Re: How (un)realistic are Street Samurai?
Here's the thing...
Realistically carrying a katana around on a modern battlefield is a pretty bad idea and I think we have adequately outlined many of the reasons why.
However, once we start adding in cyberware, advances in materials and other bits of sci-fi that reality might very well change.
How it changes is ultimately subject to the style of game. At this point we are deviating from reality by an entirely unknown amount.... we don't know how good the guns, swords, armor, cyberware and so forth are, so who can judge how all these factors may influence combat? Only Ragitsu has all those answers for the style of his game.
That said, stylistically there's a million reasons we could come up with to justify street sams running around with katanas, if that's what we actually want to do in game. Some of them may even be pretty realistic reasons, if that fits the tone of the game and our knowledge of the setting...