Jump to content

Hermit

Moderators
  • Posts

    45,150
  • Joined

  • Last visited

  • Days Won

    122

Everything posted by Hermit

  1. Re: Order of the Stick Good work, Belkar!
  2. Re: Quote of the Week From My Life. Geezers need love too!
  3. Re: Welcoming Women Who Game and now a 'reply to thread' EDIT: While that worked, it would seem quoting posts is having problems
  4. Re: Welcoming Women Who Game Trying a 'post quick reply' myself
  5. Re: Power Armor Characteristic Purchase The "What Would Your Character Do?" (WWYCD?) Label threw me off, but to answer the question..well, judging by Hardpoint, a sample character in the core rules who has STR, DEX, CON, REC, END and SPD so while the specifics vary, yes, it seems characteristics are pretty standard purchases for a lot of powered armored types. In my own campaigns, I tend to ask for PA types to be pretty tough, say agent level, even without armor. It doesn't always fit their concept so I don't write it in stone, but i've found its useful to keep them from feeling helpless out of the suit, and at the same time doesn't make them overpower their peers while in the suit TOO much. The other suggestions in this thread are also intriguing though
  6. Re: Order of the Stick Yay Catbert!
  7. Re: The Non Sequitor Thread let it go with your grip o the self hurting and prickly pokey pokey already
  8. Re: What Have You Watched Recently? Here, from IMDB on GRIMM
  9. Re: What Have You Watched Recently? I'm inclined to agree. The villains maybe the most fascinating aspect of it to me. I still want them to die horribly, of course, or at least be utterly defeated, but they are interesting. I also enjoyed Grimm's second episode. Monroe maybe my favorite character.
  10. Re: Order of the Stick Ah, Roy and Belkar, the odd couple of the adventuring set
  11. Re: Quote of the Week from my gaming group... I believe that's his avatar, he doesn't post that often here
  12. Re: Quote of the Week from my gaming group... In Winterhawk's Champions Unlimited game... Loki is seeking to go beyond merely a god affected by the ban, and hopes to become a true avatar of Chaos in part by sacrificing innocent lives and offering the Earth to the sphere of Chaos entire... Thanks to this, I got to practice my silver age mystic doggeral
  13. Re: Quote of the Week from my gaming group... There is a pop, and the blades and slicers all vanish. Instead, there stands a man made of metal. The figure looks about 10 feet tall, and is sculpted in the fashion of a Chinese warrior. It assumes a fighting position. Olympian cracks his knuckles, a 10 foot tall metal man is right up his alley, "I, for one, am comforted by the fact that despite his apparent hatred of the modern day, Dr. Wu is a Black Sabbath fan."
  14. Re: How big should a Golden Age superteam be? I'll second Enforcer's envy
  15. Re: How big should a Golden Age superteam be?
  16. Re: template mottos Brick "I only have to hit you ONCE!!" Blaster "I love the smell of me in the morning!" Gadgeteer "I don't suppose you mind if we call a half hour break while I go back to my lab for a few? mmm, no reason." Martial Artist "What is the sound of one ###hole falling?" Mentalist "Tell me about your mother... on second thought, just sit down and shut up. Good boy." Metamorph "What you see is NOT what you get." Mystic "There are things man is not meant to behold...but for you I'll make a rather unpleasant exception" Patriot/Avatar "I still believe, and by the time I'm done, you'll see what the power of belief can do." Powered Armor "Futuristic Flying Ace,Modern day knight, or just some nut in a suit. Call me what you like, but call it soon, I'm about to knock you out." Speedster "My turn!" *Whomp* "My turn again." *Punch* "Hey, whaddya know... " *smash* Weapon Master "I do not 'settle' for 2nd Best."
  17. Re: How big should a Golden Age superteam be? Assuming this is happening during WW2...I think a good way to go might be to split up one overall team into three different teams of five, each focusing chiefly (but not exclusively) on different areas of the war. With it truly being a WORLD War, it makes sense that these heroes might try to cover as much ground as possible. So you'd have fifteen heroes overall, but only juggle five at a time. Transfers between the team would be easily explained. Each team would need a field leader, the 'reliable guy' , the wiseacre, and the obligatory 'dame' plus a 5th who's personality might vary. Not hard and fast rules, but guidelines that might make it easier to whip them up. Then decide whether you want to go with the European front, the Pacific crew, or the "homeguard"(to fight the evil "Fifth Column") From an American point of view, a team write up for one of the divisions might look like this. Griffon Brigade Chiefly a mix of British and American superheroes and named because the Lion and Eagle were one in the cause, the Griffon Brigade fights chiefly in Europe against the Nazis and Italian forces. The American government had more 'masked men to draw from' and pushed hard to have an American put in charge. Under certain provisos this was granted. Their membership: (field commander) - Doctor "Doc" Liberty a true renaissance man, Doc Liberty insists on a rigorous work out program to keep his body as mighty as his brain. Couple this with the many inventions he's perfected (alas, many are too expensive or complicated for the average soldier to work) and you have a true force to reckon with. Unfortunately, while he fights like a tiger and thinks like a brain-trust of one, he doesn't always do so well with the political 'games' of the upper brass and is a bit blunt. However, years of training has allowed him an almost uncanny ability to read a man's face and other signs and tell if he is lying or not. While some might think he's too cerebral, he actually is a man of great passion, and he finds the ways Nazis twist science to be offensive beyond words. (2nd in Command) - Major Oak on the other hand is VERY personable, easy going with troops, and knows when to keep his mouth shut when the brass has its collective knickers in a twist. His rank is honorary, and named after one of the more famous types of trees in England. His power is growth, and he can become a giant in a moment's notice. This also puts in in the 'strong man role', though he is cautious in crowded cities were innocents might be crushed were he to fall. Doc maybe smarter in most areas, but even Doc will admit Major Oak is more people savvy. It is rumored he shot down the name "Big Ben" when it was suggested, so the man is hardly afraid to stand up for himself. A proud citizen of the United Kingdom, he is fighting to save the land he loves. (The Wiseacre)Kid Wright isn't as young as he looks. Named in honor of the inventors of man-made flight (ask any American) who he is distantly related to, Kid Wright aka "The Wingless Ace" can fly without any mechanical aid at all. Doc Liberty suspects it is a highly focused psychokinesis, others believe it is a gift from god. Kid Wright himself jokes that it's merely 3 square meals, writing mother, and thinking happy thoughts. He's the joker of the crew, and loves to keep spirits light. His good looks and sense of humor have made him a hit with the ladies to the point that some wonder if the phrase "oversexed and over here" doesn't apply to him specifically. That aside, he's a decent man who couples his jests and jibes with heartfelt moments of compassion for the folks who have to endure the hell of war. (The Dame)Lady Perilous There is a legend of a coven of witches who turned back a Spanish armada with weather magic. There are tales of a lost Camelot where the body of a King rests under the care of nine mystical sisters on a mysterious island that has faded. There are stories of women so favored by God that they have been given great gifts, or perhaps it is an older faith... Lady Perilous has reminded folks of these rumors, and more. As fair a maid as any out of a story book, Lady Perilous has worked what some would call magic or miracles time and time again seemingly in ways that science cannot grasp (Much to Doc Liberty's vexation). She has read portents of the future, seemingly charmed men with a gesture, and even vanished into mist if one turns their eyes away from her for but a moment. She's English, but her accent is odd for all that. She has mentioned more than once that she will stand by this team, even if it may yet mean her doom. The latter comment often followed by a blush, but she won't go into details. (the other guy)The Cockerel a master of Savate with swashbuckler styling, hailing from Gascony; it is as if this young Frenchman read Dumas' work and decided to emulate d'Artagnan brash nature as a way of life. He detests running from a fight and lives to see the day his homeland is freed from "Traitors" and "Nazi filth". He does have one superpower,a brief burst of speed and heightened agility that makes him truly amazing for nearly a minute. Unfortunately it winds him afterward. He will not speak of the source of his power, but Doc Liberty suspects the poor lad was once captured by Nazi scientists and possibly experimented on.
  18. Re: Order of the Stick New OotS up http://www.giantitp.com/comics/oots0812.html Love the security measure seems oddly familiar some how
  19. Re: Character Class Mottos Barbarian(conan style)- *Flex flex* Carnage is best done shirtless.
  20. Re: Selling back OMCV I knew at least one GM who followed a firm 'good for the gander, good for the goose' mentality. If players tried this, all the VIPER agents would soon have an additional 9 points to play with as well. I think for me, it would have to have a reason in character. If some player informed me he wanted to sell his OMCV down to 0 or even 1, I'd ask him something like "Ok, did your character receive brain damage in his origin story? What's the non-mechanics reason this score is so low?" and judge from there.
  21. Re: Order of the Stick Persistent cuss, isn't he?
  22. Re: What Champions Universe character would you gender change? Not a bad blurb. I may offer that one to one of my female players as a concept in general as she likes playing characters with something to prove now and then
  23. Re: What Champions Universe character would you gender change? Strangely enough, Foxbat already has been...sort of. IIRC, when HERO games of yesteryear and Heroic Publishing (the maker of the comics) had their big falling out, the RPG kept the rights to the Foxbat character, leaving Heroic publishing with a Foxbat sized hole... The solution, again, if I remember correctly, Foxbat was turned female, and given the name "The Flying Fox" So there you go
×
×
  • Create New...