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Scott Baker

HERO Member
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Everything posted by Scott Baker

  1. Here's 2 versions of the conversion document: http://www.herogames.com/forums/files/file/154-sixth-edition-character-conversion-summary/ http://www.herogames.com/forums/files/file/153-champions-complete-converting-characters/
  2. @Christopher: What's your point? That you agree with Assault? That you agree with the rules (and all the advice Steve and others have given over the years)?
  3. http://www.herogames.com/forums/store/product/83-hero-system-grimoire-character-pack/
  4. The 4th Edition Champions book (the Big Blue Book) includes both the Hero System rules, and the Champions source book in one volume. The 5th edition Champions source book does not include the Hero System rules. You need a copy of Hero System 5th Edition Revised to get the rules for play.
  5. Which rule book are you using? Everyone answered for 5E. Presumably because you mentioned 2m hexes.I can't remember what rules you may have mentioned using in the past.
  6. I wonder if this was supposed to be a double joke (since the order is incorrect).
  7. Steve Gibson made a free utility to take care of this. You can get Never 10 over at GRC.com. https://www.grc.com/never10.htm
  8. A Hero first product? I'd back it! I also like pulp, although I don't get to play it in a game, so bonus!
  9. At least my wallet gets a breather after Strike Force (and a couple others) while we wait.
  10. It was actually a Patent of Nobility, not a TAS membership.
  11. I may be misunderstanding the question, but PDF is one of the formats you can upload for printing. (http://connect.lulu.com/t5/Publishing-Process/What-types-of-files-can-I-upload/ta-p/33469)
  12. 2 Traveller Dice. An Imperial Cr25 coin. And it looked like a Travellers' Aid Society membership card a Patent of Nobility. Along with a thank you note explaining the extra goodies (from the Emperor).
  13. Mine arrived today, with a bonus.
  14. I wasn't addressing any of your ongoing "discussion", just pointing out the specific reference in the rules regarding what an Agility skill is, which you seemed unaware of or were ignoring. I have no idea how you think that infers anything I might think regarding non-characteristic based skill levels, or that Background skills aren't RAW.
  15. The Skill List on 5ER 47 makes it prescriptive by identifying the Type for each skill. Agility is one of the types of skills.
  16. I'd say it's RPTools. Hero Combat Manager is not a virtual table top (VTT) system, so it does not present maps like this, etc. EDIT: I should say that HCM does not do this now. I can't speak for the future.
  17. Since the attacks don't add, they really aren't getting around the DC limits. If the attacks in your game normally use END or charges, this option can burn through them rather quickly, perhaps leaving them to face an opponent completely exhausted. If they buy all of their attacks to 0 END, etc., it can be more of an issue.
  18. That's expected. The changes in 6E were to emphasize that KAs do BODY. It's not even a matter of Stun Roulette any more. The maximum stun of a KA is less than the average stun of an equivalent normal damage attack. Unless a character's KA has significantly more DCs than any other attack, don't use the KA if you want to do STUN damage.
  19. There's this old post on it: http://www.herogames.com/forums/topic/89400-smartphone-5e-or-6e/
  20. Side note: I believe that Monte Cook Games may become more of a direct comparison to Hero Games, which will make it interesting to track (to whatever extent we can) how they perform. Post-The Strange, they broke out their core rules (the Cypher System) so that you could create your own worlds. In their latest Kickstarter, they are creating add-on books of additional settings. Sounds a lot like Hero System + setting.
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