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Battlestaff

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Everything posted by Battlestaff

  1. Battlestaff has been around since 1620, and possesses many skills, from agricultural to organzational, that would help a struggling society survive and grow. He would find a small group of people, and help them to first survive, then to slowly grow and organize into a group that will last. Once that group was strong, he would move on to help another group. While he did this, he would encourage the creation of stories of a 'Wanderer of the Wasteland' that shows up and helps settlements (to make the people more likely to accept his help). All the time he was doing this, he would chronicle the events of the newly re-born Earth. As an immortal, it would be fascinating to watch what civilization arises from the ashes.
  2. And if you aren't sure of an acronym, don't be afraid to private mail the person and ask them what it means.
  3. Which books were those? It sounds like a great idea.
  4. What about Willie Lumpkin, mail-man to the heroes? As to Valiant, I love the H.A.R.D. Corps concept. It shouldn't be hard to work up, as long as the players are willing to accept the limitations (what do you mean I'm stuck in Ghost mode?)
  5. Very interesting jumping off point. I just ordered Star Hero and some of the other books in a bundle from the online store. You're timeline is sure to give me ideas to use when I design a SH campaign.
  6. Battlestaff would agree quite readily. He's an okay looking guy, but ultra wealthy. He'd plan an extravagant evening, with dinner at the best restaurants (and lots of sucking up), carriage rides, and anything else he can think of the make the night special. For the date he'd wear a custom tuxedo and a domino mask to conceal his identity. Oh, he would also donate to the fund an amount matching the total taken in by the auction.
  7. I did play in a campaign with villains that were interested in fair fights, but only with heroes that afforded them the same courtesy. When he went one-on-one with my character, he was never rude and wouldn't take advantage of "unfair" opportunities that he didn't create with his skill and abilities (such as my character being struck from behind by a stray EB). However, he would take down another character in our group who would call him names and fight "dirty" (and justified it by saying 'well, he's a bad guy'). It was always fun watching the other player receive his comeuppance. As for courteous villains with interesting motivations, the first character that came to mind while reading this thread was Inigo Montoya from The Princess Bride.
  8. I would think a higher SPD, but otherwise looks good.
  9. Re: Multiple Distinctive Features Wolverine could easily remove the uniform in situations where it would be a true disadvantage to wear it, and therefore should not get any points. If he did remove it, it wouldn't be detectable by commonly-used senses. Also, it doesn't fit the way I interpret 'easily concealed' (EC). Yes, he can wear a jacket and floppy hat to hide the cosutme, and that's EC, but that's only in situations where he is actually wearing the costume. If he takes the costume off, it's not even a DF anymore. To me, an EC DF is one where the DF is always present, the only choice is how the character hides it. If someone has an EC DF, that DF is still noticeable anytime the character takes off his jacket/gets his sleave cut in combat/removes his makeup, etc. If Wolverine removes his floppy hat and jacket and is not wearing his uniform, then it won't get noticed. Therefore, this disadvantage would not be real disadvantage, and therefore should not give any points.
  10. From the way they are described, I would say these guys (a) are highly competent in their individual abilities, ( know they are highly competent in their individual abilities, and © have trouble submitting to the average team leader. It could be because they felt the missions they were sent on as regular agents were beneath their abilities, or that they knew how to run things better than their officers, or they just didn't respect the other 'average' agents around them. You could play these guys a number of ways. You could have one clearly dominant member leading a group of highly independent individuals through force of will. He could require discipline at certain times, but also know when to cut the individuals loose to allow them to do whatever it is they do best. You could have a group of individuals who now work together well because they have found themselves teamed up with other people who they respect due to their skills and abilities. Or they finally found a niche, doing the jobs no one else can do (with appropriate recognition from their superiors). Or their just a bunch of adrenaline junkies who are finally finding the rush they've been looking for all their lives. Or they could just be a bunch of loose cannons that the higher ups keep around for some other nefarious purpose. Who knows what they are really up to. This could be fun for the characters to try and figure out why they are kept around and haven't been offed yet.
  11. Victorian Hero - Roleplay with The League of Extraodinary Gentlemen!! Match Wits with Sherlock Holmes!! or, on a lighter note Minimum Wage Hero - You want fries with that?
  12. You need to remind your computer who is in charge. When you start your program up again, lean into your computer and whisper, in a voice only you and the computer can hear, "I know where the power switch is. Remember that." Then lean back and see is it gives you any trouble. Failing that, try a little percussive maintenance. Nothing gets a computer to comply like a good swift thump to the side.
  13. Check out the online UNTIL Superpower Database, under the Teleportation powers. They have something similar to this.
  14. Battlestaff, having 15 points of wealth, would order all the items that were offered, to keep them out of the hands of any villains and/or normals who might be up to no good. He would keep several of the items that he liked, and sell the others (such as the Turtle Armor) at an extremely reduced price to local law enforcement units around the country (for their super-powered response teams).
  15. The only difference between the Supergirl in the picture and Britney is that Supergirl look like she has some intelligence.
  16. Battlestaff is immortal, born in 1620, one of a race of immortals that walk among us. He would take the tape back to the base, and do independent research on the situation. He would not trade any information with any governmental agency, concerned that it would lead to record searches that might hint at how old he really is. He would probably try to find this person, using his private investigation firm. Battlestaff is a High Lord, who protects humanity from the Dark Lords. The interesting part is that each High Lord has a brother or sister who is a Dark Lord, and vice versa. It's a long story, and will go into more detail if you want to know. Anyway, he would use the immortal's records to determine whether this is a High Lord or Dark Lord, or an unaffiliated Grey Lord (again, long story). If he is one of 'his' immortals, Battlestaff would treat him in his normal fashion. If not, he would keep tabs on this guy and gather as much information as possible before confronting him, and finding out what's going on.
  17. I'm Iron Fist? Wow, who woulda thought it.
  18. Battlestaff would protect innocents, and make sure any civilians in the area were evacuated. Once the area was as clear as possible, he would go into agent-bashing mode, dropping elves left and right with his martial abilities. Once they were dealt with, he would go after the Big Guy himself. Since Battlestaff does not believe Santa is a real entity, he would try to figure out why this villain decided to use this particular form to try and cause havoc. Of course, he would do this through talking with Santa while engaging him in combat, so that he's not focusing on destroying any other naughty people.
  19. Has someone been watching re-runs of "Parker Lewis Can't Lose" again?
  20. I don't charge extra points in my preesnt-day superheroic game for literacy. I assume that it goes along with learning languages. And it cuts down on book keeping (is that point for complete fluency, or literacy?).
  21. When I read the title to the post, I thought that you meant a straight up fight. I was thinking that that would be a draw, but then I thought that Supes would drop an entire mountain on Shadowcat, and while that wouldn't kill her, it would make her have to flee to the surface since she can't breathe while she's phased. In the scenario you devised, I could see Supes being killed, as long as Shadowcat damaged the major organs enough. That would depend on where in Supes she materialized. In the chest and brain, Supes would probably be dead. Anywhere else, Supes constitution would probably allow him to survive.
  22. You know the basics for each character, and if the players haven't faced them before, fudge the exact scores, then make notes of how you fudged them so you can fix the characters for the next time your players meet them.
  23. I just don't see her being that adventurous and exciting. I'm thinking that's the kind of role they would case an unknown in, or someone without name recognition. As for Batman, there's always Rutger Hauer (though I haven't seen him in recent years, so not sure how he's looking).
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