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SAVeira

HERO Member
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Everything posted by SAVeira

  1. Re: The artwork drives me nuts
  2. Re: The artwork drives me nuts
  3. Re: The artwork drives me nuts Well, these days I am purchasing more M&M products then HERO. Now, I am not playing an M&M game, but I am using the Freedom City setting. The presentation value for the M&M books is general outstanding and I fail to understand why HERO cannot do the same for the Champions line. Then again, the use of the one standard Champions universe is silly. It stopped or delayed a number great projects such as a Protectors sourcebook, Scott Bennie's Gestalt and Aaron Allston's Stike Force. The current Champions universe just does not strike me as a comic book reality and the artwork really stops me even more so.
  4. Re: The artwork drives me nuts That was my opinion originally as well. However, the artwork in a number of HERO books recently has been so terrible that I am finding it to be distracting. Frankly, greatly deal of the new artwork looks very unproffessional, as if a child not an artist had done it. I would suggest that HERO just not have artwork is all they can afford is that rotten.
  5. Re: How do you encourage your players to buy more skills Find Weakness is a power and as I have spell out, that cannot count for the 35 points.
  6. Re: How do you encourage your players to buy more skills I have a house rule that covers this: A minimum amount of Skill Points must be spent, when creating a character. The amount is equal to 10% of the starting character’s overall point total. So in this campaign a character starting with 350 points must have spent at least 35 points on Skills. Martial Arts, Skill Levels or the Power skill do not count towards this total.
  7. Re: Gestalt Sampler I so want this book now. Please get it up for sale before my wife notices I am buying any RPG pdf.
  8. Re: WHY is combat so slow and what have you done about it? I have never find HERO combat to be slow. In fact, it is one of the fastest of all the RPGs, I have played.
  9. Re: Horror Hero question Countess Erzsébet Báthory http://en.wikipedia.org/wiki/Elizabeth_Bathory
  10. Re: [Request for Help] Proofing For Gestalt I would be more then willing to help out again, if you still need people.
  11. Re: Master List of Limitations, HD Prefabs I found that 7-Zip worked for me when Winzip failed.
  12. Re: Dark Champions the Anime Series My wife give me the soundtrack as a Christmas gift. She is allow enjoying the series as much as me.
  13. Re: Algernon HERO I playtested Gestalt a couple of years ago and I can honestly say that it is a great concept. It is a product I have be hoping to get my hands on for years. I am very glad to see a company like BlackWyrm Games step up and agree to publish this product. However, do not write off any of the other products from BlackWyrm Games either. They are extreme good and I cannot strongly recommend them enough.
  14. Re: CHAMPIONS UNIVERSE II - What Do You Want To See? Rep for saying what I was going to say.
  15. Re: Algernon HERO I purchased it early. It was priced $14.95 at RPG Now, when I bought it. Strange. Anyway I now all the version of Algernon Files in HERO and M&M. Great work as per normal.
  16. Re: Genemodders other than Teleios ... If your into genemodders, you might be in trusted in this series of books by Andrew Swann: http://en.wikipedia.org/wiki/Moreau_Series The d20 Future campaign model, Genetech, it is really just a ripoff of his work. Anyway, I found the novels to be full of ideas, ready to be ripped off.
  17. Re: Whould you buy...CHAMPIONS SOUTH OF THE BORDER and CHAMPIONS OF THE RISING SUN. Mirrors my feelings.
  18. Re: Is HERO an ideal or even an adequate game for those new to RPGs? Should it be?
  19. Re: Is HERO an ideal or even an adequate game for those new to RPGs? Should it be? Champions was my third or fourth RPG system, but it was the first RPG system I really like and understood. It was also the first RPG which I GMed. I also introduced a number of people to RPGs with the HERO System.
  20. Re: Making colonization attractive? Years ago, Marvel published a short lived "shared universe SF anthology in comic form", Open Space. One of the central theme often touched upon by writers was that with the conditions on Earth, space would offer at least a better live for the have nots. In Open Space, the corporations run the world, there is no middle class and the pollution is deadly. The American Dream is dead on Earth. Space cames to respresent freedom and where a new American Dream can be found.
  21. Re: Traveller for Hero... Forgot how much I enjoyed playing Traveller in high school. Need to get the band back together as they say.
  22. SAVeira

    The Next

    Re: The Next To be honest, I picked it up only because of Tad Williams and Superman. I am finding it to be rather unreadable.
  23. Re: THE ULTIMATE MENTALIST -- What Do *You* Want To See? Rules for handling combat on the astral plane, a classic feature of comic books. Where two mentalist would battle on a completely psyche level. Professor X was famous for doing this.
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