Re: Small Town Superhumans?
I considered running a Smallville game, I'd call "Perfectly Normal". The PCs would be adolescents in a town named Normal that, 16 years ago had been the vicinity of the mysterious deaths of a reclusive former rock star and his house guests in Normal's equivalent of the Luthor manor. Several years before the start of the campaign things got worse when a serial killer started killing the children of the town, who were, not at all coincidentally in the same age range as the PCs.
The BIG SECRET would have been that that the rock star had been trying to immanentize the eschaton with a magical ritual, and as a result there was a baby boom of kids each of whom would eventually develop superpowers. But he'd built his hideaway there because it was already a magical place, so it also had vampires, werewolves, a mad scientist experimenting on people, a coven of witches... And of course there would be an undercover government operation attempting to investigate and exploit the weirdness