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Constantine

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Everything posted by Constantine

  1. Re: To agree or disagree with Steve's answer Having once played a PC with nothing but drains, who was already underpowered compared to the rest of the group, I can assure you that if each drain I did recovered individually, the character would've quickly become unplayable. I think that having each drain recover seperately is silly, not to mention a book keeping nightmare....
  2. Re: A Thread for Random Musings Wow, 7K, big congrats. Furbie...
  3. Re: Universal Driver? Maybe you don't, but I've known a few....
  4. Re: Universal Driver? Even 9 points is too much. For the amount of use you get out of this in a normal campaign, 5 points, tops....
  5. Re: Longest Running Thread EVER Thanks Anamoly. I was falling asleep over here. Those got the old blood racing...
  6. Re: Equipment Pools? True, that's a 10 strength, now add ten dots of potence to that. In fact, take their normal human max speed, and add 10 levels of celerity, 10 levels of fortitude, and all the tricks that elders seem to have, not to mention the presence, ego, and intelligence beings from before/during the beginning of history are likely to have, and you are talking 200 points of stats, easy. Remember, one of the 3rd generation elders (Ravnos) is seen taking a nuclear blast and surviving in official WOD history!!! 3rd generation vampires should never have character sheets, they are walking plot devices, and can do whatever the gamemaster needs them to do...
  7. Re: Sunspot clone - OIHID - Instant Change I think so, yes, because you won't always be in your hero form, and some baddy will take advantage of that. There will also be special circumstances where you may not be able to turn your powers on or off. I remember on campaign where I had OIHID power armor. We were fighting a demigod. The gm bought in the guys powerpool instant change, usable against others, with a linked instant change suppress. My character was hosed. But, dems da breaks, I took the limitation.
  8. Re: Trying to make an attack that forces dex roll You are gonna need a buttload of marbles to cover a 4" area of effect. Think about how big that is. That is a rough circle approximately 9 meters in radius. That is 254 sq. meters!!! Dude, that is a lot of freaking marbles!!!
  9. Re: Mind swapping This is another instance of not being able to faithfully reproduce a power due to game balance. There was no way back in the books. Even Dr. Tachyon couldn't help himself after getting jumped. The only way back was to have someone jump you back into yourself, and the jumpers weren't normally inclined to do that, unless you gave them something they wanted...
  10. Re: Playing Head games I think that it really depends on the genre you are playing as to how you would build this kind of power. Obviously, the genre Nexus is playing in requires a power construct, so why don't we provide one. I definitely think the power you want, for the short term mind changes is mind control, with a whole bunch of limitations. Incantations (not really an incantation, but you are talking to them for the entire length of the power) and extra time at least. Then, depending on the exact process you are looking for, maybe requires a skill roll (either Psychology or persuasion, perhaps), concentration (you really have to pay attention to your target). I'm sure there are others I'm overlooking, I don't have a book here at work. I might throw in a small cumulative mental transformation linked to the mind control, so that everytime you use the short term mind control on someone, they begin to come around in the long-term to the way of thinking that you would like.
  11. Re: Aberrant Hero! You are right, it was very white-wolf angsty, but I can't imagine Aberrent without Taint. It was such a driving force, seperating the Novas from the common man. Its one of the themes of Aberrent. But I like your take on it. Now what about Quantum and Node? Or should those simply be a function of End and total points? Oh, sorry Nexus, am I taking over your thread?
  12. Re: Aberrant Hero! Something to note: the characters converted over from Aberrent make no mention of taint, which is, I think, a key element of that game. I must admit, Nexus, that I'm curious as to how you intend to handle that issue, if you are thinking of running an Aberrant Hero game...
  13. Re: Aberrant Hero! You are thinking of superstrength, not strength. But, yeah, superstrengh, especially with the lifter specialization, could get ridiculous in a hurry. However, you really couldn't dish out much more damage...
  14. Re: Aberrant Hero! Have read most of the Aberrant supplements, but never played, I don't think Aberrant characters started off much more or less powerful then the average hero for champions. I'd say probably around 250. I think I could build comparable characters to the Aberrant character I created in Hero for about that many points. The ceiling, however, is very high, with some of the higher end heroes and villians being probably around 1000 points. Some of the most powerful Novas have literally world altering powers...
  15. Re: Sharing END This is not true. If I buy them both end that they only get when touching the other, there is not one thing in the rules that says I have to buy an advantage on one of their powers. If I then put the limitation, "using this end causes the other twins end to go down as well", that doesn't require me putting an advantage on all the powers either. Really, how many times do you want someone to pay for the same thing, Raven?
  16. Re: Inspirational Reading I also don't think anyone has mentioned the Watchman or, what was it called, V for Vendetta? Two excellent graphic novels, both, I believe, by Alan Moore...
  17. Re: Inspirational Reading To me, Sleeper is the epitome of what Dark Champions is all about. Its also one of the best comics I've read, ever... A good deal of the other stuff being mentioned on this thread seems more thriller, or hard boiled detective to me. Also, a classic, the Punisher. The writing comes and goes, but this guy is a normal in a superhero world, taking the fight to anyone and everyone he deams a threat. Cloak and Dagger is another good one. Or, at least, it used to be. When I was younger, this comic always seemed darker then the others, dealing with themes of prostitution, drug abuse, runaways, etc. And lets not forget Powers, police dealing with supercriminals and Top Ten, superhero cops.... There was also a book I read that has always stuck with me, that really isn't very champions-ey, but very dark. I hesitate to recommend it because I read it so long ago, but it was called A Death of Honor. Involved the nifty idea of in the near future, the cops becoming so overworked that you had the right to investigate any crime you were accused of, and given access to some police powers!!!
  18. Re: Hero System women are all insanely attractive All the female characters I've played have been attractive, cute, or pretty. I've never played an ugly women. Probably because I picture my characters in my head, I like picturing attractive women. My men tend to be handsome, but I will play ugly characters if appropriate. I've played Thing-like characters who weren't very attractive, for instance, or sentient pools of goo. In vampire, I'll play nosferatu, if the mood strikes. Vampire is a darker game, and the people don't all have to be beautiful, though, vampires usually are...
  19. Re: Sharing END Respectfully, Doc, I don't think your logic makes sense in this case. We don't recost the entire character when we buy new powers, even if the new power makes his old ones more effect. If you increase your OCV, your energy blast becomes more effective, but it doesn't cost more. By the same token, if you buy reduced penetration on an attack, you don't force everyone you may fight in the future to recost their defenses because they are more effective. The powers in this case remain exactly the same, and in my second example, only draw from one twins endurance (though the side effect makes the other twins endurance go down as well). So, in effect, the twins are paying for the same endurance, AND you want them to pay for an advantage on top of that???
  20. Re: To serve and protect I don't think so, because if the cops are watching you, they might spot you doing other things. If you break the law, for instance, or changing to/from your hero ID. Plus, and I'll say it again, if you take them both for your character, I consider my duty as game master to make sure I get the full points for those disads...
  21. Re: Sharing END That expensive End!!! How about End, bought with the only when touching twin, in the amount of the twins End, with the side effect on it that when this end is used, the other twins end goes down by the same amount??? That should have the desired effect, and avoids the whole +1/4 advantage that I had forgotten completely about...
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