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Ninja-Bear

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Posts posted by Ninja-Bear

  1. 10 hours ago, Doc Democracy said:

     

    This is fake news.  Honestly.  Character creation is no more difficult now than it was in previous editions, it just has a bigger budget. Especially in Fantasy HERO.

     

    Package Deals still exist, previous package deals are pretty much compatible with 6th edition.

     

    It bears repeating, 6th edition is no more complex than previous editions.  In fact, I would say that 6th edition is less complex as it does not have all the formulae for figured characteristics and if you raise or lower a characteristic, only that characteristic changes.  If you like the figured ratios, you can work them out and buy ED/PD/SPD/REC/STUN/END to those numbers.

    I’m going to politely disagree. Yes, Pre-6th has the figured formulas however 6th has more characteristics to he aware of. Leap for example is now separate one and I’ve forgotten more than once to buy up. The Powers themselves have more options which is fine for a more finely tuned character however more options are still more options. Btw, I’m still  salty about TK needing permeable to affect liquids.

  2. 3 hours ago, Christopher R Taylor said:

    I like having some species just be bad, always.  You know they are evil monsters, every time.  Nobody feels bad killing them, you know what you're getting and you can just wade in.

    Looking over Keep on the Borderlands, there are no kids or female monsters.

  3. Back to Gnolls. I pulled up the classic “where there is a whip there is away” from The Return of the King animated movie. It got me thinking that if you portray Goblins/Orcs as lazy bullies that could be negotiated with. The Gnolls as listed in DnD could be blood thirsty fiends if you will. The difference could be that if captured by Goblins you could be ransomed. You be treated roughly but not excessively. Whereas with Gnolls expect no mercy. Better to die than to he captured by them.  

  4. @Lord Liaden, if I understood LotR amd the Hobbit correctly from the novels, Goblins and Orcs are just different names of the same monster. So the Urak-Hai from the LotR would just be one different type. 
     

    Fwiw in my sporadic game of Basic Fantasy, I made the Hobgoblins the evil elves. Somewhere I saw that Hob had meaning of elf. 

  5. Speaking of samey, I remember looking at the old Fantasy Hero for fourth and they had Goblin, Hobgoblin, Lesser Orc and Orc. And I thought besides STR, what are really the difference? In one game I used the Hobgoblin stats and named but said in game Hobgoblin means chief and usually they have bigger goblins rule the smaller ones.

  6. The thing about Superman and Kryptonite, if what I heard is correct is that it came about because Superman was so powerful. The writers kinda put Superman in a corner. They needed a weakness so as to power him down. 
     

    I think 6th has it right whereas you pick a smaller amount of complications that you really want to play. 
     

    About DnD being adversarial, by the time I started playing. It was there. However, looking over the source materiel, it was never supposed to be that way. Maybe too many DM went on a power trip?

     

    Let me add that Complications aren’t necessary to the game really. At least as a mechanic. Players will either play characters with some sort of flaws or not regardless of the rules.

  7. @XtraSaltySalt don’t forget that you can use Standard Maneuvers as well as the ones you pay points for.  Combat levels can work with Maneuvers depending on cost. The cheaper it is, the more narrowly focused you can apply them too.

     

    Let us know, what power level you guys are playing at. Heroic and Super heroic have some minor differing rules.
     

    Oh and not to confuse you but officially in 6th (not quite sure in 5th), the Multipower Martial Art can be used. However again since this seems to be your first foray, I’d recommend keeping things as simple as you are comfortable with. Just to get the basics down. 

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