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Lemurion

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Everything posted by Lemurion

  1. Re: How would you write up this power? Following the standard Hero System guide of reasoning from effect, yes that is exactly the power to use.
  2. Re: What pre-5th Edition Hero books do you still use? What I do for my players (who tend not to buy books the way I do) is simple. I bought the download of Sidekick, printed it out, and throw it on the table as their reference. That way the players have the slim book, the GM the big one.
  3. Lemurion

    Elves

    Re: Elves It is, it is indeed. Of course I do more Champs than FH, but still it's a great thing.
  4. Re: What pre-5th Edition Hero books do you still use? It all comes back to the fact that Hero System is the gamer's toolkit. Some people prefer the latest gadget, others prefer that screwdriver they've had for years that fits perfectly into their hand. Whichever works for you, that's what you use. I'm in the process of writing up an adventure for a short game I want to run and so far I've used a mix of both 4E and 5E for source material. The idea is a 1938 Golden Age Champions adventure and so far I'm thinking of using both Doberman and Anubis. They're very much interoperable; and I'm going to continue to mix and match.
  5. Re: How's the Turakian Age working out for you? Axes are important. Elven "arrogance" is a thinly disguised attempt on their part to cover up feelings of inferiority due to their lack of understanding of axes. Any race that's not made up of axewielders is at best one of second-place citizens.
  6. Lemurion

    Elves

    Re: Elves I have played elves, and had fun with them-- but yes, too many of the people who play them play in annoying fashion. It's often worth playing a system or setting that doesn't have elves just to avoid the "special elven skills" or other such nonsense these players come up with. For some reason the players of dwarves are rarely as annoying.
  7. Re: What pre-5th Edition Hero books do you still use? But at least he is an improvement over Seeker. I was more thinking Obisidian over Ironclad. I've never been much on Ninjas anyway, so I have a Seeker-size hole in my view of the 4E Champions.
  8. Re: What pre-5th Edition Hero books do you still use? As has been said before, it has a lot to do with the tone. I've never liked Punisher or the other Gunbunnies and 5th seems to push that a little more. In 4E there were a number of very cool street level vigilantes in Hudson City, (Sandman, Jack O'Lantern for starters) who don't seem to have made it into 5E. I also prefer the Champions from 4E over those from 5E. It's enough little things that I still buy 4E stuff when I can find it, and will continue to do so. Any game I run is a mix of the two for background, and 5E for rules.
  9. Re: What pre-5th Edition Hero books do you still use? I use the 4E Hudson City stuff like Justice Not Law, and mix that into 5E Hudson City. Then again I'm another who generally prefers street level superheroes to vigilantes. Batman or Daredevil all the way, the Punisher's a villain. Having said that, I'm still buying 4E stuff when I can find it. I bought the 4E Atlantis supplement yesterday, along with Ultimate Speedster and Champions Battlegrounds. Of course, I'm another who prefers the feel of the 4E CU to the 5E. I think 5E's a better system, but I prefer a lot of the older world. End result mix and match: Oh, and Strike Force. Cannot forget Strike Force.
  10. Re: Sure signs that your player doesn't want to be in your 350 pt champions game. I think that's a good build myself. Everything fits the character, and it's totally different from the "kill me" characters further upthread.
  11. Re: If You Had To Play a DC Character… Lightning Lad -- from the Grell Era Legion, none of the more recent retcons. Great costume, and really simple powers. He can blast things with lightning. Nightwing -- not so much Batman lite, as Batman with people skills. The one guy who holds together the sense of family in the DCU. Green Lantern -- Alan Scott, has to be. The man. There are a lot of others, but I would put those three first.
  12. Re: Lensman Hero Questions Tellurians, in the main, are not telepathic. However any Tellurian Lensman could be considered a latent psionic, with that power unlocked by the Lens. Any first-stage Lensman is unable to use their abilities without the Lens, and their abilities are limited to telepathy with any class of mind and universal translator. However as they progress they not only gain improved telepathy and mind control abilities, they may also learn the sense of Perception (Spatial Awareness). By the time a Lensman reaches Second Stage they are able to perform most of their abilities with or without the Lens, however they still need it to be able to perform at their absolute max. Clear Ether.
  13. Re: How do I build THIS? Oddly enough I was just working on a character with a very similar power set, though based on self-motile spheres rather than discy things. What I did was decide they were simply an SFX and then put all the uses into a multipower. The only catch was I ended up spending a lot of points making various powers indirect to allow it to come from the location of the sphere, rather than my character.
  14. Re: As a GM, do you charge for...knick-knacks Does it help the game to worry about the kind of stuff every one of the players in the group has? No. I don't bother with it either. It's too far over on the simulation rather than game side for me. Your character can have a cellphone provided they didn't take a money limitation. Besides, as has been said before, it's not like Captain Uberman can use the cellphone all the time in his heroic ID.
  15. Re: What I learned playing a fighter... I learned I'm not playing a 'class' but a character. Hero is about creating heroes, whether of the sword or the spell. It doesn't matter. What I learned when playing a fighter, or any other archetype in hero is that I am playing a person. The questions one asks in character generation for Hero are not about what can this class do? They are about what would this person do? Who are they, what are their likes and dislikes. What drives them right around the bend? I learned that a fighter is a person first.
  16. Re: Help with a powered armor character with more than one suit of armor. I did a multiform PA character once, though it was more that the armor was reconfigureable rather than that he had different sets of armor.
  17. Re: C25 deposit Let me know how long... the CCard is stretched pretty tight and I get paid Friday. I think I'm going to jump for it
  18. Re: W W Y G M D ?? I'm usually the GM (at least for Hero) so what I'd do would be game out the repercussions.
  19. Re: C25 deposit I'm going to come out and say it right now-- I'm very much on the fence about buying C25. However, it's not the $10.00 deposit that's doing it. My issues are partly can I afford it, and partly what will the actual price for me be? Before people go on about the price being set at $100.00 as modified by certain optional extras I should mention that I'm in Canada. This means that I have both the exchange fairy and Canada Customs to deal with. It's quite easy for my price to suddenly fluctuate between about C$120 and about C$150 with no notice (counting only variability in the exchange rate and what customs may or may not charge). Still, I may throw my U$10.00 into the hat. The book will be worth it.
  20. Re: What I learned playing a fighter... I learned that's the fuel you're supposed to use first. You don't drop the tanks as soon as they're empty in case you don't get into a fight. Then you can bring them back to refill.
  21. Re: Genres HERO GAMES may want to avoid (intended to be humorous) Roll 3D6 to generate your Stats HERO
  22. Re: How would you build this...? ...I'd use a sonic screwdriver.
  23. Re: How much cash do let your characters start out with? Cash, not a lot. But I don't start them off without equipment. They get what they need so they can play the character without scrounging for boots or blaster charges, but tight enough that they have to think about making more fast.
  24. Lemurion

    Wwcyfd?

    Re: Wwcyfd? I loved The Killer. A truly awesome movie. All one needs to understand the glory and the greatness that is Chow Yun Fat: He who can stand in a boat, sight in his rifle, put it down, and have it stay sighted in on the target when he picks it back up. The sea will not disturb that which CYF has put in place.
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