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Everything posted by Christopher R Taylor
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Foods for those that just don't care anymore
Christopher R Taylor replied to nexus's topic in Non-Gaming Discussion
Gotta be measured in milligrams, I'd think -
Batman vs. Superman: Dawn of Justice
Christopher R Taylor replied to Pattern Ghost's topic in Non-Gaming Discussion
That's the problem. His version of superheroes is the same dreary, grimdark, miserable, angsty, goth vision they're already suffering under. Not really heroes so much as guys with lots of power that fight each other causing vast property damage. If Warner/DC want to address the concerns fans have and box office receipts are reflecting, they need someone with a different vision. Angry, frightening, emo Superman is not what fans want. -
Champions Begins - the GM Starter pack
Christopher R Taylor replied to Christopher R Taylor's topic in Champions
None of the sample characters have mental powers, for those reasons and several others (such as only one in the Avengers did, and she's just... undesignable, because she has wish powers). -
Batman vs. Superman: Dawn of Justice
Christopher R Taylor replied to Pattern Ghost's topic in Non-Gaming Discussion
I'm concerned that Johns is a main part of the problem, though. So not a terribly great solution. -
Martial Block is a pretty specific type of action though, it involves not just interposing but moving and acting in a way that makes you harder to hit as well. Just putting a shield in the way of an attack is a far cry from martial arts.
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For me its an either/or thing, because of how its used. If you're blocking with a shield, you're actively using it to interpose against a specific attack. If you're using it for DCV, you're using it to make it harder to hit you because of its coverage. Its not going to work to try to do both at the same time.
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Champions Begins - the GM Starter pack
Christopher R Taylor replied to Christopher R Taylor's topic in Champions
Might move presence attacks up to Part 3, but yeah that looks like a good breakdown. By Part 6 I think the characters should have their full bloc of xps, bringing them up to 400 point full heroes. Along side this we need the experience blocs and tips on spending them, tips on GMing for the sidebar with ideas on storytelling and how to handle situations, and the rest of the story: character stories, using complications, bringing background and non-heroic activity into the game with the sample characters. -
The Jolrhos Field Guide
Christopher R Taylor replied to Christopher R Taylor's topic in Fantasy Hero
Great Spider Poison This is the venom that can be collected from the gigantic spiders that dwell in the wilds of Jolrhos. It has two different effects, based on how it is prepared, either a lethal toxin or a paralytic based on entangle (transparent to all physical attacks, use CON to break out instead of Strength). Effect: Drain 1d6 Body (recover per hour) or 1d6, 3 DEF Entangle (based on CON) Stages: (KA) 4, (paralysis) 1 Delay before effect: 4 segments Time Between Stages: 4 segments Origin: Varies Rarity: -2 Preparation: (Drain) Milk spider, d6 doses; (Paralysis) Milk spider d6 doses and mix with spider blood equal parts Form: Insinuative d6 hits or d6 minutes, stores d3+3 weeks Resistance: Life Support vs poison Cost: 167 copper Yes, monsters in the Jolrhos setting have body loot. I put quite a bit of that into the Jolrhos Bestiary such as pelts, teeth, alchemical components, etc. Like the Dragonscale listed above, a skilled person can harvest useful bits from creatures to sell or use.- 92 replies
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5th Ed. Transformation: Consecrating objects
Christopher R Taylor replied to Wardsman's topic in Fantasy Hero
I just build my undead with a vulnerability to presence attacks by holy people; x2 for weak ones, x1½ for stronger. A "turn undead" type ritual is just more presence with instant and offense only, vs undead. -
Thieve's Cant/Tongue: Do you use it or something like it?
Christopher R Taylor replied to Ragitsu's topic in Fantasy Hero
Yes, there has always been a language that the criminal and lower classes used to talk. Part slang, part trade language, and part "conceal what we're saying from the filth." The Barbary Coast (old time San Francisco) even had one. -
D&D 5e concept conversions (6e Hero)
Christopher R Taylor replied to eepjr24's topic in Fantasy Hero
I like the idea of saving throws against certain concepts. Stuff that you can resist through enough willpower or magical ability, or just being agile. A spell that isn't possible to dodge, but through force of will prevent taking effect -
Well a lot of stuff is denser than depleted uranium, but it gets ridiculously expensive.
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Why don't zombies eat each other?
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The reason kitty has 8 DCV is the shrinking rules are extremely questionable in Hero. The rule of +2 DCV for half size is excessive and has always bothered me. It makes competitive target shooting and fighting anything small basically impossible. Shoot a quarter sized target at 150 yards, sniper boy. After 1800 rounds, he gets lucky and rolls a 3.
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The reason I'm going to release a two part Players/GM book for Jolrhos Fantasy Hero is less about money or steady release, but about approach. The Player's book has information about building characters, basic rules and play, and simple information about the world. The intro to Fantasy Hero, in this campaign setting: 101 The GM book is about the world more in depth, running games, tips on combat and campaigning, scenario concepts, using the system, etc. The advanced stuff, rules and info the players don't need to know. I'm probably going to create a set of characters to kickstart play as well. So the two-book concept actually makes a lot of sense, particularly for a fantasy setting.
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5th Ed. Transformation: Consecrating objects
Christopher R Taylor replied to Wardsman's topic in Fantasy Hero
I see it more as how significant the chance is, not how common or easy to obtain it is. Transform is based not on defenses but on the complexity of the change. Making a peach taste like a pear: cosmetic. Making a peach into a pear: minor. Making a peach able to explode when you pull the stem off and throw it: Major. Making a peach into a squirrel: Total. -
5th Ed. Transformation: Consecrating objects
Christopher R Taylor replied to Wardsman's topic in Fantasy Hero
i would require players to use a transform (minor) to consecrate items, but NPCs should be able to just bless things.