Jump to content

BoloOfEarth

HERO Member
  • Posts

    13,746
  • Joined

  • Last visited

  • Days Won

    42

Reputation Activity

  1. Like
    BoloOfEarth got a reaction from drunkonduty in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I would have ranked Loki well above Killmonger without hesitation.  Just sayin'. 
  2. Like
    BoloOfEarth got a reaction from Amorkca in Supers Image game   
    [excerpt from an article in SuperFan magazine]
     
    Following instructions passed along by the intermediary, I waited for her in the lobby of the Grand Hotel on Main Street. And waited.  And waited.  I mean honestly, how the heck can a frickin' speedster be late?! 
     
    I'd just gotten up to pace the lobby when a purple blur came in from outside.  I felt myself lifted from behind and carried like a rag doll through the open door and down the street, the buildings on either side a featureless blur to either side of me.  The scream was literally trapped in my throat by air pressing hard against my face, forcing itself into my nostrils and mouth.  In a handful of seconds, we were across town and slowing to enter what looked to be a warehouse. 
     
    It took me a few moments to regain my composure - I'm no stranger to the cape crowd, but I dare anybody to get hoisted and carried at a few hundred miles an hour, zipping between cars, without getting at least a little freaked - during which my hostess dropped into a bright red butterfly chair, crossing her legs and idly cleaning her fingernails with a sharp pointed stiletto.  My breathing finally under control, I settled myself on a folding chair across from her.  "QuickSliver, I presume," I said as I pulled out my notebook and pen.  (Hey, what can I say, I'm an old-school guy.  Plus, I got tired of my cameras and microphones getting eaten.)
     
    She laughed.  "What gave me away, Mr. Dugan?  Was it my fashion sense?  Or my choice of..." she spun the blade on the tip of her index finger "...grooming accessories?"  She ended with the stiletto pointed at me, a wicked grin on her face.
     
    "It may just have been the little trip from the Grand Hotel to," I gestured around us at the gloomy warehouse, "these upscale digs."
     
    She didn't seem pleased with my minimal reaction to her powers and implied threat, nor my sarcasm at the state of her hidey-hole.  Like this was the first abandoned warehouse where I've interviewed a supervillain or supervillainess.  When you're wanted in fifteen states for everything from B&E to Murder One like QuickSliver, you don't tend to stay in fancy hotels.  Although I suppose in her case, she could just zip into and out of a five-star hotel before anyone knows she's there.  Besides, superbaddies collect abandoned warehouses like Pokemon creatures.
     
    "I had to make sure you weren't setting me up for one of your superhero friends," she said, sheathing her blade and slipping her red gloves back on.  "Not that they could catch me, mind you..."
     
    "Really?  How fast can you go?" I asked innocently.  "And is it true you can phase through walls?"
     
    QuickSliver smiled.  "Honestly, I have no idea what my top speed is.  It's well into the Mach range, I can tell you that much.  As to phasing, yeah, I can vibrate my body fast enough to pass through most solid objects."  She demonstrated with her hand, vibrating it ultra-fast and passing it through the table beside her like it wasn't even there.  The hum was rather annoying, a bit like a dentist drill, and had me gritting my teeth.
     
    "So, let's talk about how you got your powers.  What was it - genetic mutation?  Lightning strike?  Chemical exposure?  Bitten by a radioactive hummingbird?"
     
    "None of the above," she said.  "I can thank Dr. Nymax! for being faster than a speeding..."
     
    "Careful," I interrupted.  "If you don't want anyone stepping on your schtick, you can't go stepping on theirs."
     
    She nodded.  "How about faster than a fighter jet?  Anyway, I was a lab assistant for Nymax! when he decided that I wasn't working fast enough, so he drugged me and stuck me in some kinda particle acceleration chamber.  When I came to, I was the fastest woman alive."  Inwardly, I cringed - that was coming a little too close to copyright infringement, but I decided to let it slide...
  3. Like
    BoloOfEarth got a reaction from phoenix240 in Supers Image game   
    [excerpt from an article in SuperFan magazine]
     
    Following instructions passed along by the intermediary, I waited for her in the lobby of the Grand Hotel on Main Street. And waited.  And waited.  I mean honestly, how the heck can a frickin' speedster be late?! 
     
    I'd just gotten up to pace the lobby when a purple blur came in from outside.  I felt myself lifted from behind and carried like a rag doll through the open door and down the street, the buildings on either side a featureless blur to either side of me.  The scream was literally trapped in my throat by air pressing hard against my face, forcing itself into my nostrils and mouth.  In a handful of seconds, we were across town and slowing to enter what looked to be a warehouse. 
     
    It took me a few moments to regain my composure - I'm no stranger to the cape crowd, but I dare anybody to get hoisted and carried at a few hundred miles an hour, zipping between cars, without getting at least a little freaked - during which my hostess dropped into a bright red butterfly chair, crossing her legs and idly cleaning her fingernails with a sharp pointed stiletto.  My breathing finally under control, I settled myself on a folding chair across from her.  "QuickSliver, I presume," I said as I pulled out my notebook and pen.  (Hey, what can I say, I'm an old-school guy.  Plus, I got tired of my cameras and microphones getting eaten.)
     
    She laughed.  "What gave me away, Mr. Dugan?  Was it my fashion sense?  Or my choice of..." she spun the blade on the tip of her index finger "...grooming accessories?"  She ended with the stiletto pointed at me, a wicked grin on her face.
     
    "It may just have been the little trip from the Grand Hotel to," I gestured around us at the gloomy warehouse, "these upscale digs."
     
    She didn't seem pleased with my minimal reaction to her powers and implied threat, nor my sarcasm at the state of her hidey-hole.  Like this was the first abandoned warehouse where I've interviewed a supervillain or supervillainess.  When you're wanted in fifteen states for everything from B&E to Murder One like QuickSliver, you don't tend to stay in fancy hotels.  Although I suppose in her case, she could just zip into and out of a five-star hotel before anyone knows she's there.  Besides, superbaddies collect abandoned warehouses like Pokemon creatures.
     
    "I had to make sure you weren't setting me up for one of your superhero friends," she said, sheathing her blade and slipping her red gloves back on.  "Not that they could catch me, mind you..."
     
    "Really?  How fast can you go?" I asked innocently.  "And is it true you can phase through walls?"
     
    QuickSliver smiled.  "Honestly, I have no idea what my top speed is.  It's well into the Mach range, I can tell you that much.  As to phasing, yeah, I can vibrate my body fast enough to pass through most solid objects."  She demonstrated with her hand, vibrating it ultra-fast and passing it through the table beside her like it wasn't even there.  The hum was rather annoying, a bit like a dentist drill, and had me gritting my teeth.
     
    "So, let's talk about how you got your powers.  What was it - genetic mutation?  Lightning strike?  Chemical exposure?  Bitten by a radioactive hummingbird?"
     
    "None of the above," she said.  "I can thank Dr. Nymax! for being faster than a speeding..."
     
    "Careful," I interrupted.  "If you don't want anyone stepping on your schtick, you can't go stepping on theirs."
     
    She nodded.  "How about faster than a fighter jet?  Anyway, I was a lab assistant for Nymax! when he decided that I wasn't working fast enough, so he drugged me and stuck me in some kinda particle acceleration chamber.  When I came to, I was the fastest woman alive."  Inwardly, I cringed - that was coming a little too close to copyright infringement, but I decided to let it slide...
  4. Like
    BoloOfEarth reacted to death tribble in Supers Image game   
    Miss America
     
    If there is one post in the American Superhero Justice System that seems to be cursed it is Miss America. it is one thing to die, or suffer, in the course of action but quite another for deaths or career ending injuries/events to occur when not on assignment. For reasons that are not clear the post of Miss America has attracted all sorts of bad publicity and disaster since its inauguration in Ronald Reagan's first term as President. For example one was killed in a car crash while another died when their transport crashed. The fifth woman to occupy the post was dismissed for drug addiction and later died 'supposedly' of their addiction. The seventh was dismissed for agreeing to pose for a men's magazine although she had not actually posed. The eighth lost her post for trying to broker a plea bargain and this was vilified in the press and by certain politicians. The tenth died during initial enhancement procedures as a result of sabotage.
    Alice Davenport is the fifteenth woman to take on the post and operates mainly on the East Coast. She came from the US Customs service and completed the selection process while number fourteen was still working. She is well aware of the poisoned chalice that the post has been for her predecessors but duty to the people is paramount as far as she is concerned. Alice has already surpassed the expectations of some of the cynics who predicted how long she would last in the job but in the brave new world of social media this is what a hero must face. There is an internet counter running on how long she has lasted in the job and thus the increased possibility of her screwing up the longer she lasts. It annoys her but there is little she can do about it, (freedom of speech). Alice
    Alice's enhancements make her stronger, have more endurance and be more dexterous than a normal person but it does not make her invulnerable or invincible. She has a flight harness that enables her to get to high places but not to fly like a bird. It has proven useful in saving her life when thrown out of a plane without a parachute (as it did for at least one predecessor) as it allowed her to descend to the ground although she needed to be picked up by colleagues. 
  5. Haha
    BoloOfEarth reacted to massey in Avengers Infinity War with spoilers   
    “This is my hammer, Bork Bork Bork.”
  6. Like
    BoloOfEarth got a reaction from Matt the Bruins in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I would have ranked Loki well above Killmonger without hesitation.  Just sayin'. 
  7. Like
    BoloOfEarth reacted to Pizza Man in Supers Image game   
    Mary was a typical Las Vegas showgirl working for Penn and Teller. One day a magic trick went awry, spraying her with a caustic reactive magical liquid. Mary was rushed to the hospital. After many tests, the doctors told Mary that she would forever have...Bad Hair! 
     
    Her career lay in ruins, her future was  shattered, even her boyfriend left her for another woman. Mary went Mad.
    Donning her old showgirl outfit, Mary became Psycho-Chick. an evil world ruling dictator wannabee.
     
    Her first criminal effort to inject the magic liquid into various hair care products failed at the hands of heroes. Even Penn and Teller were forced to adopt secret Hero IDs to stop her madness. Although her scheme failed, Psych-Chick eluded capture.
     
    Where is she now? No one knows for sure, some say she is in the jungles of Florida searching for components for her next effort.  others say she is in the avocado jungles of California working with some plan involving guacamole face creme. But wherever she is, she should know that heroes will not rest until she is facing a long term in a beauty salon behind bars. 
  8. Like
    BoloOfEarth reacted to dsatow in Is Area Effect needed for this power?   
    I think you are overly thinking it. You can apply object to any congruent object with a single body value.  Grabbing that object with TK does not require an area of  effect.  So grabbing a yacht would simply be grabbing a yacht with TK which has say 15 BODY.  You don't need AoE for this. 
     
    If what you are saying is that on the yacht, there is a door and you can't just grab the door, that's different.  Then you have what RDUNeil is asking: How do you describe a single object?  For example:  Lets say you have a competed jigsaw puzzle.  In your example, does it qualify as a single object or a bunch of objects?
  9. Like
    BoloOfEarth reacted to dsatow in How would you do these powers?   
    I would buy the limitation for either -0 or -1/4 (ask your GM) that the power can only be used in a place where you can be full sized.  Thus if you see a rat in a pipe and think you might punch it away, you might want to reconsider.
     
    Another thing I gave my Naruto-Konoha ninjas which is applicable is the triggered power.  For the ninja, its a set trigger to teleport with invisible power effects triggered when they successfully block, dodge or dive for cover.  You could do the same thing for shrinking (since shrinking doesn't affect movement). 
     
    I'd also suggest getting flying dodge, a broken martial maneuver in my eyes but it's designed that way by Steve Long.  With it, you get a combo dive for cover and dodge all it one with the added bonus that the movement doesn't incur a penalty for distance travelled nor make you 1/2 DCV when you use it to abort out of an area of effect.
  10. Like
    BoloOfEarth got a reaction from dsatow in How would you do these powers?   
    Since Shrinking already increases the person's DCV, I don't see much need to purchase extra DCV beyond that, especially at the level that Ant Man and Wasp likely have.  But YMMV. 
     
    I'd expect some Shrinking Tricks, like additional HtH damage when he/she grows from a Shrunk state.  See the Power Tricks under Shrinking (6E1:282), also the Size Alteration Powers listing in the Champions Powers book.  (For instance, Pebbles Into Boulders is perfect for the trick with the giant salt shaker in the trailer.)
     
    Specifically, to simulate the trick of going from shrunk to full size to hit with growth velocity, then immediately shrink again, I'd modify the 6E1 writeup slightly as:  HA +6d6 (assuming the character has 6 levels of Shrinking), HtH Attack (-1/4), Proportional (amount of HA depends on how much Shrinking he has on; -1/2), Only Works Against Properly-Positioned Opponents (-1/4), and NOT include the Lockout since he's immediately going small again.  While the SFX is that he's turning off his Shrinking temporarily, the game effect is that he maintains his shrunk DCV since it's only off for an instant.
  11. Haha
    BoloOfEarth got a reaction from AJMile in How would you do these powers?   
    Oh, just give us a little time, and we'll probably make you regret that you have found these forums... 
  12. Like
    BoloOfEarth reacted to wcw43921 in Toy Boy: Help Wanted   
    The Hypno-Coin could be a useful notion as well.  It could also make a good weapon for a supervillianous stage magician.
     

  13. Thanks
    BoloOfEarth got a reaction from AJMile in How would you do these powers?   
    Agreed about the "lots of ways to do this."  (Give three Hero gamers something you want simulated, and you'll probably get 4 or more different ways to do it.)
     
    Excellent point about the PER thing as well.
     
    And technically, I wouldn't use Linked.  I'd think the Proportional takes care of that.  (If you don't have Shrinking on, then it's +0d6.)
  14. Thanks
    BoloOfEarth got a reaction from AJMile in How would you do these powers?   
    Since Shrinking already increases the person's DCV, I don't see much need to purchase extra DCV beyond that, especially at the level that Ant Man and Wasp likely have.  But YMMV. 
     
    I'd expect some Shrinking Tricks, like additional HtH damage when he/she grows from a Shrunk state.  See the Power Tricks under Shrinking (6E1:282), also the Size Alteration Powers listing in the Champions Powers book.  (For instance, Pebbles Into Boulders is perfect for the trick with the giant salt shaker in the trailer.)
     
    Specifically, to simulate the trick of going from shrunk to full size to hit with growth velocity, then immediately shrink again, I'd modify the 6E1 writeup slightly as:  HA +6d6 (assuming the character has 6 levels of Shrinking), HtH Attack (-1/4), Proportional (amount of HA depends on how much Shrinking he has on; -1/2), Only Works Against Properly-Positioned Opponents (-1/4), and NOT include the Lockout since he's immediately going small again.  While the SFX is that he's turning off his Shrinking temporarily, the game effect is that he maintains his shrunk DCV since it's only off for an instant.
  15. Like
    BoloOfEarth got a reaction from wcw43921 in Toy Boy: Help Wanted   
    Haven't seen IMP so apologies if I duplicate anything of theirs.
     
    Crown Royal Bag of Explosive Dice.  "Your character literally takes 10d6 damage."
     
    Self-Replicating Legos:  A simple Entangle, blocks Sight and Radar; he tosses a handful out and they instantly multiply and interlock around the target.
     
    You're A Barbie Now, In A Barbie World:  Shrinking, usable as attack at range, time limit (1 hour)
  16. Like
    BoloOfEarth reacted to Hugh Neilson in How would you do these powers?   
    It's Hero so there must be lots of ways to do this.
     
    I agree with Bolo that the character simply remains Shrunk, and that instantaneous Growth is only the special effect of an attack power, so why not a simple HTH attack which is Linked to Shrinking.  As long as he is fully Shrunk - let's say 8 levels, which makes him about 1 centimeter long - he can immediately regain full size for a Punch fueled by growth momentum that adds 8d6 to his STR damage.  The SFX is instantaneous return to full size and shrinking back, but he never (mechanically) stops being Shrunken, so he keeps the DCV.
     
    But he does lose the advantage of that -12 PER rolls against - he used an Obvious power that draws attention to him.
  17. Like
    BoloOfEarth got a reaction from Hugh Neilson in How would you do these powers?   
    Since Shrinking already increases the person's DCV, I don't see much need to purchase extra DCV beyond that, especially at the level that Ant Man and Wasp likely have.  But YMMV. 
     
    I'd expect some Shrinking Tricks, like additional HtH damage when he/she grows from a Shrunk state.  See the Power Tricks under Shrinking (6E1:282), also the Size Alteration Powers listing in the Champions Powers book.  (For instance, Pebbles Into Boulders is perfect for the trick with the giant salt shaker in the trailer.)
     
    Specifically, to simulate the trick of going from shrunk to full size to hit with growth velocity, then immediately shrink again, I'd modify the 6E1 writeup slightly as:  HA +6d6 (assuming the character has 6 levels of Shrinking), HtH Attack (-1/4), Proportional (amount of HA depends on how much Shrinking he has on; -1/2), Only Works Against Properly-Positioned Opponents (-1/4), and NOT include the Lockout since he's immediately going small again.  While the SFX is that he's turning off his Shrinking temporarily, the game effect is that he maintains his shrunk DCV since it's only off for an instant.
  18. Like
    BoloOfEarth got a reaction from pinecone in Quote of the Week from my gaming group...   
    The heroes appeared over an odd-looking "village."
     
    GM:  The, for want of a better word, "buildings" are mainly globular, though some are cylindrical.  The globular ones look like giant bubbles of tar, some of which have merged, and then dried quickly. 
    Maker:  Ewwww...
    Circe:  (pointing at one Mi-Go building consisting of a large bubble  merged with two smaller ones)  I say we check out the Mickey Mouse one.
     
    I place Mi-Go counters all over the map - easily over a dozen.
     
    Circe:  Who has extra XP? 
    Nexus:  Why?
    Circe:  Maybe we can talk the GM into letting us spend them to put a laser turret on this ship.
    GM:  First off, you can't retroactively spend XP.  And second, you don't need to, because the ship already has a laser turret.
     
    Shadow Boxer:  I'm going to fire the laser turret at one of the Mi-Go.
    GM:  The controls aren't back where you are.  They're up front.  Either Nexus or Circe can operate it.
    Shadow Boxer:  Both of whom are either throwing up, or trying to keep from throwing up.  Can I move Circe out of her seat and take her place?
    GM:  Do you really need to do that?  I mean, don't you have stretching?
    Shadow Boxer:  (grins)  True.
     
    Pops:  So are we just going to hover here and pick off the Mi-Go with the laser turret?
    Circe:  Not a bad idea, but I'm worried that they'll take out our ride home.
    GM:  As you say that, one of the Soldier Mi-Go aims his staff at the ship.  Since it's fairly big, he'll put two of his levels toward increasing damage.  (rolls)  And your ship takes a hit.  Not a lot of damage through, but you don't want to take a lot of those.
    Maker:  Yeah, I'm setting the autopilot to fly off and then come back to get us in an hour.
     
    As the heroes prepare to disembark, a Mi-Go Leader uses Mind Scan to lock onto Shadow Boxer.
     
    Nexus:  At least he picked one of the few of us with really good mental defense.
    GM:  Is it safe to assume you're all Mind Linked?  So you all know that the Mi-Go has a lock on Shadow Boxer?
    Circe:  Yep.
    GM:  Circe, as a mentalist, you realize that if you get a mental lock on someone who is part of a Mind Link, you can then target anybody that person is Mind Linked to.
    Nexus:  Eep!
     
    Shadow Boxer:  You know, all that Leader really did is put up a big flashing sign saying, "Attack Here First".
     
    Thanks to Pops, the heroes (minus Honey Badger, who had already leaped out of the ship) teleport into the Mi-Go building where the Leader is. 
     
    GM:  Just so everyone knows, Malarkey hasn't been able to give you all Stoneskin yet. 
    Nexus:  Why not?
    Shadow Boxer (playing Malarkey's character since that player got stuck working):  Because he's still too busy trying not to puke.
     
    They find the Leader with three Scientists and a half-dozen Soldiers, plus a swarm of Workers.  The battle is joined, with the heroes concentrating on the Soldier Mi-Go.
     
    GM:  This scientist plays with a box hanging on him, and all of the Mi-Go there begin to glow.  While that one moves over here and fires off his molecular disassembly gun.
    Maker:  (looking at how three of the heroes are lined up in front of the Mi-Go scientist) Is that the one that fires in a line?  The lethal one?
    Pops:  They're all lethal.  Every damn thing they have.
     
    The attack (4d6 RKA, AP, AoE Line) causes BODY damage and a good chunk of STUN damage to all three heroes.   A Phase later, Pops teleports one of the Mi-Go outside the building.
     
    GM:  This one?  The solider?
    Pops:  Yeah.
    GM:  (shrug) Okay, just checking.
     
    Shadow Boxer continues grabbing Soldiers, along with the Leader, using his shadow pseudopods (Extra Limbs with Stretching), while others take out one of the Scientists. 
     
    GM:  This one?  The one who gave his fellow Mi-Go extra defenses?
    Maker:  Yes.
    GM:  (shrug)  Okay, just checking.
     
    Unrestrained and not attacked yet, the Scientist with the molecular disassembler moves so three of the heroes are lined up and fires again.  Circe (who was hit with both shots) is now nearly at 0 BODY, and several others are down 3-5 BODY apiece.
     
    GM:  I thought it was odd that nobody seems to think this guy's a threat.
     
    More to come...
     
     
  19. Haha
  20. Like
    BoloOfEarth reacted to Lord Liaden in In other news...   
    But this is also a story of people trying to correct that, to bring the tragedy and the compassion of the people of Islay back into the light. One keeps hearing of new discoveries of lost history, and of those who try to give forgotten people their due. I consider that a reaffirmation of the human spirit.
  21. Like
    BoloOfEarth reacted to phoenix240 in Supers Image game   
    Shatter Witch
     
    “The enslaved, drugged abused Delphi oracles, cursed Cassandra, almost the entire cast of the Final Destination franchise... The Gods' gift of foresight has ever been more a curse, a punishment or even more a cruel jokes. ...You'd think I've have seen it coming really...”
     
    Morgan Madison was born with the power of foresight. She could view the future in astounding detail in vision that weren't under her control but came frequently. More so, she could sense imminent impending events even if she didn't view them, knowing instinctively what course they might take which manifested as incredible luck and fore sight even wisdom. 
     
    She put her abilities to use for the common good, acting as Insight, a psychic heroine in Denver, Colorado. As Insight she helped countless people, prevented disasters before the happened, even offered advice on things minor and major, all to good ends. Morgan liked helping, and in her heart of hearts, she liked the fame and prestige that came from her activities and being seen as a wise, mysterious figure. She felt somewhat guilty but couldn't help herself and felt a little bit of pride wasn't too much in contrast to the good she'd done. 
     
    The came the vision. A group of metahumans named Anarchy Unlimited attacking a biomedical research facility, a biological studies institute. Their plan to unleash the pathogens stored there. She saw the attack, heard their plans but couldn't see how it would end. Her visions, for all their accuracy rarely revealed ultimate outcomes. Concerned with the potential wide spread danger and imminent sense of threat she felt around her family, Morgan sent her husband and children out of town then gather her team and the authorities to defend the facility. 
     
    The presence of increased security and other metal human defenders, dissuaded Anarchy Unlimited. With dire threat of reprisal, they retreated. Only to strike again, a day later, intent on their goal of sowing chaos. Their target was a major airport, hundreds were killed. Among them Morgan's family, returning from to Denver from where she'd sent them, to keep them safe. 
     
    Even for a precognitive, hindsight was sometime the clearest. The feel of danger had come to her when she'd decided to send them away, gotten stronger from there. It wasn't support of her actions, it was warning. She'd done this. Her interference, her attempting to fix things had broken her life, shattered her dreams.  This was her reward for service, for trying to make things right; this was punchline to the Fate's joke. 
     
    Morgan's sanity gave way under the grief and guilt. She latched onto the few things that made sense to her: life was random, pointless, there was no right, no wrong, only consequence and entropy. Doing 'good' was just like trying to hold back the tide with bare hands, futile and eventually you'd drown having accomplished nothing. The only truth of existence was chaos and all things died. Insight died at the realization and Shatter Witch was born. 
     
    Personality: Bitter, cold and nihilistic, Shatter Witch lives to sow chaos and destruction, eventually on a truly astounding scale. It would be safe to say, she wants to end the universe, just to end her own pain and, in a twisted compassion, the suffering existence brings to all. She's truly mad at the world and her opinions the world started it. Many would say she simply mad. 
     
    Her madness is subdued, hidden a facade of cool aloofness and occasionally biting bitter sarcasm giving additional edge by her powers of insight. She weaves complex plans, lays the track that lead people, places, even worlds to their destruction, glee hidden behind a small enigmatic smile and utterly morbid sense of humor. Insight's calm, wise compassion is gone, subsumed into Shatter Witch's cold, malice for all order. And those that have enjoyed good fortune. Her plans are intricate and sadistic, but she'd not above random small, even petty cruelties but generally won't endanger long range plan for them.
     
    One aspect of Insight remains strong though. She does not lie, as in literally state and untruth. She was obfuscate, lie by omission, bend the truth or state it in a fashion that seems lie a life or otherwise trick or deceive but a direct overt lie is anathema to her. 
     
    Powers: Precognition, very advanced foresight that lets her get frequent visions of future events and a general sense of probability and the tenor of events in the immediate future. This power can appear as blindingly fast reflexes and reaction time, extreme luck and some degree of wisdom and 'lucky guesses' that seem to border on telepathy among other effect. She supplements her abilities with advanced gear and weaponry, usually suited the particular foes will she will face. The source for it is unknown. 
     
    Shatter Witch has displayed an ability to teleport both short range or over long distances and even between timelines. She refers to this power as “taking a short cut” and can carry willing individuals with her (has carried more a dozen at one point). Its not known if this ability is tied into her power or some sort of device she employs. Combined her supernatural foresight, its make Shatter Witch extremely difficult to capture or surprise. She takes great delight in turning ambushes back on her attackers, in fact. 
     
  22. Haha
    BoloOfEarth reacted to death tribble in Supers Image game   
    They call her Diabolica ! She is diabolical. Just when you think it can't get any nastier, OH NO, IT'S DIABOLICA !
    Isn't she oooh !
    Isn't she aaah !
    Isn't she wicked !
    Isn't she tired of exclamation points ! No !
    She uses her powers for wickedness ! Oh No !
    She robs from everyone to give to herself ! For shame !
    She won't even play the national anthem ! Swoon !
    She.... she.... I don't even know how to say this, it is so wrong, so corrupt, so nefarious !
    She even takes candy from babies !
  23. Thanks
    BoloOfEarth reacted to death tribble in In other news...   
    Something sobering.
    http://www.bbc.co.uk/news/uk-scotland-43948079
  24. Like
    BoloOfEarth reacted to Bazza in Avengers Infinity War with spoilers   
  25. Confused
    BoloOfEarth got a reaction from Lord Liaden in Stoogejutsu   
    Lord Liaden posted the various maneuvers in this thread:
     
     
×
×
  • Create New...