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Hermit

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Posts posted by Hermit

  1. 58 minutes ago, Lord Liaden said:

    Your instinct to pay tribute to Scott Bennie is admirable. :hail:  Perhaps those brothers founded the first settlement on that site, although "Bennie" as an English first name in that era sounds improbable.

     

    But it's your city. Wherever you end up putting it, you can name it whatever you want. We're just making suggestions. :)

     

    Well, "Bennie"  probably would be a nickname for Benjamin North :) But yeah, I think it would be a nice if small homage.

     

    And I'm very grateful for the suggestions, particularly from those that know Canada better than I (Which is admittedly a long list even if you don't count the Canadians ;) ) . I like your idea... as a possible Inroad for Non Canadian supers to join the Local superheroes at Northgate, I might have a program set up via an agreement with the city government and UNTIL that allowed something of an exchange program to allow/encourage a few superheroes to assist. This might indicate a rise in supervillains or other problems that need more manpower (or 'super man' power) so perhaps the 'current day' is suffering a bit of a crimewave?

  2. 8 hours ago, Hugh Neilson said:

    Lots of options - it's a very diverse country, geographically.  Do you want an old, established city or something recent, spurred by some new discovery?  You could build a city around some mineral resource in the Rocky Mountains, the Canadian shield or deep in the north.  You have three coasts to choose from, as well as the Great Lakes and St. Lawrence, if you want ports/water transit to explain the city's evolution.  No shortage of options.

     

    3 hours ago, Scott Ruggels said:

     For what ius3e will be the city for?

    Putting in an extra city, I would put something in between Calgary and Edmonton, more towards the mountains, and have it a general mining city with a top university.

     

    Sorry I know it's nebulous, but I haven't really decided what specifically I'm looking for beyond working up a new city for a campaign in Canada. I am liking a lot of the ideas folks are suggesting so far. Who knows, maybe I'll make more than one and ask you find people which sounds best

     

     

  3. 6 hours ago, death tribble said:

    There is also the possibility of making a 'forgotten city'. Marvel did it with Magma's people living in South America. You could have something Cthulhu like. Or some Mastermind could have sealed off an area.

     

    If I were going to go with that, so that it could be a 'home' for the PCs I'd probably have it recently claimed and (perhaps too early) declared safe for citizens. Which could indeed be interesting.

  4. Now and then I get the urge to make a fictional city for my players to game in. New Constantinople, for example, was in the US Pacific Northwest.

    Lately I've been thinking of going outside my comfort zone .. only a little and I thought "Where would be a good spot to put a Fictional City In Canada?"

     

     

     

    I figure as there will be some Silver Age logic (Albeit Tarnished Silver in my games), I can BS a lot on reasons for it having happened in the CU (My version of it) where it didn't in the real world. But I figured some of the Canadians (And Canada adjacent) folks we have on our boards might be a valuable source of wisdom and suggestions on things like "What Province could use a city with an extra million people (more or less)?" or "What touches in it's history or reason for being would make it more Canadian (or at least Canadian flavored so to speak)?"  And so on. I don't want it to be just "Millennium City in Canada" or "Vibora Bay North" though I like both of those settings.

     

    Input welcome in this moment of whimsy

  5. 29 minutes ago, BoloOfEarth said:

     

    Oh, I didn't expect them to become canon in the Fish-Guy-verse.  I just wanted to share them because I had fun writing them up, and also to check whether I had Pinprick's wording okay.  Though if there is anything in there you wish to use, feel free.  I make no claim to ownership at all.

     

    I plan to use the Miscreants (well, my version) in my next Champions adventure, set in San Francisco.  (In my game world, superpowers have only been around a few years; the government just revamped Alcatraz to be a super-prison, and I'm planning a prison riot / jail break.  The uncaptured members of the two villain groups planning the jail break have convinced the Miscreants to pull their normal schtick in nearby San Jose, to draw the heroes out of town and buy them time to get things rolling at Alcatraz before the heroes can return to town.)

    I envy your players! Sounds like a blast

  6. I should give a few more comments after what was obviously a lot of good work..

    Bolo, I think you got Pinprick's "voice" just fine! Lines like "They can’t coordinate their own clothes, let
    alone their attacks." fit dead on.

     

    You also deserve props for fleshing out the various miscreants back stories and more. I mean, you really put some meat on those barebones to put it mildly. Given how little info you really had on Rekt and some of the other members that were basically one liners, it's pretty impressive. You made sure each Miscreant was shown as unpleasant want to be celebreties, and that's pretty much what ninety percent of them are...

     

    Though, if I may drift a bit, I did consider having at least one hero out there who has an origin as wanting to join the Miscreants at first, only to end up being repulsed when they really get to know the team and guilt sets it.

     

    Not sure I have a favorite of who you worked on  to be honest, but all seem very punchable thanks to your work :)

     

     

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