proditor Posted July 30, 2006 Report Share Posted July 30, 2006 They take the disads: Hunted: Doctor Destroyer, 14- Psych Lim: Compelled to call Doctor Destroyer "A slack-jawed sub-moronic leg humper". (Uncommon/Total) Enraged: At the sight of Doctor Destroyer, 14-; recover: 8- Vulnerability: X2 Body/Stun from Doctor Destroyer They name themselves: "All of you suck!" Man The Mighty "I just want to kill all of you losers." Captain "If the police were worth anything, why would you need me?" Their powers: Are bought independent, No Conscious Control, OAF....and it's just a massive CE to cover everything in a 4 mile radius with the color pink....at x10 END cost. Their battlecry is: "PRIMUS is full of losers!" "My weakness is Strontium 90!" And it is... Their costume: Has helpful attachments for electrodes, and they take double BODY from electricity. Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. He follows Normal Characteristic Maxima without taking the Disadvantage. Quote Link to comment Share on other sites More sharing options...
sinanju Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. He takes the Psychological Limitations: Pacifist (Total, Very Common) Obeys the Law (Total, Very Common) Always Answers Truthfully (Total, Very Common) He'll never fight. He'll never wear a mask or do anything else the slightest bit questionable, and if asked he'll tell the bad guys everything he (and the team) are planning to do to stop them. Quote Link to comment Share on other sites More sharing options...
OzMike Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. They make a D&D character for it, in the Palladium system. Quote Link to comment Share on other sites More sharing options...
Trebuchet Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. He sells back his BODY to 1, then paints a target on his chest and goes around telling villains "Go ahead, shoot me, I dare ya!" without any extra PD or ED. He takes "2X BODY from all attacks" as a Disad. Quote Link to comment Share on other sites More sharing options...
jkwleisemann Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. His primary power is: 12d6 Mind Control, Set Effect ("Kill me!"), AoE Radius, 0 END, Always On. Real Cost: 48 Quote Link to comment Share on other sites More sharing options...
wagnern Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. His primary power is: 12d6 Mind Control, Set Effect ("Kill me!"), AoE Radius, 0 END, Always On. Real Cost: 48 Make it selective and add some insane defences, that could be a cool charictor. But along with the theam of the thread: 1. Charictor keeps calling police instead of replying to threat. 2. Charictor Refuses to 'hang out' with the other PCs. 3. Charictor moves to other city. Now the scarry thing is I am NOT making these up, a player did these things in a game I was in. The PC was a high school teacher and other two charictors were students. She insisted she was 'in charictor' and we kept saying 'You like Buffy, does Jiles do this junk?'. But agian, see the title of this thread. But that ship has sailed and I do not have to worry about her anymore. Quote Link to comment Share on other sites More sharing options...
wagnern Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. They take the disads: Hunted: Doctor Destroyer, 14- Psych Lim: Compelled to call Doctor Destroyer "A slack-jawed sub-moronic leg humper". (Uncommon/Total) Enraged: At the sight of Doctor Destroyer, 14-; recover: 8- Vulnerability: X2 Body/Stun from Doctor Destroyer "Actualy I made him to remind me of all those who have been throns in my side. When I look at him, I can see whomever has troubled me the most latley. He does not know why I enrage him so, I just wanted to guarente he will play his part in our little 'sessions'. Nothing releaves the tension of a failed plan quite like my little 'stress ball'." Quote Link to comment Share on other sites More sharing options...
Haerandir Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. I propose a variant: Signs your GM doesn't want you in his 350-pt. Champions game: "OK, guys, I'd like you to make an effort to develop well-rounded characters, try not to submit the kinds of combat monsters I've seen in other groups, OK?" First villain he sics on you? The Flying Headsman, a move-through specialist with a 4d6 AP HKA and Psych Lim: Obsessed with Killing (Your Character)... True story! Quote Link to comment Share on other sites More sharing options...
David Blue Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. They take the disads: Hunted: Doctor Destroyer, 14- Psych Lim: Compelled to call Doctor Destroyer "A slack-jawed sub-moronic leg humper". (Uncommon/Total) Enraged: At the sight of Doctor Destroyer, 14-; recover: 8- Vulnerability: X2 Body/Stun from Doctor Destroyer They name themselves: "All of you suck!" Man The Mighty "I just want to kill all of you losers." Captain "If the police were worth anything, why would you need me?" Their powers: Are bought independent, No Conscious Control, OAF....and it's just a massive CE to cover everything in a 4 mile radius with the color pink....at x10 END cost. Their battlecry is: "PRIMUS is full of losers!" "My weakness is Strontium 90!" And it is... Their costume: Has helpful attachments for electrodes, and they take double BODY from electricity. My initial build for Gladiatrix, alien super-warrior, involved: - an irrational, very common psychological limit of showboat/glory-hound - an irrational love of fighting - a hunted by Firewing 8-, more powerful (much, much more powerful) Her defence against ranged attacks was "bullets and bracelets" with hefty bracers/buckler-shields that each served as a one-shot area effect (line) killing flame-thrower. And she had: - 2xSTUN, 2xBODY from all fire/flame attacks. She sweated napalm, in effect, and was not immune to the effects. Basically she was an experimental accident, a super-effective freak deviation from a line of clones created for a Gladiatorial Circus of Cruelty. As beautiful and charismatic as possible, they would dance around in hot bikinis and cheerleader outfits, stabbing each other with swords, hurling javelins at each other and parrying them with the bucklers (or not) and torching each other (or dodging), always being careful to conserve ammo, because there would always be a lot more than two opponents in the arena to start with. The pinnacle of their careers would be to be the warmup act for Firewing - who, in his occasional visits to the cluster as Galactic Champion, would announce his arrival to the drooling crowd by making the winner explode in a sea of fire. Yaay! Naturally I built Gladiatrix with Dodge, Block, Missile Deflect and Dive For cover at campaign limit values. Gladiatrix ran away from the Circus of Cruelty. She wasn't a coward (even by her own severe standards) - but she wasn't content to be just a soon-to-be-forgotten opening act either. She'd had it with cynicism, and rigged fights for cynical audiences. She wanted real fights, for primitive (human), un-jaded audiences, who would believe everything and love their star/heroine/planetary defender/fighter like crazy. (Though as crazy as how much Gladiatrix loved her fans/audience is hard to come by. No player character could have been more passionate about rescuing normals who came close to applaud, photograph or just watch her in action.) The gamemaster forced a comprehensive rebuild. I accepted that. He was the gamemaster. But I was perfectly serious about the original build. Gladiatrix wasn't about living forever. She was about living and dying for the (global) crowd - what that might mean if you give it everything, what it might cost, what the rewards or consequences might be. I'd still love to play the original concept. I was never one for singing What I really feel Except tonight, I’m bringing Everything I know that’s real. Stars they come and go They come fast or slow They go like the last light Of the sun, all in a blaze And all you see is glory Hey but it gets lonely there When there’s no one here to share. We can shake it away If you’ll hear a story. People lust for fame Like athletes in a game We break our collarbones And come up swinging Some of us are downed Some of us are crowned Some are lost and never found ... If you're playing that character properly, in a good team, then with what you do for your friends and team mates most of the time (everything you can), when Firewing or some other flaming killer comes round and you start getting that moth-to-a-flame look in your eyes and wondering aloud if Earth people would be excited to see a real heroine die in prime time, they keep you alive. And if not, not. To me, that's not much stranger than saying that if (movie) Superman gets nailed good by green kryptonite, some woman is going to have to save him based on his previous good conduct, or he dies. Some characters, in some ways, are meant to have no armor against fate. Quote Link to comment Share on other sites More sharing options...
Lemurion Posted July 30, 2006 Report Share Posted July 30, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. I think that's a good build myself. Everything fits the character, and it's totally different from the "kill me" characters further upthread. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted July 31, 2006 Report Share Posted July 31, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. Sure sign? His character has a 710 Comeliness. Quote Link to comment Share on other sites More sharing options...
wrestlinggeek Posted July 31, 2006 Report Share Posted July 31, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. Sure sign? His character has a 710 Comeliness. You know, played correctly, that can be a very effective power. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted July 31, 2006 Report Share Posted July 31, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. You know' date=' played correctly, that can be a very effective power.[/quote'] Note that the resulting character has nothing else - normal stats across the board and no skills (although he could sell some stats back and buy a skill or two, I suppose). Quote Link to comment Share on other sites More sharing options...
Supreme Serpent Posted July 31, 2006 Report Share Posted July 31, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. He doesn't show up. Oh, funny reasons? Umm... His disadvantages are just: "Berserk 14-/8-" "Hunted 14-", "Vulnerability 2x Stun/Body", "Susceptibility 3d6/segment" with no details to narrow them down. Quote Link to comment Share on other sites More sharing options...
AdamLeisemann Posted July 31, 2006 Report Share Posted July 31, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. Sure sign? His character has a 710 Comeliness. Were the character female, well, "Hellooooooooooooooooo, nurse!" Quote Link to comment Share on other sites More sharing options...
Certified Posted August 2, 2006 Report Share Posted August 2, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. His name is Captain Nova with 4D6 Killing Attack No Range Area of Effect 2” and A Body and Con of 8 with no resistant armor. Quote Link to comment Share on other sites More sharing options...
jkwleisemann Posted August 2, 2006 Report Share Posted August 2, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. I actually designed a character with that sort of "self-destruct" ability. It was intended for a last-second, moment-of-glory checkout if attacked/surrounded by a master villain's forces. It was a mystically inclined one, so there was a reasonable chance of interdimensional invasion. Quote Link to comment Share on other sites More sharing options...
JackValhalla Posted August 2, 2006 Report Share Posted August 2, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. His primary power has an 8- activation roll. And a side effect "kills character if activation fails." Or "destroys planet if roll fails". I call those the DBZ limitations. Phys Lim: Cannot enter Earth's atmosphere. There's only a handful of scenarios where that's not a dealbreaker. Also, Phys Lim: Cannot ever leave the ocean. Or the Gobi desert, or Mount Ranier, or whatever. All of his powers have the limitation "Only when berserk." This one works whether or not the character even has the berserk disad. Susceptibility: 1d6 per phase from proximity to superhumans. Desolid always on. Invisibility always on. Phys Lim: Mute. No telepathy, no other way to communicate mentally. All of his points sunk into movement powers and skills. STR is not "works while desolid". Psych Lim: Agoraphobic. Or, the winner- Psych Lim: Suicidal Depression. Quote Link to comment Share on other sites More sharing options...
Matt Frisbee Posted August 2, 2006 Report Share Posted August 2, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. Typical player who doesn't want to play a 350-pt. character: "I want to play someone like Dr. Fate." "Can I play Galactus?" "I've had this Vorlon character concept bouncing around my head for a while..." Matt "Been-there-done-that-sold-the-souveniers-in-last-year's-garage-sale" Frisbee Quote Link to comment Share on other sites More sharing options...
wrestlinggeek Posted August 2, 2006 Report Share Posted August 2, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. Note that the resulting character has nothing else - normal stats across the board and no skills (although he could sell some stats back and buy a skill or two' date=' I suppose).[/quote'] Don't forget that he'd still have everyman skills and all his other stats would be greater than the average persons (average person's primary characteristics=8, starting PC's primary characteristics=10). I still say that played correctly this could be a pretty effective hero. More effective as a villain, though (you'd be surprised what good looking people can get away with). Double effectiveness if female (this may seem sexist to some, but it is an unfortunate fact of life). Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted August 2, 2006 Report Share Posted August 2, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. More effective as a villain' date=' though (you'd be surprised what good looking people can get away with). Double effectiveness if female (this may seem sexist to some, but it is an unfortunate fact of life).[/quote'] Hmmm..Perk: Female? I wonder how that would go over... And putting all your points in COM, to me, stays a pretty effective indication that you don't want to play in the game in question. Quote Link to comment Share on other sites More sharing options...
Rapier Posted August 2, 2006 Report Share Posted August 2, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. The character they bring is a 14th Level Half-Drow Barbarian with a Vorpal Sword (+4 vs Dragons). Quote Link to comment Share on other sites More sharing options...
AliceTheOwl Posted August 2, 2006 Report Share Posted August 2, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. Don't forget that he'd still have everyman skills and all his other stats would be greater than the average persons (average person's primary characteristics=8' date=' starting PC's primary characteristics=10). I still say that played correctly this could be a pretty effective hero. More effective as a villain, though (you'd be surprised what good looking people can get away with). Double effectiveness if female (this may seem sexist to some, but it is an unfortunate fact of life).[/quote'] As a female, I don't find that a comment on females at all. I find it a comment on our culture, which reveres the attractive female. It's all right for a woman to find another woman attractive and react accordingly, but with guys? Not so much. Quote Link to comment Share on other sites More sharing options...
Alverant Posted August 2, 2006 Report Share Posted August 2, 2006 Re: Sure signs that your player doesn't want to be in your 350 pt champions game. 1) Player has become skilled in building dice sculptures 2) Player uses all his dice (even the non 6-siders) to build dice sculptures 3) Player takes dice from other players to build dice sculptures 4) Player takes offense when the GM asks him to roll his dice (because they're in his dice sculpture) Quote Link to comment Share on other sites More sharing options...
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