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sentry0

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Everything posted by sentry0

  1. It's probably looked at as free advertising for the company I would suspect. I'm sure if they were to send a take down notice Wikipedia would comply, not sure how many companies would be interested in doing that though.
  2. To answer your question directly I would rather go down the VPP route with a small VPP with heavy lims like not useable in combat. That's essentially what you would be turning the Power skill into but for a cheaper cost.
  3. I think there was an example of that in the Champions Complete book. Going from memory I think it was something like Change Environment or a minor Transform that was used to clean an area.
  4. There are plenty of fan made conversions and adaptations in the download section. Perhaps you could offer it up as such?
  5. Any chance you you would consider doing a module style write up, complete with pre-gens? I know it would be a lot of work but I ask because playable modules seem to be an identified gap for the HERO System.
  6. My rule of thumb is powers do not require an attack roll against an unresisting target. It's only if the target is resisting your power that an attack roll may be required.
  7. People on these boards love to rip on edition x because, reasons. Truthfully, it usually just boils down to personal preference... at the risk of sounding like a hippy I will say live and let live. Or to put it another way, it's highly unlikely that you ripping on an edition because you personally don't like feature x or y will change someone's opinion. In fact it's more likely to have the opposite effect. By all means though tells us all again about how hideous the damage shield rules are because that's going to be the critical flaw in 6th edition that will send those users into a book burning frenzy 🙄
  8. I know, I know. I didn't claim it was perfect just following the conventions set forth by the founding fathers.
  9. I'm taking 100 points as the base which may or may not be accurate as a base. Using the HERO standard of doubling every 5 points that means +20 points if IQ per point of INT. It was napkin math 😁
  10. You could make a case that each point if INT will net you a higher IQ. Someone with a 12 INT would have roughly a 140 IQ which I think puts them in the in the Very Superior category of some IQ scales. Although this has no official game effect it does help put things into perspective. Personally, I'm fine with writing it off as a system outlier and moving on.
  11. I think so. What was the original chance of it activating? Like was it a 5 or greater on a d20 roll?
  12. Maybe an Activation roll at 17-. It should equal the same chance of failure at 0.46%.
  13. I have not used Sway before but am looking forward to seeing what you come up with.
  14. I always liked the idea of OGLing the rules. One could argue that the success of D&D is at least in part to the magnificent PR stunt that was OGL. We need an online SRD to go along with it and a genuine effort on the part of DoJ to support fan made content as vigorously as Wizards do. That means creating channels to distribute and possibly peer review fan made content. I personally would love to have the ability to embed an SRD into the HERO System Mobile app without risking legal retribution. It would open up a lot of possibilities for developers like me, granted this is a selfish request but I think it's worth risking looking selfish this time. I feel like there needs to be zero or as low as possible barriers for entry for players, GMs and game designers to get into HERO. Right now, the perceived barrier is high because if the 2 tomes and lack of a baseline setting in either. It's intimidating, but at least the * Complete series of books makes it better. On the topic of settings I also feel it's imperative to take an opinionated stance that this system is about supers at it's core. Don't get me wrong, I love the systems ability to scale up or down and to suit the genre but this game was made for supers and does supers so well that it would foolish to not use this as the selling point. To put it another way, make the Champions setting the default setting that ships with the rules. In summation: OGL the core rules (just enough to cover the basics) and publish them online for free, make an SRD, create and sell a Champions core book, create APG and the tomes and sell those marketing the APGs to players and the tomes to GMs.
  15. Images, 1m cone, only to generate light
  16. Alpha test invites are going out! The app is currently under review for iOS and will hopefully pass through review soon so I can get it out there to testers. I'll be emailing testers as soon as I have a valid TestFlight link to share. The Android version of the test app has been approved and I've sent out the link to testers. I wanted to publicly thank everyone who signed up for the test, I know people are busy and I really appreciate you giving some time to this project.
  17. I loved Rifts as a kid and even did my own OpenD6 conversion because I found the Savage Worlds adaptation not to my liking. Don't get me wrong, the SW adaptation is really good, I just didn't like some of the things they did. Palladium was not without its charms 😁
  18. Ah yes, new players with grand ambitions that get crushed when they realize an average housecat in D&D has a decent chance of murdering them because they're level 1 and rolled crap for HP 🙄
  19. Sounds like Davien and the player from my post would have gotten along nicely. Let's call the guy from my post Wolf. Wolf was a total rules lawyer and meta-gamer extraordinaire who was also a DM when he wasn't wrecking other people's campaigns. Like Davien, Wolf had near encyclopedic knowledge of game systems and would find ways to circumvent them when it served him. Unlike Davien (as described), Wolf was an egotistical jackass who thought he was smarter than everyone. He was content to lie and manipulate people as his modus operandi and it was sickening to see him in motion. I had to intervene one time because he bullied a player from the table by insulting him and deliberately pushing his buttons. To be fair, Wolf was a bright guy. Unfortunately, he was stuck being a part time janitor (Wolf was older than us by a good 5 years and out of highschool) and not the benevolent dictator he could have been. All a little sad really, pitiable even. Fun story, one time I was running this Darksun module for the guys that Wolf had lent me. He assured me he had only skimmed it and didn't remember much, I didn't really believe that but I also didn't care because it was a one-shot. Anyways, he split off from the party at one point to go investigate a path they chose not to follow. It just so happened that there was a Thri-Kreen at the end of this path that he engaged. He was close enough to see over my screen and saw me roll a critical hit that would have ended his shiznit but I instead chose to incapacitate him. After the session Wolf wanted to know why I ignored the Crit and didn't do him in. I told him it was because it was more important to me that people had fun and played together than blindly obeying the dice. I'm a soft touch I guess but I just didn't want him all moody and down because his awesome new character that he spent more time making than actually playing would have got iced. The thing about Wolf and people like him is they always get found out eventually and exposed for what they are, small and mean spirited. It may take a long time but I firmly believe this. Everyone knew Wolf was the way he was but no one could or would call him out on it because of some weird group politics that was a combination of apathy and fear. Fear that this jackwagon would turn his attention to the and bully them away from the table next. Apathy because we were all stupid teenagers in the 90s and that was just en vogue at the time 😂 Anyways, where Davien seemed harmless I can assure you Wolf was not. He had a very real and very negative effect on the people around him, sometimes just because it amused him.
  20. You could put a limitation on either power that it "Requires a modified INT/Skill check vs target sensor" to simulate that it's harder for you to tap into a secured system. An unsecured sensor grid may be at a +1-3 while a Dr. Destroyer base could be at a -10.
  21. I can see this having some value for a convention style game where it's a bunch of strangers getting together for the first time. I doubt a group of IRL friends would have a lot of use for it. Remember this - https://www.belloflostsouls.net/2019/06/rpg-shocking-inappropriate-behavior-at-ukge-the-importance-of-consent-in-games.html?. It could have potentially been avoided if something like this was in place.
  22. Updates are free and available under Store->Client Area->Purchases->HERO Designer
  23. I'll start... Back in the 90s in high school I was in a Vampire: The Masquerade game being run with a group of friends. One of my friends, the GM, was a little older than us and needed to travel to Germany for school so he handed the reigns over to me. We did a quick knowledge transfer session and went our separate ways. When I started running the game I found out that one of the players had been amassing a small army of illegally created vamps. Not only that but he had access to military grade equipment and had some personal body guards that were always hiding nearby that were serious badasses. He started to launch his campaign to overthrow the local Prince shortly after we started playing. I naively went along with all of this as this particular player assured me that the previous GM know all about this and had sanctioned it. Fast forward a few terrible months and my friend returns from Germany. We reconnect and talk about the game and much to my surprise I learn that this player had been lying to me the entire time. I was furious at him for lying to me and ashamed of myself for being gullible enough to believe him. So, I had a huge mess on my hands to clean up. I think I was like 17 at the time so I didn't have a lot of coping skills so my solution was to have one titanic battle of a session that ran to 6am where I completely and utterly dismantled this player, his organization, and his lies. In retrospect, I should have just told him to make a new character or just threw him from the game but as I mentioned, I didn't have a good set of coping skills at the time. I'd also be lying if I said 17 year old me didn't enjoy it.
  24. Let's face it, we've all had experiences as players and GMs that have left us shocked, horrified, angry, and/or confused... maybe all those things at once. I know that over the couple of decades of gaming I've done I have certain memories that still make me twitch when they come to mind. I propose that this thread be used to share some of those memories so that we can get them off our chest and strategize with one another about dealing with these problems in case some else is experiencing them or something similar. This thread may also be used by people currently experiencing difficult challenges from players or GMs to seek out advice on how to deal with the situation. The Rules No real names Offer a possible solution to the problem or explain what you did to combat the problem Keep feedback constructive and positive
  25. The type of effect described by the OP would be pretty problematic in most campaigns, certain types of villains probably wouldn't have security equipment like your rampaging monster or mystic villain. I would fully expect that any self respecting modern villain would have a security sensor or 2 to protect their diabolical base... the smart ones who knew who they were tangling with would have them removed I guess. Neat power but it's the kind of power that would give me a headache as a GM, kind of like Telepathy or extreme enhanced senses do. It makes certain scenarios very challenging to pull off or even outright impossible. It is a Stop sign power for a reason I guess
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