the Romulans were space Chinese Commies. Then came the ST: the Motion Picture and they became Space Orks.
  14. Tjack

    Setting SFX

    Not only do I agree that is is possible, I have always said that the special effect/nature of the character should come first. Before deciding on what powers do or don’t fit such and such frameworks. A player should have an idea in mind of who they’re creating a set of powers for.
  15. Fantasy isn’t my usual cup of tea, but you’re missing a basic spot in your line up. The Rogue. Whether he’s a sticky fingered street rat or a high class gambler and con man, he moves through the back alleys of the city like a Ranger does the forest. He knows everyone and everyone knows him. Every hustler, bartender, strong arm robber and low life likes and trusts him....just not too far.
  16. They already do. I’ve seen that light come on before....it means “Abandon Car!!!!”
  17. No, I hadn’t seen that. Frankly my Champion’s book buying days stopped during the “Big Blue Book” era. Only recently have I purchased 6th Edition. I always liked CCB as a set of maneuvers myself. I used to refer to it as “the big five” and bought them for most every character. I just felt it was a little bland next to the detailed backgrounds and philosophies of the other styles.
  18. I haven’t seen any WW 1 films but the WW2 ones with Rex Fairbairn are interesting.
  19. Right, so you want to balance that off by possibly making them a bit more fragile than the more robust human or less numerous and more secluded, thus being more discriminated against in human lands and cities. (Lower Body and Str. maximum & Watcheds) Otherwise there’s no downside and you’re stuck with an entire party playing Elves or Dwarves or whatever. And frankly those ultra long life expectancies....who cares. It’s a nice idea in a novel but no one who goes on D&D type adventures is figuring on dying of old age anyway.
  20. You’re not combative in the least. I was just enjoying a good debate. I like the histories of different martial styles and the ways the American military has adapted different mixes of maneuvers since W.W.2 is a pet subject. Have you ever seen the videos Godzilla Rex does for YouTube? A movie stuntman and avid martial artist himself, he breaks down the different maneuvers and styles used by different characters in TV, movies and computer games. He also does point by point critiques of divergent fight scenes. They’re very well done if that’s your thing. It certainly is mine.
  21. For the non-humans I agree package deals are the way to go. Just try to make sure that the the limitations make the costs vs. disads balance out to as near zero as you can. That should keep any power gamers away from playing them just for the advantages.
  22. Tjack

    El Espectro

    Since this is a legacy hero with influence in the lands of the dead. How about an NPC advisor in the form of the spirit of his deceased grandfather? Someone only he can hear or see that he can go to for guidance. Think Obi-Wan or the Patrick McGoohan character in the Phantom movie. Kind of a see-through version of Alfred the Butler. Just as a bit of flavor to separate El Spectro from being just another crime fighter.
  23. I believe that Krav Maga has enough unique features to be classified as its own Martial Art in a Ninja Hero type book. But this is a side issue. My main point was that I found the classification “Classic Comic Book” to be too bland and did not lend itself to an easily visualizable imagery. It also gave no handle for a player writing a character to imagine how that Character learned those skills. That’s why I went looking for a real world style that would fit the criteria. As I originally said I was looking at the problem from the other side. Most of the posters on this thread had a group of maneuvers they wanted and were creating new styles to fit them. I took an long established but meaningless title for a style already in the books and found a real world equivalent with its own history and reason for being.
  24. Yes, MCMAP is the current successor to Combato and I mentioned Krav Maga as one of the Arts included in it’s creation. KM is originally an Israeli style that Is unique to itself and recognizable as such. Classic Comic Book is a mix of many maneuvers with no regard to uniformity or a philosophical viewpoint and one that is easy for a character with no previous experience in Martial Arts to learn. MCMAP fits those criteria. It is taught at many law enforcement academies and is therefore easy to explain in a characters backstory.
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