Jump to content

Barton

HERO Member
  • Posts

    1,057
  • Joined

  • Last visited

Everything posted by Barton

  1. Re: Weapon Write-Ups for Firearms available in 1877? Anyone? Pulp Hero has a few of them in it.
  2. Re: Another Found World Lost! Until direct physical evidence is found, it is just a strange natural formation. I will wait until it is examined in detail from the ocean floor.
  3. Re: Teen Champions plots Class field trip with Teachers, it was suppose to be a training trip, but 1) natural (or unnatural) disaster 2) local bank or army base is broken into and heroes asked to help 3) stumble onto a super villain base by accident 4) visit a retired superhero (kids think boring lecture) but that day his/her hunted(s) come back for REVENGE! Great roleplaying the old supers talking to the youngsters. 5) many more ideas.....
  4. Re: Urban Fantasy Hero I vote for self destruction... Steve wants to torture us!!! But we still love you Mr. Steve Long!
  5. Re: Abandoned Soviet Nuclear Powered Lighthouse Real World> This is not good news, the reactor components could be the dirty part of a dirty bomb... RPG World> The players have to go to one of these nicely radioactive sites and retrieve something, watch out for radiation posioning anyone.. did we mention local Russian criminal gang would be watching the site since it is in its territory...
  6. Re: What would happen if Los Angeles County vanished? You are over estimating UCLA or for that matter the disappearance of any one university would have little long term impact on science and tech. BUT, the disappearance of certain scientists may change the course of history..........
  7. Re: Lucha Libre Hero Plot Threads Actually a character I created Jesterette, a speedster who loves shinny things and creating minor trouble.
  8. Re: Enemies for Teen Champions game I have used (with success) for my convention games, demons/summoned baddies. The summoner has great magic but only can do summonings. Then the baddies do the dirty work. Make the baddies with a weakness(es) so once the players find the right attack they go down quickly. Build the summoned baddies on 350pts and allow a few in play, to be extra nasty add more baddies if the players are winning easily and / or make a big 450pt super bad summoned monster/demon. Then give the magic user a escape spell or two (invisibility, teleport). Goals of the bad guy could be to steal a relic at a local museum or church (investigative plot hook). Also you can have the defeated bad guy use the classic line "I would have gotten away with it if it was not for those meddling kids". I have found for a balanced team (hard to get I know) that the above works.
  9. Re: Yet Another HPA -- Into The Unknown: Expeditioneering Rules I had my pulp heroes go to Point Barrow AK. I told them to plan for once there, very poorly stocked stores. They found it interesting to plan for I told me resupply problem and I would track consumption of goods. I am happy to hear that Steve will codify the rule for this, makes it easier on us stressed GM's.
  10. Re: WW2 Guns and Vehicles PulpHero book contains many WW2 weapons (pistols, rifles) in it (especially early war ones). It has has stats for some transport aircraft in it also.
  11. Re: The Atlantean Age Barton's - Two paragraph review (patent pending) I liked the book. Chapters out thought out had a lot detail. It seemed to me to be a world that could be played from day one by a GM with out much work (assuming you liked the ideas, I did). I liked the detailed descriptions of the lands and relation ships of the realms. The character creation ideas I thought were well thought out. I am not an artist so I will not comment about the art. The book was a little short IMHO, but I am a person who thought PulpHero needed more pages (eek!) and 5er is too short (double eek!). FYI: I am using the book as background in my PulpHero game for the legend/artifiacts of this peroid appear in my game.
  12. Re: Rest in Peace Ricardo Montalban I want to point out he stared in MANY films, including many non-action films. A classy on and off stage according to what I have read. I liked some of his later roles including the voice of Senior Senior Senior in the Kim Possible cartoon series. His voice was perfect for the role.
  13. Re: Star Frontiers: The Ethics of Needlers If I remember correctly it was used with tranq drugs, so non-letal, but I might be wrong about that
  14. Re: Another Possible HPA In The Works: Born To Be Wild
  15. Just saw the movie "The Spirit" today. 1) I will not spill any of the plot. 2) I have NOT read any of the comic book series. 3) Loved the movie. 4) It is more "noir" in feel. But "pulpy" in backgrounds, automobiles, fashions. 5) Great graphics and visuals. 6) IMHO a good version of a masked crime fighters. 7) Suggest Pulp GM's or pulp players see the movie for ideas.
  16. Re: Lucha Libre Hero Plot Threads My favorite is this (I ran this at a convention last year, it was hit): Teen Champions group has a mentor whose back story could include a relationship with the Mexican Wrestlers. The teenagers visit Mexico City and are given a training session in wrestling. This as very funny as the one of the characters did not really want to wrestle (against her personality) and she did everything possible to avoid it; very funny role playing. Then later at dinner they are to tag along with with the wrestlers to help fight werewolves in a small poor village. Then they could beat up on the werewolves. Good action and allowed for good roleplaying. I played the wrestlers as involved in a secret war vs. evil in Mexico and the TV wrestling is "day job"/cover story. The Church is involved in the fight also, so a hint at evil vs good; and a hidden war made it interesting to me and my players.
  17. Re: Robot Love Stories Thanks for the answer.
  18. Re: Slow Space Elevator The carbon nanotubes that everyone talks about for this project do not yet exist. They MAY soon, they may not. Until super-super strong and super-super light nanotubes exist the space elevator is sci-fi.
  19. In movies and TV a classic way to "show" mind control is the effected person's eyes are glowing red. This would be a what in HERO terms? As a limitation worth -1/4 Visible? I think -1/2 is the right value personally. Okay gang discuss and debate...
  20. Re: Civilians Miniatures? Out of print but Steve Jackson Games did CardBoard Minitures Modern At the last GENCON picked up 2 for $6!!!! Paper mini's, but hundreds of them. Includes civilians, police, firemen, and soldiers. Also includes some superheroes including some from the early editions of Champions (early versions of FoxBat!!!). Maybe check Steve Jackson Warehouse 23 they may still have some???
  21. Re: Help with cost of travel. Also you can use the Pulp Hero book's prices and go to the following site http://data.bls.gov/cgi-bin/cpicalc.pl it is a cpi (inflation calculator) and calculate based the cost (assuming NO change in the base price of good/service between 1913 and 1935). It only goes to 1913, sorry. A dollar in 1913 is roughly equal due to inflation to $1.38 in 1935.
  22. Re: Power cost calculator? Hero Designer is great if you are GM for making PC's and NPC's. For players a calculator or a GM with Hero Designer is great. I created four characters for my Pulp game with Hero Designer in about 1.5 hours (by using prefabs and pre-design skill packages).
  23. Re: Dark Champions hero fragility "Run run away" is one good thing to do. But realistically , have your players plan well, ambush, NEVER give the enemy a fair fight, use good flanking tactics, and of when things go bad or you are outgunned/outnumbered RUN, RUN, AWAY!
  24. Re: Solar HERO: R.I.P. Phoenix
×
×
  • Create New...