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Netzilla

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  1. Like
    Netzilla reacted to Christopher in Captain Marvel with spoilers   
    There is some argument that it suffered from the "Prequel" Problem. Similar to the Star Wars Prequel Trillogy, we already knew how everything major would turn out:
    We knew the Kree were A-holes from Guardians.
    We knew Fury would end up with the Tessaract again from Thor/Avengers 1.
    We knew she would end up free, but away fromt he planet.
    We knew she would kick all the Kree's behinds.
    We knew she would give Fury that Galactic Pager.
     
    There was no room for Huge surprises, so they focussed on the little ones.
    And at least for me and my friends, that did work out. But then we also enjoyed the story of Star Wars 1-3, so it might be a fundamental difference in goals from a movie.
  2. Like
    Netzilla reacted to Lord Liaden in Captain Marvel with spoilers   
    I believe it's fair to point out that this is Brie Larson's first foray into this character, and this genre. Not everyone in these franchises hits it out of the park on their first try. Chris Evans didn't get a firm handle on how to play Steve Rogers until Winter Soldier. Chris Hemsworth took until Ragnarok to find an interpretation of Thor that seemed to connect with most moviegoers. (Not one I personally liked, but that's beside the point.) For my part, I'm willing to give Larson some time to see if she grows into the role.
  3. Like
    Netzilla reacted to Hugh Neilson in Captain Marvel with spoilers   
    Picked RDU Neil's comments because they include a lot of things I wanted to comment on.  Saw it on Friday.  I place it more "middle of the pack", but I'd rate WW quite a bit higher.  That may, in part, reflect Marvel having set a bar much higher than DC.
     
     
    I'd say the point was linking this movie to characters seen in later space Marvel movies - more cameos than roles.
     
     
    I felt the Flerkin use was over the top, and could/should have been markedly toned down. The theatre laughed pretty loud, though.
     
     
    As a disguise ability, the "warrior skrulls" seems pretty effective shape-shifters.  The others, as noncombatants, had no real use for it.  But I don't think MCU Skrulls are capable of as much variety as comic book Skrulls.  Someone had to be "the resistance/refugees", and picking an established Marvel race with enmity to the Kree seems reasonable.  Looks like we will not be seeing a "Kree-Skrull War" - it's over and the Skrulls lost.
     
     
    Fury's eye being played for a cheap laugh was, to me, the absolute low point of the film by a long shot.  Fury's inspiration for the Avengers made sense to me, and made for a good closer for his arc in the movie.
     
     
    I don't think it was "her big line", but I did find it refreshing to have her not take Yon-Rogg up on his challenge.  Why should she?  She had already found herself, and that was the real conflict of the piece.  Having her not put up with his crap was a refreshing change from the usual "huge set piece fight with antagonist" ending.
     
     
    The plot must have been a challenge.  Comic geeks know who Kree and Skrulls are, but moviegoers don't.  Could MCU  make Skrulls the Bad Guys and Kree the Galaxy's Protectors? Sure - we've never seen Skrulls before, and the only Kree we've seen in MCU (as opposed to AoS) were extremists in GoTG, who could be a fringe element (as could a criminal group in AoS - we know little about the Kree in MCU general).  They didn't take that route, but they could have.
     
    Much of the movie surrounded Carol discovering how powerful she really is, and how to harness it.  And the comics have plenty of characters take out missiles and starships, but struggle toe to toe with humanoid opponents.  I'm not sure we really have a handle on her power level as compared to IW Thor, as a high powered example.  He took out the whole invasion force in Wakanda - what's the point of the rest of the team, who were being opverpowered brutally at the time?
     
    Departing from other commentary, on reflection I like how much of the Captain Marvel history they managed to use in some way.  She still gets her powers from an accident with Kree technology, and looks up to a rogue Kree (still named Mar-Vell).  Her working with the Kree only to discover, while stuck on Earth, that the Kree are not the good guys, was a nice homage to Mar-Vell's own journey of discovery.  Her memory loss tips the hat to a similar loss to Rogue in the comics.
     
    I liked the use of the Rambeau name - Monika should be old enough now to become Photon as more than Mom's call sign - perhaps that is in the works (or at least the back of someone's mind).  The audience got all excited for a female Superhero and a black Superhero - I wonder what a female black Superhero could do to the movie sales...but that's a character who is obscure even by MCU standards.  But even if it was just one more Easter egg for comic readers, it was another element of the comic Captain Marvel mythos.
     
    I also liked the fact that they appear to now be focusing on her energy-based powers, so she's not one more Marvel Martial Artist (I liked Dr. Strange, but would have liked it more if he were a spellcaster, not a martial artist with glowy weapons - I'm glad IW developed more in that direction).  Perhaps Endgame will highlight  the limits of her powers.  Maybe she could "go nova" in this movie because she had stored up a lot of energy over 6 years of suppressed powers, but can't maintain that pace forever.
     
    What I did not like in the plot - she's that powerful, but they just integrate her into a Kree military subunit for six years and hope it will all work out?  That was a major conceit in the movie that does not hold up well to close inspection.  But then, the Supreme Intelligence always thinks many steps ahead - maybe there is a reason (for some aspiring movie maker to reveal a few more films down the road, if they did not think it through yet)  In the comics, the Kree are at an evolutionary dead end and SI is looking for a way to spark them into evolving.
     
    One element missing was the Kree politics of blue versus pink Kree, but that could reasonably have been kept hidden from "Vers" during her time on Hala by minimizing her contact with political issues.
     
    Overall, a decent popcorn movie, and as a flashback to introduce the character, it could  not have been a lot more.  Some items (flerkin...) I could have lived without, but overall not a bad addition to the Marvel stable.
  4. Like
    Netzilla reacted to Starlord in Captain Marvel with spoilers   
    As far as the fights at the end, the way I read it was that she didn't get full control over her powers until she was blown out of the ship and was plumetting to Earth.  Inside the ship, she was starting to figure out her abilities.  There was more than one occasion where she was surprised and he even injured herself because of her awkwardness.  However, when she was falling she seems to have this moment of focus where she finally learns to go 'binary'.
     
    Now as far as MCU space travel goes, this movie did seem to muddle the waters even more.  I've also been confused by how it works.  I don't mind when Sci-Fi gets wacky and I don't mind pseudo-science and it's accompany techno-babble, but I do want consistency, darnit!
  5. Like
    Netzilla reacted to Pattern Ghost in Captain Marvel with spoilers   
    And so it begins . . .
     

  6. Like
    Netzilla reacted to L. Marcus in Captain Marvel with spoilers   
    Sirrah, that role hath fellen on me to-day, methinks. Uh, prithee, n'uncle.
     
    Just got home from the premiere screening. The story was nothing to write home about, but the set-pieces were fun, the acting solid, and the chemistry between Brie Larson and Samuel L. Jackson sparkled. The effects were all there, and SLJ youthified was outstanding. All in all, pretty entertaining -- I give it four Ls outta five.
     
    The period music was top notch, too.
  7. Sad
    Netzilla reacted to Hermit in Political Discussion Thread (With Rules)   
    Is anyone surprised? It's 2019, and we're all suspects for crimes that might happen in the future and that's considered good enough excuse for just about anything.
  8. Like
    Netzilla reacted to DShomshak in Political Discussion Thread (With Rules)   
    Possibly of interest: The March, 2019 Scientific American has an article on "Why We Believe Conspiriacy Theories." The title is not accurate: It's really about the conditions that predispose people to believe conspiracy theories, though the underlying psychology is implied. In brief, conspiranoia is triggered by anxiety and loss of control. Not a surpsie, that. I was more interested to learn that people tend to believe multiple conspiracy theories, in a worldview in which nothing is true and everything is possible: As one of the journal articles cited put it in its title, "NASA Faked the Moon Landing -- Therefore, (Climate) Science Is a Hoax." But apparently conspiranoids are not quite so immune to debunking as some studies showed: As long as you can avoid challenge to a person's self-respect, it is sometimes possible to nudge people into reasoning out that a conspiracy theory is hogwash.
     
    Dean Shomshak
  9. Thanks
    Netzilla reacted to Cygnia in In other news...   
    Flat Earthers Spend $20,000 Trying To Prove Earth Is Flat, Accidentally Prove It's Round
  10. Like
    Netzilla reacted to Gnome BODY (important!) in Should Villains Be More Powerful Than Heroes?   
    It's an easy enough conceit to deimplement.  Just have sufficient mooks of sufficient quality and/or villain teams. 
    That's what I'd do if I were running HERO, just because 4v1 is an action economy curbstomp. 
  11. Like
    Netzilla reacted to Doc Democracy in Political Discussion Thread (With Rules)   
    As an outsider, where none of the political heat reaches, this looks to me the key aspect.  If there is a strong family narrative of native American heritage then she may have a legitimate belief that she had that heritage.  Indeed, if you were able to go back through her ancestry in detail, the story might even be true.  All that, to my knowledge, been proven is that there is no DNA evidence to substantiate this.  It would be entirely possible for both things to be true.
     
    I get 50% of my genes from each parent, that is mostly true of everyone.  From my mother's mother I could have anything from 0 to 50% of her DNA.  I might have randomly picked up every gene that my mother's mother passed to her or I might have randomly picked up every gene that my mother's father passed to her.  It is likely that I have a mix but there is no guarantee of such.  At every generation, there is the chance for ancestral heritage, even if it is reasonably recent, to vanish from the gene pool and thus from evidence such as DNA tests.
     
    People have too much faith in DNA stuff especially those heritage testing things that claim to tell you where your ancestors came from (while slowly compiling their own DNA databases that will be used for enriching someone (but not you) in years to come).  Did ticking that box differ from her family stories?  Did it advantage her?  Did she knowingly tell a lie?  These are (to me) the most pertinent questions...
     
    Doc  
  12. Like
    Netzilla reacted to Old Man in Political Discussion Thread (With Rules)   
    I have yet to see conclusive evidence that Warren intentionally misrepresented her race for personal gain.  But more to the point, on the spectrum of wrongdoing, checking the wrong racial box on an application is surely closer to a speeding ticket than, say, dodging the draft, or sexual assault. 
     
    Warren's mishandling of her race is certainly disappointing, and character is a factor in any election.  But it's only one factor.  I have no illusions that anyone in America, let alone American politics, is going to have a squeaky clean record.  Warren has at least reached out to Native American organizations on this issue, which is more than most politicians do.
  13. Like
    Netzilla reacted to megaplayboy in Political Discussion Thread (With Rules)   
    The irony is, someone with Trump's baggage--not even his policy positions--wouldn't even get out of the starting gate as a candidate for the Democratic nomination, while people with 5% or less of his baggage will be put through the wringer and their shortcomings errantly held up against Trump's in an effort at false equivalence.  Nothing Warren has done even hits 5% of the baggage Trump has.  But she could still sink over it.  Ditto for virtually any other Dem running.  It's more than a little bit of an outrageous double standard.
  14. Like
    Netzilla reacted to Lord Liaden in Political Discussion Thread (With Rules)   
    It was made into media outrage story, by the media who chose to cover it. The people who support Trump don't believe it or don't care. The people who would have been outraged have been bombarded by so much outrageousness from the man, either that one thing gets lost in the avalanche, or they've just become numb to outrage in relation to his antics.
  15. Thanks
    Netzilla reacted to Old Man in Political Discussion Thread (With Rules)   
    Not only is it not their job, it'd be incredibly irresponsible of them to do so.  Any concessions would merely empower the GOP to take the government hostage over and over and over again.  On top of that, Trump is impossible to negotiate with because he's unable to negotiate in good faith.  He changes positions more often than he changes his underwear.  Just look at the negotiations leading up to this shutdown, where he proudly proclaimed he'd take ownership of it and then turned around and blamed the Democrats for it a couple of days later.  I can't think of a more clear cut situation where negotiations should not even be attempted.
  16. Like
    Netzilla reacted to Cancer in More space news!   
    This isn't really news; I just hadn't heard this point until today's meeting, in one of the prize lectures.
     
    The neutron star - neutron star merger 18 months ago that was seen in gravitational waves, and in gamma rays, and then in other wavelengths  of electromagnetic waves, proves that the speed of light and the speed of gravitational waves are the same, to within one part in a quadrillion.  This absolutely rules out MOND (modified Newtonian dynamics, a theory that tweaks the law of gravitation as a way to explain the rotation curves of galaxies and some other observed astrophysical velocities without resorting to dark matter) and some other alternative theories of gravity, because one piece of these is that gravity and electromagnetism don't necessarily propagate at the same speed (something which is absolutely required in general relativity).  That limit of one part in a quadrillion comes from the difference in arrival times between the gravitational wave signal and the gamma-ray signal, a bit less than 2 seconds; that difference is a about a quadrillionth of the light travel time from the merging neutron stars to Earth.
  17. Like
    Netzilla reacted to Christopher in Golden Age   
    Anther thing to fear is:
    What if  we loose the bulk of our supers? Unlike normal soldiers, you can not just throw in another guy to replace anyone you lost.
    Compare it to the strategy called "Fleet in Being":
    " In naval warfare, a "fleet in being" is a naval force that extends a controlling influence without ever leaving port. Were the fleet to leave port and face the enemy, it might lose in battle and no longer influence the enemy's actions, but while it remains safely in port, the enemy is forced to continually deploy forces to guard against it. A "fleet in being" can be part of a sea denial doctrine, but not one of sea control. "
     
    If two Nation Teams fight and one side looses half their Supers, that is a half the Nation Supers gone. The "Team in being" would no longer work.
     
    Way easier:
    Hitler was genuinely Paranoid of a takeover. And justified so - there are (no joke) 42 Documented Assasination attempts on him. With a unknown number of Undocumented ones.
    Ironically the allies ware about as afraid of a takeover. The last thing the leadership wanted was a german surrender and another "Stab in the Back" myth. Unconditional Surrender was the only acceptable outcome. And only he would have driven the war that far.
     
    Of course Hitler was also a madman about racial/genetic Purity. It could be well that he hunted down the german supers, using dedicated Killsquads of the SS. Something that would be a challenge for the Heroes of other nations.
    If the Arian is already the "Übermensch", no Superhuman above that can be tollerated!
  18. Thanks
    Netzilla reacted to massey in Golden Age   
    As far as a reason why the war isn't just a battle between supers, I have a suggestion.
     
    Nobody really knows how powerful they are.  Even an invulnerable brick isn't really keen on finding out how invulnerable he really is.  After all, how do you test to see if tank shells bounce off your face?  It's not something that the Allies are willing to risk.  Even once the PCs are convinced they can do more, Allied command is resistant.  They don't want their heroes running off and getting killed (and like all good patriots, the heroes will say anything to get to go to the front lines -- including lying about being invulnerable).  So the answer is always "no", at least until you decide the war is looking grim enough.
     
    Combine that with keeping the power sets in check.  Cross-country travel in minutes combined with super-strength, amazing senses, and invulnerability means that the war should be over tomorrow.  Superman should have been able to hover over the Atlantic ocean and throw bombs at Hitler's house.  Just make sure that the heroes don't have any of those war-ending power combinations.
     
    Finally, give Hitler some bodyguards.  He's got a handful of supers who guard Germany, the (go go Google translate) Blitzengruppe.  The Allies did send a few heroes to try and end the war (powerful ones too), and the Blitzengruppe sent back their heads.  People don't know too much about them, or how powerful they are.  They don't have to be stronger than the PCs, in fact they probably shouldn't be.  But these are the very early days of super combat, and nobody really understands things like how powers interact with each other.  A guy with 20 rPD is completely invincible, he can shrug off a bazooka.  Who would think to see if he's resistant to energy damage as well?  The Nazis got lucky with a couple of bad matchups, and now Allied command is terrified of them.  Of course the heroes will be more well-rounded by the time they face the Blitzengruppe, and they'll win that fight.
  19. Like
    Netzilla reacted to drunkonduty in Superhero vs Fantasy   
    Okay, not a survey but a short article that brings up a couple of new points
     
    https://www.quora.com/Why-are-medieval-fantasy-RPGs-so-popular-compared-to-other-RPG-genre
     
    If you can't be bothered with the link the author's new points are:
     
    Escapism. A fantasy world will have fewer emotional l links to the real world than a game world that is ostensibly this one with whatever game elements added.
     
    Exploration. It's fun to explore a new world.
     
  20. Like
    Netzilla got a reaction from death tribble in Quote of the Week from my gaming group...   
    Our Heroes:
    Amon-Ra -- An archaeologist who discovered a magical helmet that was a conduit for an anchient god of wisdom.
    Faceless -- A shape-shifting FBI agent who doesn't remember what he really looks like.
    Diamondback -- A wealthy socialite infused with increadible strength and toughness due to a disasterous science experiement.
    Shard -- Sister to Diamondback and the author of aforementioned disasterous experiment which gave her the ability to grow and manipulate crystals.
    Double-Time! -- A young lab worker who was accidentlly exposed to strange chemicals granting him increadible speed.
    Professor Polar -- A scientist who discovered "cold energy" and accidentally infused himself with it.
    Zoltan the Magnificent -- A stage magician who happens to also know real magic.
     
    ***
     
    GM [summarizing the previous session] -- . . .and Shard and Diamondback were going to go investigate the house of the old man who had brought over the package before the cult arrived.
    Shard -- We were?
    GM -- Well, that’s what you said you were going to do.
    Shard -- Well, who said that was a good idea?
    GM -- I never said anything about it being a good idea, that’s just what you said you were going to do.
     
    ***
     
    Prof Polar -- I’m great at talking to rational people.
    Double-Time -- Have you found any of those yet?
     
    ***
     
    Prof Polar -- He’s tough enough to run for his life if he needs to.
     
    ***
     
    Prof Polar -- Being a fairly recent immigrant, he’s probably doesn’t have a family graveyard yet.
    GM -- Seems unlikely.
    Double-Time -- We start one!
    Amon-Ra -- That’s what I wanted to do last night but you wouldn’t let me!
    GM -- No, you wanted to start a crematorium, there’s a difference.
    Zoltan -- In the church!
     
    ***
     
    GM -- And you do have Sleight of Hand on your character sheet.
    Zoltan -- I do?
    GM -- Twelve or less.
    Zoltan [looking] -- Huh.  So I do, I missed that.
    Double-Time -- He also has Concealment.
     
    ***
     
    Zoltan -- The enemy of my enemy is still my enemy, nothing more.
    Prof Polar -- The enemy of my enemy is a tool in my hand.
    GM -- The enemy of my enemy is still an a-hole.
     
    ***
     
    Double-Time [OOC]-- I know we barely know each other, but someday I will have extra E.P.s.
     
    ***
     
    Shard -- People keep telling me that it’s not right that I sleep with men-- I mean next to.
     
    ***
     
    Shard -- Can I call [Double-Time’s] boss and pretend to be his relative?
    GM -- I’m sure you’re capable of it.  Whether or not it’s a good idea, I’m not going to say.
    Prof Polar -- I have an issue with the way you phrased that.  Yes, she’s capable of making the call, but I’m not certain she’s capable of pretending to be his relative.
    Shard -- Hey, I did a great job pretending [to Double-Time's boss] to be his girlfriend.
    GM -- Which is going to complicate the whole pretending to be a relative thing.
     
    ***
     
    Felix Stauf -- You are proving to be an incredible nuisance.
    Zoltan -- Why thank you.  I thought I was merely a good nuisance.
     
    ***
     
    Amon-Ra -- When I catch up to the car, I’m going to put up a barrier in front of it so be prepared to teleport out.
    Zoltan -- Right.  He’s casting spells and I’m trying to stop him.  And he can hear everything I say!
     
    ***
     
    Zoltan -- When he cast the spell did he have to use any gestures or incantations or anything?
    GM -- He spoke the spell.
    Zoltan -- Ah ha!  Unfortunately, I don’t have anything to silence him.
    Prof Polar -- Yes you do.  Put your hands around his neck and squeeze.
    GM -- Strangle the driver.  Great idea!
    Prof Polar -- So far, strangling the driver has been the safest suggestion I’ve heard for stopping the car.
     
    ***
     
    Prof Polar -- I head towards the commotion, because I know that’s where [my teammates] are.
     
    ***
     
    Amon-Ra -- And I’m the dangerous one, eh?  I was just going to take out a building.  She’s taking out pedestrians.
    Prof Polar -- Just take out a BUILDING?!
     
    ***
     
    Zoltan -- I just get the feeling I should be somewhere else; screwing things up there.
     
    ***
     
    Prof Polar [OOC] --- I want to by Transport Familiarity: Humanoids.
     
    ***
     
    GM -- My poor blind demons.
     
    ***
     
    GM -- Teamwork, it’s not just for the heroes.
    Double-Time -- Yes it is.
     
    ***
     
    Zoltan -- Got your staff back?
    Amon-Ra -- Yes, I do.
    Zoltan -- You know, most of us don’t let go of our staffs.
    Shard -- [groan]
    GM -- Not everyone feels the need to handle their staff all the time, either.
    Double-Time -- Speak for yourself.
    GM -- Well, certainly not in public!
    Shard -- You guys are gross.
     
    ***
     
    Prof Polar -- I don’t want to kill him.  I want to humiliate him.  I can’t let you kill him because I can’t humiliate him if he’s dead.
  21. Like
    Netzilla got a reaction from death tribble in Quote of the Week from my gaming group...   
    Our Heroes:
    Amon-Ra -- An archaeologist who discovered a magical helmet that was a conduit for an anchient god of wisdom.
    Faceless -- A shape-shifting FBI agent who doesn't remember what he really looks like.
    Diamondback -- A wealthy socialite infused with increadible strength and toughness due to a disasterous science experiement.
    Shard -- Sister to Diamondback and the author of aforementioned disasterous experiment which gave her the ability to grow and manipulate crystals.
    Double-Time! -- A young lab worker who was accidentlly exposed to strange chemicals granting him increadible speed.
    Professor Polar -- A scientist who discovered "cold energy" and accidentally infused himself with it.
    Zoltan the Magnificent -- A stage magician who happens to also know real magic.
     
    ***
     
    Diamondback: I like the idea of gathering more information before blowing something up.
     
    ***
     
    Faceless: I’m in charge of this investigation and that means I can do whatever I want.  I just have to explain it to my superiors afterwards; which is the hard part.
     
    ***
     
    Prof Polar: If it gets to the point where there is a sacrificial victim on the altar about to be killed, then we can consider blowing it up or burning it down--
    Diamondback [clarifying for certain team mates]: Not the victim!
     
    ***
     
    Prof Polar: So, we’re in the pre-catastrophe phase.
     
    ***
     
    Diamondback: He [Zoltan] freaked out so bad, even Double-Time noticed.
     
    ***
     
    Zoltan: I’m not having any more ideas at all tonight.
     
    ***
     
    GM: The altar stands about yea high and looks long enough to put a body on.
    Double-Time [OOC]: That’s a disturbingly specific measurement.
     
    ***
     
    Shard: Can I somehow forget it [the runes on the altar]?
     
    Prof Polar: I can find the specific neurons and kill them.  It’s only a few cells of your brain, it won’t do any significant harm.
    Zoltan: Oh my.  That’s a little harsh.
    Shard: For real?
    Prof Polar: Uhhhh. . .yeah.
    Diamondback: I’d just like to point out that he’s smart but he’s not a neurosurgeon.
    Prof Polar: Well, there’s these new things called x-rays.  I’ll just adapt them for brain scanning. .  
    Diamondback: You know, for as much as my sister and I argue, I feel I should stand up for her neurons.
     
    ***
     
    Zoltan: Amon-Ra may be better suited to protecting us as his powers tend to affect whole groups.
    Diamondback:  Oh my God!  He said Amon-Ra would be better at something.  We must really be in trouble.
     
    ***
     
    [As Amon-Ra is communing with his patron and refuses the request to relinquish control of his body.]
    Diamondback: This is starting to sound like an abusive relationship.  So, if you need help, just let us know.
     
    ***
     
    Faceless: Man, this is going to be a lot of paperwork later.
    Diamondback: We’re possibly facing an evil demon-god thing and you’re worried about paperwork?
    Faceless: Look, there’s only a couple of things I truly hate in this world: the thought of all of us dying (and that means humanity) and paperwork!
     
    ***
     
    Double-Time [OOC]: Sorry, I thought we were calling for the snack god.
     
    ***
     
    Double-Time: I punch a group.  I run around so fast, that I hit everyone in the area.
    Diamondback: And you can’t pull for hitting your teammates?
    Double-Time:  Nope.  That’s why I have tough teammates.
     
    ***
     
    Zoltan: Elder gods aren’t allowed to testify in a court of law.
     
    ***
     
    GM: Shard, you have a Double-Time cowering behind you.  He looks like he needs a hug.
    Double-Time: He needs a hug after we finish destroying the scary altar.  Then he needs lots of hugs.
     
    ***
     
    [As the group fights the demon recently summoned by the cultists.]
    Amon-Ra: Before we kill the cultists, we need to question them.
    Prof Polar: WHAT?!
    Diamondback: Should we kill the cultists?
    Amon-Ra: Well, we need to ask--
    Prof Polar: Discussion for later!  Demon!
     
    ***
     
    Zoltan: Well, I wouldn’t want to tell the FBI agent how to do his job.
    Faceless: You’ve got to remember, I’m not an investigator.
    Prof Polar: What are you, an accountant?
    Amon-Ra: He’s their assault team.
    Faceless [OOC and looking at his character sheet]: Honestly, I don’t really know what he does for them.
     
    ***
     
    Prof Polar: Could I talk to this man alone for a minute before any of you psychos kill him?
    Amon-Ra: I wasn’t trying to kill him.
    Zoltan [imitating Amon-Ra]: I wasn’t trying to kill him.  I was just trying to let his life-force out.
     
    ***
     
    Double-Time [OOC]: You said to control the crowd.  I controlled them; they’re dead.  I don’t see what the problem is.
     
    ***
     
    Double-Time [OOC]:  Here [Zoltan’s player], here’s a die with a single pip on each side. [Mimics Zoltan’s player rolling the die] ‘Damn, I got a five’.
     
    ***
     
    Faceless: When I called the cops earlier, I told them we have a case going on here and we’re handling it.  Don’t bother about the noise, it’s all under control.
    GM [imitating Faceless]: When things start blowing up and burning down; it’s fine.
     
    ***
     
    Zoltan [OOC]: I’m surprised you made your cultists quite breakable.
    GM: Yeah, well, they’re just cultists.
    Zoltan: Well, we weren’t expecting that.
    GM: Quite frankly, neither were they.
  22. Like
    Netzilla reacted to Lord Liaden in Dealing with Killer Characters   
    First thing I always do with players who seem to be going in a direction I don't think suits the game I want to GM, is sit down with them and discuss my concerns. Often the players haven't really thought about the implications of their actions, and just need that clarification. Sometimes the GM and players can find a compromise position accommodating what they both want. At other times there's a fundamental difference in expectations, that may mean the existing game has to change tone and direction, or even end altogether.
     
    However, if the players have agreed to a certain type of game, but their PCs aren't accepting the implications and consequences of that choice, it's a GM's responsibility to demonstrate them within the context of the game setting. In addition to the advice above, it could be helpful to remind them that the consequences to a person of being seriously injured aren't just physical. Have they ever allowed an innocent bystander/civilian to be hurt by a villain, with the mage healing those injuries afterward? Let them be confronted by that person who's now suffering PTSD: "You let that guy rip me apart! Now I can't get the memory of the agony and the terror out of my mind. I see his face everywhere. I'm scared of everything. I can't sleep, I can't work. You were supposed to protect me!"
  23. Like
    Netzilla reacted to Scott Ruggels in Dealing with Killer Characters   
    I was/am the Killer character. I was playing a former military flying energy projector, that was quite an effective member of a St. Louis based  hero team.  I was a bit free with the  energy blasts, but usually showed some restraint, but honestly wasn't concerned for the welfare of my targets.  However, during one engagement, My character had been aggravated by the situation in combat, and I think blew a psych lim roll, and dropped a large AOE attack on a villain, who was behind cover of a car. The AOE did a number on the villain, and the car detonated, killing him.  The other villains were captured or fled.  However the District attorney wanted to prosecute, and convened a grand jury to investigate it.  Thankfully it was out of the press, however, the GM seemed to have some experience with court matters and gave the whole situation a rather weighty and threateneing air.  The Character had to spend a week "off duty", and was unavailable for the rest of the team except on phone calls. The Jury interviews were pointed, and only because the character had been through ROE violation investigations in the past, that he was able to talk his way through the situation.  For me, it was the most effective demonstration of the weight of law I have ever played in a superhero game, and it effectively cowed some more of the character's blood thirsty instincts (for a time), and kept the character on the straight and narrow. 
  24. Thanks
    Netzilla reacted to Lord Liaden in In other news...   
    I think it would be better for all of us here to just leave that unanswered.
  25. Thanks
    Netzilla reacted to Lord Liaden in In other news...   
    The problem is, World War II showed us that if you don't stand up to an international bully, he gets bolder, and eventually starts beating up your friends.
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