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Just to prove I'm not a complete Comeliness Grognard


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Re: Just to prove I'm not a complete Comeliness Grognard

 

Nomenclature is an important thing, but Hero is the ultimate 'the label means NOTHING, I tell you!' game system. Having said that I like 'Appearance' simply because none of the other characteristics begin with the letter 'A'.

 

S D C B I E P C P E S R E S

 

So, we have 3xS, 3xE, 2xC, 2xP, and the rest are unique. We're going to need a few new names (and a total of 26 characteristics so we can just start by writing out the alphabet :)

 

At the very least the characteristic acronym should spell a rude word :sneaky:

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Re: Just to prove I'm not a complete Comeliness Grognard

 

Well Seduction was changed to Charm. I think calling it Appearance would have helped alleviate the notion that characteristic is strictly about sexual appeal. And to be honest, comely is description that is aimed at women (IME) which might explain the "sexist" reaction from some.

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Re: Just to prove I'm not a complete Comeliness Grognard

 

Missed P ...Presence becomes Awesomeness - since Comeliness/Appearance is gone still only 1 A

 

SDHBIMAPEQRTG

 

Still not a word but then neither is FASERIP

 

You've never had your face ripped?

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Re: Just to prove I'm not a complete Comeliness Grognard

 

Nomenclature is an important thing, but Hero is the ultimate 'the label means NOTHING, I tell you!' game system. Having said that I like 'Appearance' simply because none of the other characteristics begin with the letter 'A'.

 

S D C B I E P C P E S R E S

 

So, we have 3xS, 3xE, 2xC, 2xP, and the rest are unique. We're going to need a few new names (and a total of 26 characteristics so we can just start by writing out the alphabet :)

How 'bout this:

 

STR is changed to "Muscle"

DEX is changed to "Agility"

SPD is changed to "Turns"

PD is changed to "Kinetic Defence"

ED is changed to "Non-kinetic Defence"

END is changed to "Vitality"

OECV is changed to "Force" (as in "The Force")

DECV is changed to Something that Starts with Q (Quiet mind), or H (Hold on sanity, Heart), or L (Littany against fear).

 

Then we have chars starting with

 

ABCDEFIKMNOPQRSTV

 

one each. And that leaves us with nine more letters for optional chars (GHJLUWXYZ).

 

U = Unchangable (the new name for Power Defense)

H = Hard Headed (the new name for Mental Def)

J = Jumping distance (leaping)

L = Land speed (running)

W = Water speed (swimming)

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Re: Just to prove I'm not a complete Comeliness Grognard

 

Alternative Name Changes:

 

  • Strength becomes Force: Measure of force that can be exerted upon the environment (Damage/Lift).
  • Dexterity becomes Agility: Measure of performing complex physical tasks (Physical Skills). (Initiative should be moved to another characteristic)
  • Intelligence becomes Insight: Measure of processing information and understanding (Scholar Skills).
  • Speed becomes Quickness: Measure of movement/performance (Speed/Actions).

 

Just Suggestions

 

- Christopher Mullins

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Re: Just to prove I'm not a complete Comeliness Grognard

 

How 'bout this:

 

STR is changed to "Muscle"

DEX is changed to "Agility"

SPD is changed to "Turns"

PD is changed to "Kinetic Defence"

ED is changed to "Non-kinetic Defence"

END is changed to "Vitality"

OECV is changed to "Force" (as in "The Force")

DECV is changed to Something that Starts with Q (Quiet mind), or H (Hold on sanity, Heart), or L (Littany against fear).

 

Then we have chars starting with

 

ABCDEFIKMNOPQRSTV

 

one each. And that leaves us with nine more letters for optional chars (GHJLUWXYZ).

 

U = Unchangable (the new name for Power Defense)

H = Hard Headed (the new name for Mental Def)

J = Jumping distance (leaping)

L = Land speed (running)

W = Water speed (swimming)

 

 

Genius.

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Re: Just to prove I'm not a complete Comeliness Grognard

 

Hero requires only one stat. Groovy. It measures how Groovy your character is. Skills, powers, talents, perks, and equipment are replced with Cool Stuff. Disadvantages are replaced with Funky, a stat measuring your character's relative Funkiness.

 

"My character picks the lock."

 

"How?"

 

"He's totally Groovy, and he knows Cool Stuff."

 

"Fair enough. Chug your beer."

 

(GM and player chug. Player finishes first)

 

"Braaap. OK, your character was Groovy enough to pick the lock."

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Re: Just to prove I'm not a complete Comeliness Grognard

 

You know... I see AA getting a lot of business from one of Oddhat's longer running campaigns...

 

You introduce a viable alternative to dice rolling, and all people do is pass out and drool on the carpet.

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Re: Just to prove I'm not a complete Comeliness Grognard

 

You introduce a viable alternative to dice rolling' date=' and all people do is pass out and drool on the carpet.[/quote']

 

Years ago we went round to a friend's house to play DnD (I was GMing) - this was back at school, come to think of it - and I bought a bottle of white rum and a bottle of peppermint cordial on a whim, for refreshments.

 

Great drink - you can get slaughtered, but your breath stays fresh.

 

Anyway, next morning when I wake up, the whole party of 4th level characters have Rods of Lordly Might....

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Re: Just to prove I'm not a complete Comeliness Grognard

 

Hero requires only one stat. Groovy. It measures how Groovy your character is. Skills, powers, talents, perks, and equipment are replced with Cool Stuff. Disadvantages are replaced with Funky, a stat measuring your character's relative Funkiness.

 

"My character picks the lock."

 

"How?"

 

"He's totally Groovy, and he knows Cool Stuff."

 

"Fair enough. Chug your beer."

 

(GM and player chug. Player finishes first)

 

"Braaap. OK, your character was Groovy enough to pick the lock."

:lol:

 

Reminds me of how a buddy and I played Squad Leader way back when I was in the Army. We'd always play Russian front scenarios, and at the end of each turn the German and Russian player had to drink a shot of schnapps or vodka respectively. Since most of the Squad Leader scenarios ran for 8 - 15 turns, we were usually pretty blasted by the time we finished a game.

 

We called it "the fog of war." :drink:

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Re: Just to prove I'm not a complete Comeliness Grognard

 

Years ago we went round to a friend's house to play DnD (I was GMing) - this was back at school, come to think of it - and I bought a bottle of white rum and a bottle of peppermint cordial on a whim, for refreshments.

 

Great drink - you can get slaughtered, but your breath stays fresh.

 

Anyway, next morning when I wake up, the whole party of 4th level characters have Rods of Lordly Might....

 

You should really cross post this story to the Quote of the Week thread.

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Re: Just to prove I'm not a complete Comeliness Grognard

 

How can anyone be such a regular contributor here, and not know about Quote of the Week?

 

Lucius Alexander

 

The palindromedary thinks there should be a quote of the strong.

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Re: Just to prove I'm not a complete Comeliness Grognard

 

How can anyone be such a regular contributor here, and now know about Quote of the Week?

 

Lucius Alexander

 

The palindromedary thinks there should be a quote of the strong.

 

I'm angoraphobic*, so I hardly ever go out :)

 

*They're damn freaky rabbits, and you never know when they might be lying in wait...

 

http://s3.amazonaws.com/projectionist/angora-rabbit.jpg

http://corgiknit.blogspot.com/2005/05/mop-or-angora-rabbit.html

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