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Ghost Archer

HERO Member
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Everything posted by Ghost Archer

  1. Re: Powerfull Hero examples This is a group of characters averaging about 375. They include a Speedster, a Brick, Energy Projectors, Shapeshifter, Martial Artist, Mentalist, just about everything but Gadgeteers/Weapons Master type. http://the-wild-hunt.org/school/index.html
  2. Re: Game Maps and Counters Exchange I did this map MANY years ago. On what program? I have no idea. Maybe the old Windows Paint. http://the-wild-hunt.org/hunt/huntjr.gif It is a small underground base that could only be reached by a desolid character that knew where to look for it. It's actually underneath Market St in San Francisco.
  3. Re: Game Maps and Counters Exchange Actually it started in WebRPG. I began making my own tiles and fitting them together for maps I was using in WebRPG to run my games. My co-GM, Raven Fireoak, took my tiles and began putting them together she says with Dungeun Crafter but I was doing something like that with either Corel Draw or Paint Shop, I don't remember which.
  4. Re: Game Maps and Counters Exchange Here are the maps of the Headquarters for the Seattle Hunt. It is located in a run-down section of the city. The entire block is covered by a powerful Illusion that makes it look like a vacant warehouse. http://www.ravensplayground.com/characters/maps/mappage.html
  5. Re: Dealing with Invisible Heroes Hmm...reminds me of the time Hellcat and I were "playing", she being all invisible and all....a bag of flour from the kitchen worked quite nicely...
  6. Re: What character concepts make you cringe? Dark, brooding anti-social, immature teenage boys. Brat teenage girls. Regeneration with a lot of Resistant Defenses. ANY Mimic pool. Shapeshifters. Multiforms. And most of all, Magic.
  7. Re: Dream Teams - Champions Style Since you are talking ‘Dream Team’ I am going with the team I’d love to play and run. This group of PCs never did play as a group. The first, Icehawk, is my own character and one I would love to play with the other four. Each of the players of those four has an extremely refined sense of their character and brings an incredible sense of fun to the game. As Icehawk I have teamed with Bill’s Titan and for a few hours we battled back to back in a way I’ve always imagined a true team would work. Jodie’s CNJ has always been the benchmark for “Overconfidence†and his single-handed demand for the surrender of the entire Zodiac team is still a classic. Randy’s Chameleon combined a snobbish aristocrat with an inveterate coward and produced an endless array of classic comedic bits we all still talk about. Mark’s Sarge . . . I include him, not for the character but for the player. Never have I met someone that can get so mad in the game and yet laugh about it as soon as it is over. The PCs . . . Icehawk – Happy-go-lucky rich kid turned thief turned hero. Titan – Genius kid turned Brick via a magic ring. Captain New Jersey – Teleporting martial artist with no sense. Chameleon – The cowardly shape shifter. Sarge – The super powerful, super bigot. For NPC, Domma’s Pam is prefect as the ultimate DNPC for my Icehawk. She brings tragedy and drama to the flighty personality of my hero. She gives him a strong grounding in the ‘reality’ of the world, something many a spoiled brat needs. Brit Stanton began as the infant daughter of Bill’s Daimon and for years she languished in Limbo until I began a Teen Champions game. She exploded fully formed in my mind and has become my favorite NPC of all time. Nick, he’s another story. He began over 20 years ago as an all powerful Entity and developed into a multifaceted being woven into the fabric of nearly every plot thread I have. Bane to my own Ghost Archer, protector of Domma’s Raven and enigmatic figure to nearly every other character, Nick remains the Rock of my NPCs. The NPCs . . . Pam Hawkins – Wife of Icehawk. Brittany Stanton – Teenage daughter of the fastest MAN alive. Nick – Master of Balance and all around pain in the ass.
  8. Anyone else here Ex-Navy? Well, I'm a bit of Naval history buff as well as working for a Navy shipyard so I can point out a couple of things. At only $6.5 million you can bet that ship's been stripped to the bone. Electronics go first, then all your other equipment including most of the engine control systems. You can also figure all of the generators will be gone, and at the price for a ton of copper, all the wiring. I think the thing would only be good for scrap. That being said, let's step into the world of Champions. It wouldn't be hard to find a place to berth it. Any International port could handle it and since its a conventionally fueled vessel, nuclear power is not an issue. Most of the ports listed by others are Naval bases, Bremerton, Charleston, Newport, Norfolk, Portsmouth, Long Beach, Alameda, San Diego, Pearl Harbor but this is a small carrier, only a bit under 700 feet. You could set up a base at Hunter's Point, Brooklyn Naval yard, Mare Island or any other naval base closed by BRAC. I am sure the government would lease a superhero team the space particularly if they are on good terms with Top Men. A note on Brit carriers from tha WWII era, they ARE pretty well armored, for a carrier. They sacrificed aircraft capacity for survivability. The Americans took the other tack, preferring the extra aircraft and resulting in such things as the damage taken by the USS Franklyn when a kamikaze hit her. A Brit carrier like this one probably would have called away sweepers and kept going.
  9. Have you considered WebRPG. I've been running a game there for years. Right now, I am a little burned out but have to slowly progressing games running. The first, I call the Legacy, hasn't developed very far. It is Champions. The second, Dark Nights, as progressed a bit further and is Dark Champions. I regularly have a room open, either as the Wild Hunt, the Champions game, or Dark Nights. One of my playerrs also co-GM's with me, picking up the slack at times when I'm running low of ideas or energy. WebRPG WebRPG had been free for years but had to go pay a couple years ago. The vast majority of the free players abandon the program for OpenRPG, a program I can't stand, but I stuck with it, paying the $10 every three months. Recently WebRPG has returned to free with requests for donations that seems to be working out fairly well. The program is JAVA based and you can find the required downloads on the left sidebar of the website complete with step by step installation instructions. While I rarely use maps any more, just lazy, everything else you need is easily obtained. I am willing to share whatever I have to help new players to the program. I think I'll go open a room now. Drop on by sometime.
  10. Q: So, Tim, what happened when you met Roseanne? A: Wasn't MY fault it as in backwards!
  11. Ghost Archer

    the system

    Re: the system Please don't take this as 'mean' or 'sarcastic' but 'if it isn't going to work well....' " You have a cadre of rabid HERO players here and most started in Champions and you think any one of us is going to tell you it's hasn't worked well? Look, spend $9.99 and pick up Sidekick at your FLGS (Friend Local Game Store). I've been playing 22+ years and NOTHING has come along in all that time to even come close to what HERO produces. If you just want to see what it's all about, Sidekick was made with you in mind. From there, come back and ask what's next. You'll get tons of friendly help from all the members and Steve is a master of answering the REALLY hard questions. Enjoy your experience and welcome to the best system on the market.
  12. Q: What were Dr. Robert C. Atkins' dying words? A: All for 35 cents in MY day!
  13. Q: What's the name of the new Dr. Suess book? A: The cat, the dog and a hand grenade.
  14. "Believe nothing, no matter where you read it, or who said it, no matter if I have said it, unless it agrees with your own reason and your own common sense."
  15. Only ONE?! Okay, HERO is the ONLY RPG on the planet as far as I am concerned and it always will be but . . . I hate the new Shapeshift rules. Good grief, I thought FREd was supposed to make things simpler. Okay, and I hate the new Regeneration rules, and the new way Astral Project is built, and the new Instant Change, and this whole 'targetting/non-targetting Senses' thing. Oh . . . and I still hate Hero Designer even after having purchased it a couple months ago. That thing better grow on me but it's already been a couple months as I said. [sterling endorsment} Buy it anyway as I am just one of many and you can't please everyone.[/sterling endorsment]
  16. Assuming a true 'spike', straight down, and assuming an average dice roll on 16d6 of 56 (3.5 x 16), Ghost Archer would take 25 STUN and no BODY. How about you?
  17. Re: Grond Spikes Your character...so how much damage do you take? Angle of impact is all important. If the throw is horizontal, or near it, half the damage, or 8d6. If, as the thread title implies by the term 'spike', the throw is nearer verticle, 16d6. The PC's STR has nothing to do with this. Of course you might want to allow the PC a breakfall roll as with Knockback, with the same modifiers. If he makes it (good luck) he would take no damage.
  18. Q: Question to the 911 operator in court. "Just exactly what where Mr. Jon Arbuckle's last words before you dispatched the EMT's?" A: Fourteen pounds of toe jam.
  19. Q: What was the longest military campaign in history. A: Only if you wash it first!
  20. Exactly the way I looked at it. He's not like the Hulk/Bruce Banner. Nothing changes but the physical. I admit they are high powered. In fact I had to fudge a few things on MOST of the character as none seem to have any real defense except someone like Colossus. But then, my campaign was running at a pretty high point level, still does. And thanks for the complement, Levi.
  21. I haven't gotten around to updating to FREd but here is my take on Colossus. In case you are interested, though some say my versions are a bit 'too high powered' the Wild Hunt presents The Uncanny X-Men
  22. My first character was . . . Ghost Archer, 1982. I still play him, obviously. It took me years to make a second character, Icehawk and still more years before I created Psion. Of all the characters I have ever made, only four are actually my own PC's. I never went through a 'character of the week' phase. I do, however, have a lot of NPC's that I use as a GM that have almost become PC's to me.
  23. Wish I could say I have been reading sci fi or fantatsy but alas, I cannot. For many years now, something like a dozen, I have had no interest in either genre. I guess a steady diet of such fare for something like 30 years exhausted me. My current readings consist of techno thrillers, mysteries, psycho thrillers, historical fiction, history aod biographies. Currently I have just finished Patrick O'Brian's HMS Surprize and Clive Cussler's Golden Buddah. I am also reading The Da Vinci Code by Dan Brown and A Cold Heart by Jonathan Kellerman. I will be starting Patrick O'Brian's Mauritius Command in the morning. The O'Brian books: I suggest one reads from the beginning as they are a series. The Cussler book was merely okay. I didn't feel it was up to his usual standards. Kellerman is, perhaps, my favorite psycho-thiller author and all of his books are excellent studies on the evils dwelling in the human mind. Dan Brown reminds me a good deal of Robert Ludlum which is a good thing. So far I am enjoying it.
  24. A Thousand Throats: 1d6+1 Killing Attack - Hand-To-Hand (HKA) (2d6 Total Damage) ; Area Of Effect - Selective Target (Radius): 16" Radius, +2; Increased Area (×8): +¾ A thousand throats can be cut in a single night by a running man. One of my villains, Scorpio, is a speedster. She uses this to cut the throats of a group of normals. Even if it doesn't kill it will sure keep an entire hero team busy so she can get the hell out of there. Note: with an OCV base of 12 the odds are pretty good she'll hit a normal exactly where she wishes.
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