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concord

HERO Member
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Everything posted by concord

  1. Re: Super Transportation how about a purple SUV that changes to the local hero group's color scheme at the press of a button... kinda like this?
  2. Re: You Don't Have to be Crazy to be a Superhero, but it Helps! Here is an excerpt from the Wardens campaign where the resident Winslow Institute fellow, Dr. Saveda, gives the Wardens an assessment of a potential new member, Dawn... a young woman whose parents died in a plane crash just prior to her starting college. From the Files of Dr. Miranda Saveda What was I going to tell them, "Oh sure, she is a great candidate for membership in the Wardens. She is just as screwed up in the head as the rest of you." No, I told them what they wanted to hear. She has a sense of purpose like most advocate paranormals, she believes... no, knows... that she has her abilities for a reason and that they are not just a random happening. She also has a driving desire to make a difference in the world and help others. Hearing my analysis, they readily accepted her into the group. What is it about the "orphan warrior" type, whether they are upholding the law or branded as "terrorists," they always desire to take up the mantle of champion of the people.
  3. Re: CV3 Street Date? The Kickstarter message I received yesterday said all reward copies had been shipped and the crew was off to Gencon... I have not gotten my copy here in Florida as of yet...
  4. Re: Generations of Strangers Storn?
  5. Re: Hero System Bestiary: How to build an armadillo? Dillas are giant armadillos in my post-apoc campaign... they get to be the size of Glyptodons... thanks for this thread...
  6. Re: Women of the Champions Universe (Fanpictorial) You must spread some Reputation around before giving it to Epiphanis again.
  7. Re: Quote of the Week from my gaming group... Lucius - Palindromedary martial arts - does this art focus on kicks and headbutts?
  8. Re: Alternate Sexualities in Champions and Supers settings
  9. Re: Cryptic Concept Art for Nighthawk its the Paris Hilton of the supervillain set... I think they are riffing on her upper class family and the she gets everything she wants, spoiled brat connection... still... ugh
  10. Re: Mobile Bug/Tracking Device In ref to Armitage and Christopher's comments... in a heroic setting, I agree with Christopher, no megascale... but since the original poster said this is for Champions, then megascale would be okay as a super-tech bug could produce a signal that could be tracked over a great distance...
  11. Re: Zl'f portrait by Storn It is the latest version of the Fabrica de Herois site http://fabricadeherois.blogspot.com/
  12. Re: Create a Hero Theme Team! aliens...
  13. Re: Create a Hero Theme Team!
  14. Re: Flares from Iron Man This is what a real flare is made with... reading its description, I would say both normal sight and infra-red are covered by magnesium flares... Magnesium is flammable, burning at a temperature of approximately 3,100 °C (3,370 K; 5,610 °F), and the autoignition temperature of magnesium ribbon is approximately 473 °C (746 K; 883 °F). It produces intense, bright, white light when it burns. Magnesium's high burning temperature makes it a useful tool for starting emergency fires during outdoor recreation. Other uses include flash photography, flares, pyrotechnics and fireworks sparklers.
  15. Re: need a name... Relentless can also be translated into Spanish as Implacable or Incesante Forteleza is Fortress
  16. Re: What is the strangest super power you have allowed from a SFX? Special Effect: PRE I never built him but I debated with Sean Patrick Fannon the merits of a wizard whose magic skill and effects were based on PRE. The wizard was so awe inspiring and/or fear inducing that his opponents suffered for and his allies benefited from it. The strangest power I suggested from the effect was a force field against living opponents because they were either too fearful or awed to hit him with all their might...
  17. Re: What is the strangest super power you have allowed from a SFX? Pinball, anyone???
  18. Re: Women of the Champions Universe (Fanpictorial) Nice, very nice... Oh well... You must spread some Reputation around before giving it to Epiphanis again...
  19. Re: GAC/Pulp Hero/Villain names and a team name Phantom the dinosaur of words suggests the following of as synonyms for phantom - apparition, chimera, daydream, delusion, dream, eidolon, figment, ghost, hallucination, haunt, ignis fatuus, illusion, mirage, nightmare, phantasm, revenant, shade, shadow, specter, spirit, spook, vision, wraith I am partial to Revenant... with Specter a close second... go with Blue and Gray with the respective name for the Civil War brothers...
  20. Re: Can you post character builds on these forums? Mercy? MERCY!!! Oh well sure, what the heck...
  21. Re: Can you post character builds on these forums? This one was done by yours truly rather than Derek... And I was beginning to like you Vimes...
  22. Re: Cold -based Character "Winter" - Natasha Khrushchev - Whose is she? I believe this is her Treb... http://www.herogames.com/forums/showthread.php/59134-Character-Winter
  23. Re: state of the art comm-suite Wardens Communicator Radio and HUD Unit - 50 km Range: HRRP (Radio Group), Rapid: x10, MegaScale (1m = 1 km; +1); Sense Affected As Radio, Hearing and Sight Group (-1/2), IIF (-1/4) Satellite Uplink - 50000 km Range: HRRP (Radio Group), Discriminatory, Rapid: x10, MegaScale (1m = 1,000 km; +1 3/4); Limited: Point-to-Point signals to Satellite on Limited Channels (-1), IAF (HRRP Device and Satellite Network; -1/2), Sense Affected As Radio, Hearing and Sight Group (-1/2) GPS: Detect Location and Altitude 13- (Radio Group), Discriminatory, Rapid: x10, Tracking (16 Active Points); Sense Affected As Radio, Hearing and Sight Group (-1/2), IAF (GPS Device and Satellite Network; -1/2) Chronometer: Absolute Time Sense (3 Active Points); IIF (-1/4) Rangefinder: Absolute Range Sense (3 Active Points); IIF (-1/4) Voice Recorder: Eidetic Memory (5 Active Points); IIF (-1/4)
  24. concord

    Agents

    Re: Agents My guidelines for Elite agents: - DEX low enough that they tend to go last or next to last if a Hero has a really low DEX - OCV high enough to hit the Heroes about 50% of the time - DCV low enough that they are hit about 75% of the time - Attacks on scale with the median for the Heroes - Defenses about half of that of the Heroes, so that they are breakable - Three elite agents for every Hero in the encounter should be a challenging for the Heroes Don't really worry about points... Complications tend to be Psychs to define the agents actions...
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