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What are your HERO stats like?


DJ Blackrock

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Not sure if a thread like this has been done before, as my search-fu is weak, and this may not even be the right forum for it, so, mods, feel free to move it if you like.

 

I was thinking the other day what my own, personal, real life stats would be, so I decided to write myself up in HERO system. Turns out I'm worth 123 points, so, theoretically, I could handle an average VIPER agent on my own.

 

Here it is:

 

DJ Blackrock

 

Player:

 

Val Char Cost

12 STR 2

14 DEX 12

8 CON -4

13 BODY 6

18 INT 8

15 EGO 10

13 PRE 3

8 COM -1

 

2 PD 0

2 ED 0

2 SPD 0

4 REC 0

16 END 0

23 STUN 0

 

6" RUN 0

2" SWIM 0

2" LEAP 0

Characteristics Cost: 36

 

Cost Power

4 Heavy: Knockback Resistance -2"

7 Seen Everything there is to see on the internet: Mental Defense (10 points total)

Powers Cost: 11

 

 

Cost Skill

3 Acting 12-

1 Animal Handler 8-

3 Conversation 12-

3 Deduction 13-

5 Cramming

2 KS: Useless Trivia 11-

13 KS: Transformers Trivia 22-

6 KS: Vampire: The Masquerade 15-

2 KS: Champions 11-

1 KS: Drawing 8-

3 KS: Music Editing 12-

3 Oratory 12-

3 Persuasion 12-

6 PS: Supermarket Cashier 15-

3 PS: Deli Counter 12-

2 PS: Stock 11-

2 PS: Delivery Driving 11-

2 PS: Sound Board Operation 11-

2 PS: Pizza Prep 11-

2 PS: Hotel Reservations 11-

2 WF: Blades, Polearms and Spears

Skills Cost: 69

 

Cost Perk

3 Access

3 Computer Link

1 False Identity

Perks Cost: 7

 

 

Total Character Cost: 123

 

Pts. Disadvantage

10 Psychological Limitation: Lazy (Common, Moderate)

20 Normal Characteristic Maxima

15 Psychological Limitation: Clinically Depressed (Common, Strong)

20 Psychological Limitation: Insomnia (Very Common, Strong)

10 Unluck: 2d6 Bad Karma

5 Susceptibility: Airborne Bacteria 1d6 damage per Minute (Uncommon)

5 Dependence: Nicotine Becomes Very Cranky (Very Common, 1 Hour)

0 Dependence: Caffeiene Becomes Slow, Groggy and Dumb (Very Common, 1 Day)

5 Reputation: Scary Guy With The Trenchcoat, 8-

5 Money: Poor

5 Enraged: When Friends, Family or Personal Hygeine Insulted (Uncommon), go 8-, recover 14-

10 Distinctive Features: Fat, 138 Kg (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)

Disadvantage Points: 110

Base Points: 200

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

 

 

 

So, feel free to post your own stats! Go!

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Re: What are your HERO stats like?

 

Yeah, these pop up every once in a while. They can be fun, but expect some long rambling arguments about what folk use as their benchmarks.

Perhaps this time I'll get off my duff and finally put my awesomeness into character form ;)

 

Stands quietly in the corner, hand over his face, muttering "Oh, this can't end well..."

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Re: What are your HERO stats like?

 

Here is my best guess.

 

[b] - [/b]

[b][u]VAL[/u]   [u]CHA[/u]   [u]Cost[/u]   [u]Total[/u]   [u]Roll[/u]      [u]Notes[/u][/b]
14    STR     4   14      12-       HTH Damage 3d6-1  END [3]
10    DEX     0   10      11-       OCV 3 DCV 3
13    CON     6   13      12-
11    BODY    2   11      11-
13    INT     3   13      12-       PER Roll 12-
10    EGO     0   10      11-       ECV: 3
13    PRE     3   13      12-       PRE Attack: 2 1/2d6
10    COM     0   10      11-
3    PD      0   3             3 PD (0 rPD)
3    ED      0   3             3 ED (0 rED)
2    SPD     0   2                 Phases:  6, 12
6    REC     0   6
26    END     0   26
25    STUN    0   25
6    RUN      0   6"                END [1]
2    SWIM     0   2"                END [1]
3    LEAP     0   2 1/2"                2 1/2" forward, 1" upward

[b]CHA Cost: 18[/b]



[b][u]Cost[/u]   [u]SKILLS[/u][/b]
     Professional Skills
4      1)  PS: Nurse 13-
2      2)  PS: Medic 11-
2      3)  PS: Fire Fighter 11-
2      4)  PS: Airman [E-4 Air Force] 11-
     Science Skills
3      1)  SS:  Anatomy 12-
6      2)  SS:  Emergency Medicine 15-
3      3)  SS:  Pharmacology 12-
3      4)  SS:  Nutrition 12-
3      5)  SS:  Toxicology 12-
     Knowledge Skills
1      1)  KS: Military Customs and Courtesy 8-
4      2)  KS: RPG Games 13-
4      3)  KS: Fantasy Literature 13-
3      4)  KS: Esoteric Historical Knowledge 12-
3      5)  KS: Exercise & Training 12-
2      6)  KS: Geopolitics 11-
1      7)  KS: Martial Arts [southern Short Fist Kung Fu] 8-

3      Acting 12-
1      Climbing 8-
3      Conversation 12-
9      Paramedics 15-
3      Oratory 12-
1      Streetwise 8-

1      Language:  German (basic conversation)
4      TF:  Common Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles
2      WF:  Assault Rifles/LMGs, Clubs, Fist-Loads, Handguns, Rifles, Shotguns

[b]SKILLS Cost: 74[/b]

[b][u]Cost[/u]   [u]PERKS[/u][/b]
1      Fringe Benefit:  License to practice nursing

[b]PERKS Cost: 1[/b]

[b][u]Value[/u]  [u]DISADVANTAGES[/u][/b]
0     Normal Characteristic Maxima
30     Dependent NPC:  Wife & Children 14- (Incompetent; Group DNPC: x2 DNPCs)
10     Distinctive Features:  6' 7" - "The Big Goofy Bastard" (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
5     Physical Limitation:  Heart Condition  (Infrequently, Slightly Impairing)
15     Psychological Limitation:  Jaded & Cynical (Common, Strong)

[b]DISADVANTAGES Points: 60[/b]

Base Pts: 50
Exp Required: 0
Total Exp Available: 0
Exp Unspent: 0
Total Character Cost: 93

 

I could tack on some AKs & KSs but mostly of inconsequential stuff.

 

DEX and EGO are hard to quantify. STR & INT are quantifiable. CON is a little more iffy - but I don't get sick much and I am around ill people all day long. I work out every day and then work 13 hours and still have enough energy to play with my kids when I get home. Maybe a 13? PRE is due to my monstrous size. I'm 6'7" and 250 pounds with minimal body fat (12%), few things intimidate me.

 

If the rules would let me I would buy a Leg Sweep... a Martial Strike is iffy but I should have a Leg Sweep.

 

Climbing 8-, I used to repel and climb when I was a firefighter but it has been years.

 

Streetwise 8-, I grew up on the wrong side of the tracks and have an idea on how to get things.

 

Acting... I am a nurse. Of course, most folks take a penalty to PER when they are in the ER so maybe it is an 8-.

 

I built me for a game once and never saw the light of day (I think). This version does not have my Cosmic VPP

 

:nonp:

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Re: What are your HERO stats like?

 

years ago, there was an rpg called Timelords from BTRC, that had a set of tables for defining yourself in game terms, and it had a set of conversions for use with Hero that seemed to work pretty well.

 

one thing we've always done skillswise when tinkering was

 

having a job in a field for at least 1 year 11-, +1 per 5 years

BS or BA gives an 12-

MS or MA gives a 13-

PHD gives a 14-

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Re: What are your HERO stats like?

 

Yeah, these pop up every once in a while. They can be fun, but expect some long rambling arguments about what folk use as their benchmarks.

Perhaps this time I'll get off my duff and finally put my awesomeness into character form ;)

 

Stands quietly in the corner' date=' hand over his face, muttering "Oh, this can't end well..."[/quote']

 

Yeah, I'm always amazed at how few of us gamers have any stats below the "normal human average" of 8. Not to mention the amazing level of our skills when 11- is enough to work in the field and 12- is enough to manage others.

 

Villains and Vigilantes started out with the theory that you played yourself with superpowers, and you had to assign your own stats, in discussion with the GM (and possibly other players). That must have been loads of fun - especially as, unless I misrecall, they provided no benchmarks other than a 3 - 18 range.

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Re: What are your HERO stats like?

 

Yeah, I'm always amazed at how few of us gamers have any stats below the "normal human average" of 8. Not to mention the amazing level of our skills when 11- is enough to work in the field and 12- is enough to manage others.

 

Villains and Vigilantes started out with the theory that you played yourself with superpowers, and you had to assign your own stats, in discussion with the GM (and possibly other players). That must have been loads of fun - especially as, unless I misrecall, they provided no benchmarks other than a 3 - 18 range.

 

I know I have some stats higher than average (STR, maybe BOD), but yep, it's hard to put RL into numbers. Personaly I think I'm built with very low inefficiency.

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Re: What are your HERO stats like?

 

I have always found these sorts of exercises to have mixed results. People tend to either be their own most serious critic or their own biggest booster. Most people either under or over rate themselves or do a little of each. Personal benchmarks are also a problem. For instance as I understand it a base Champions character starts off with a 10 in all primary attributes but the average person is supposed to range between 8 and 10 with below 10 being more normal. A Hero character starts off at all 10s since they are supposed to be player characters and at the top end of average. So everyones benchmarks are going to vary by a couple of points.

 

The last time I was with a group that tried to design themselves (15+ years ago) it did not go well. The group determined that each person would design themselves and then the group as a whole would critique the result and make any adjustments that the group felt were warranted. Several people's feeling were hurt. As a result I am very leery of this sort of exercise. I bet it would work much better today if my current group did it. We are all more mature and have had years to develop thicker skins.

 

I might try to get around to trying to do a self-construction but as always it seems I am pressed for time whenever I visit the forums.

 

EDIT: Having known and gamed with Eosin for many years I think I can say that he really is that impressive. I am a little confused about how he knows we refer to him as "the Big Goofy Bastard" though. :confused:

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Re: What are your HERO stats like?

 

Wow. Turns out I'm very well balanced.

 

McCoy

Val Char Points Total Roll Notes

3 STR -7 3 10- HTH Damage 1/2d6 END [1]

7 DEX -9 7 10- OCV 2 DCV 2

5 CON -10 5 10-

10 BODY 0 10 11-

13 INT 3 13 12- PER Roll 12-

13 EGO 6 13 12- ECV: 4

10 PRE 0 10 11- PRE Attack: 2d6

7 COM -1 7 10-

 

 

1 PD 0 1 1 PD (0 rPD)

1 ED 0 1 1 ED (0 rED)

2 SPD 3 2 Phases: 6, 12

2 REC 0 2

10 END 0 10

15 STUN 0 15

0" Running -12 4"

0" Swimming -2 2"

1" Leaping 0 0 1/2"

Total Characteristics Cost: -29

 

Cost Powers END

6 Running +4" (4" total) (8 Active Points); no Noncombat movement (-1/4) 1

2 Swimming +2" (2" total), Reduced Endurance (0 END; +1/2) (3 Active Points); no Noncombat movement (-1/4)

 

Skills

3 Animal Handler (Canines, Equines) 11-

5 Bureaucratics 12-

11 Combat Driving 14-

3 Computer Programming (Computer Networks, Desktop Computers) 12-

3 Criminology 12-

3 Forensic Medicine 12-

4 KS: General Trivia 13-

3 KS: Comic Books 12-

2 KS: Tae Kwan Do 11-

3 Paramedics 12-

7 PS: Lawyer 16-

2 PS: Writer 11-

2 SS: Physics 11-

2 SS: Chemistry 11-

3 SS: Biology 12-

2 SS: Psychology 11-

3 Tactics 12-

3 Teamwork 10-

 

Total Powers & Skills Cost: 73

 

Total Cost: 43

 

0+ Disadvantages

15 Distinctive Features: Fat (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)

15 Physical Limitation:Vertigo: must make a DEX roll every full move (All the Time, Slightly Impairing)

15 Vulnerability: Cold (Very Common)

5 Psychological Limitation: Animal Hording: (Uncommon, Moderate)

 

Total Disadvantages Points: 50

 

What would my "Driving while Black" be worth as a perk/disad?

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Re: What are your HERO stats like?

 

 

What would my "Driving while Black" be worth as a perk/disad?

 

Okay, I'll bite.

 

Note: The following post is intededed purely for humor value, and does not represent the opnions of the poster.

 

I do believe DWB is a fineable/jailable offense so for the most part I think that would have to be listed as a Disadvantage. However, this may offset the vehicle cost. This may generate an extra 5 points or so if you are located in the rural south.

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Re: What are your HERO stats like?

 

Val Char Cost Roll Notes

13 STR 3 12- Lift 151.6kg; 2 ½d6 [1]

10 DEX 0 11- OCV: 3/DCV: 3

12 CON 4 11-

13 BODY 6 12-

13 INT 3 12- PER Roll 12-

14 EGO 8 12- ECV: 5

13 PRE 3 12- PRE Attack: 2 ½d6

9 COM 0 11-

 

5 PD 2 Total: 5 PD (0 rPD)

2 ED 0 Total: 2 ED (0 rED)

3 SPD 10 Phases: 4, 8, 12

5 REC 0

24 END 0

26 STUN 0

Total Characteristic Cost: 39

 

Movement:

Running: 6"/12"

Leaping: 2"/4"

Swimming: 2"/4"

 

Cost Powers END

3 Summon 2 5-point Pizza (6 Active Points); Extra Time (30-45 Minutes, Only to Activate, -1 ¼) 1

 

Perks

1 Fringe Benefit: Passport

 

Skills

1 AK: New York City 8-

1 AK: Las Vegas 8-

1 AK: Greater Atlanta 8-

1 Cut the office politics: Bureaucratics 8-

1 Concealment 8-

3 Conversation 12-

3 Deduction 12-

3 KS: Computer Security 12-

3 KS: Occult History 12-

1 KS: Historical Trivia 8-

3 Persuasion 12-

3 PS: Sales 12-

3 PS: Internet Fraud Investigator 12-

1 Stealth 8-

1 Streetwise 8-

2 TF: Common Motorized Ground Vehicles

4 WF: Blades, Bows, Handguns, Whips

 

Total Powers & Skill Cost: 40

Total Cost: 78

 

50+ Disadvantages

5 Physical Limitation: Overweight (Infrequently, Slightly Impairing)

10 Psychological Limitation: Over Analytical (Common, Moderate)

10 Distinctive Features: See Image (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)

3 Experience Points

 

Total Disadvantage Points: 78

 

14362596_5987b0bbe2_m.jpg

 

Pizza Summoning

 

14362597_33fd0200fe_m.jpg

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Re: What are your HERO stats like?

 

Yeah, I'm always amazed at how few of us gamers have any stats below the "normal human average" of 8. Not to mention the amazing level of our skills when 11- is enough to work in the field and 12- is enough to manage others.

 

Villains and Vigilantes started out with the theory that you played yourself with superpowers, and you had to assign your own stats, in discussion with the GM (and possibly other players). That must have been loads of fun - especially as, unless I misrecall, they provided no benchmarks other than a 3 - 18 range.

 

I was a small, scrawny, incredibly uncoordinated teenager, and it was amazing how good my stats turned out to be in V&V. Really quite amazing.

 

People in general tend to exaggerate their stats when they do these things, particularly INT, as, to be fair, we tend to be geeks, and we value intelligence as a group pretty highly. Which is why mine is clearly at least 25.

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Re: What are your HERO stats like?

 

Okay, I'll bite.

 

Note: The following post is intededed purely for humor value, and does not represent the opnions of the poster.

 

I do believe DWB is a fineable/jailable offense so for the most part I think that would have to be listed as a Disadvantage. However, this may offset the vehicle cost. This may generate an extra 5 points or so if you are located in the rural south.

I think it might be an offsetting perk as well as a disad. I get pulled over at least twice a year, once twice in one night, but have not gotten a ticket in at least 15 years, even when I deserved one. Is a case of constant puzzlement to me.

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Re: What are your HERO stats like?

 

This is me.

 

Str 13

Dex 11

Con 10

Body13

Int 13

Ego 11

Pre 10

Com 8

Pd 6

ed 2

rec 6

Stun 30

end 20

 

6 "Mark cannot be killed by convetional weapons" Combat luck

7 Jaded +10 pre, only for defense

3 Acting 11

3 Breakfall -11

3 Buraucratics-12

1 FAM with computer programing

3 Conversation 11

3 Deduction 12

2 Science- biology

1 FAM with streetwise

4 WF pistols, Common melee, off hand

3 Jack of all Trades

0 Ps Student-11

1 Ps IT guy -11

1 Ps General Admin-11

1 Ps fortuneteller -11

1 ps hypnotist -11

3 Scholar

0 Ks role playing games -11

1 Ks martial arts -11

1 Geek culture -11

1 Ks the occult -1

1 FAM with tactics

1 FAM with slight of hand

1 FAM with seduction

Martial Arts:

4 Fast strike

4 Choke hold

3 Take down

4 killing strike

4 eye gouge

3 Use art with clubs, knives, swords

10 Two weapon fighting ( martial arts training)

 

disadvantages

 

15 Psych lim- clinical depression

10 Psych lim- paranoid narcissist

5 Phys lim- insomniac

10 2d6 unluck

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Re: What are your HERO stats like?

 

Yeah, I'm always amazed at how few of us gamers have any stats below the "normal human average" of 8.

Covers character sheet with mid-single digit DEX score...

 

I have a lot of manual dexterity in my hands for drawing, archery, puck shooting accuracy, and precision knife work, things that would be represented by specific skills or skill levels. But whole-body wise I am a horrible klutz... trip all the time, bump into things, have terrible balance. Thank Heaven I bought Breakfall as a child, and have managed to avoid broken bones as a result...

 

I pine for the days when my knees would let me be fast enough to run a 6 minute mile. Nowadays 3 consecutive 10-minute miles is the best I can do without a large land predator to provide motivation.

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Re: What are your HERO stats like?

 

So I posted what may be "real" although I'm sure there's some exaggeration in there, I did try to keep myself in check, especially after rereading the definition of Strength. So then I'm looking at these numbers thinking, well what if it was a character? Using that train of thought I went back though to bring things up to a Randall Irons pulp hero level because, well because I wouldn't want to play myself, don't read into that.

 

 

Val Char Cost Roll Notes

15 STR 5 12- Lift 200.0kg; 3d6 [1]

13 DEX 9 12- OCV: 4/DCV: 4

15 CON 10 12-

15 BODY 10 12-

18 INT 8 13- PER Roll 13-

18 EGO 16 13- ECV: 6

15 PRE 5 12- PRE Attack: 3d6

12 COM 1 11-

 

4+2 PD 1 Total: 4/6 PD (0/2 rPD)

4 ED 1 Total: 4 ED (0 rED)

3 SPD 7 Phases: 4, 8, 12

6 REC 0

30 END 0

31 STUN 0

 

Total Characteristic Cost: 73

 

Movement:

 

Running: 6"/12"

Leaping: 3"/6"

Swimming: 2"/4"

 

Cost Powers END

3 Walked Away From It: Armor (2 PD/0 ED) 0

2 New Yorker's Iron Will: Mental Defense (6 points total) 0

4 Choke Hold -2 +0 Grab One Limb; 2d6 NND

5 Defensive Block +1 +3 Block, Abort

3 Martial Grab -1 -1 Grab Two Limbs, 25 STR for holding on

3 Takedown +1 +1 3d6 Strike; Target Falls

 

Perks

1 Fringe Benefit: Passport

 

Talents

5 Eidetic Memory

 

Skills

3 AK: New York City 13-

3 AK: Las Vegas 13-

3 AK: Greater Atlanta 13-

3 Cut the office politics: Bureaucratics 12-

3 Concealment 13-

3 Conversation 12-

3 Deduction 13-

3 KS: Computer Security 13-

3 KS: Occult History 13-

3 KS: History 13-

3 Persuasion 12-

3 PS: Sales 12-

3 PS: Internet Fraud Investigator 13-

3 Stealth 12-

3 Streetwise 12-

2 TF: Common Motorized Ground Vehicles

4 WF: Blades, Bows, Handguns, Whips

 

Total Powers & Skill Cost: 77

Total Cost: 150

 

100+ Disadvantages

5 Physical Limitation: Overweight (Infrequently, Slightly Impairing)

10 Psychological Limitation: Over Analytical (Common, Moderate)

10 Distinctive Features: See Image (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)

0 Dependent NPC: Wife 8- (As powerful as the PC; Useful Noncombat Position or Skills; Unaware of character's adventuring career/Secret ID)

15 Psychological Limitation: Bound By Duty (Common, Strong)

10 Psychological Limitation: Code Against Killing (Common, Moderate)

 

Total Disadvantage Points: 150

 

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Re: What are your HERO stats like?

 

Amadan, The Lord Fool

 

[b] - [/b]

[b][u]VAL[/u]   [u]CHA[/u]   [u]Cost[/u]   [u]Total[/u]   [u]Roll[/u]      [u]Notes[/u][/b]
11    STR     1   11      11-       HTH Damage 2d6  END [2]
13    DEX     9   13      12-       OCV 3 DCV 3
13    CON     6   13      12-
10    BODY    0   10      11-
15    INT     5   15      12-       PER Roll 12-
13    EGO     6   13      11-       ECV: 4
17    PRE     7   17      12-       PRE Attack: 3 1/2d6
12    COM     1   10      11-
4    PD      2   4             3 PD (0 rPD)
4    ED      1   4             3 ED (0 rED)
3   SPD     7   3                 Phases:  4, 8, 12
5    REC     0   5
26    END     0   26
23    STUN    0   23
7    RUN      2   7"                END [1]
2    SWIM     0   2"                END [1]
3    LEAP     0   2 1/2"                2 1/2" forward, 1" upward

[b]CHA Cost: 47[/b]

[b][u]Cost[/u]   [u]POWERS & TALENTS[/u][/b]
6     [i]"You lucky S.O.B.!" aka "Magic is the art of making coincidence turn in your favor."[/i]  2d6 Luck, Conditional Limitation (Must be operating in an optimistic/balanced mindset -1/2)
5      [i]"How hard can it be? Both the Fianna and Vikings could do it?"[/i] Missile Deflection, Thrown weapons only
2     [i]"It's not too big, you're too weak"[/i] +7 STR, Only for Weapon/Tool Str Mins (-2)[size="1"] (Note: With contemplation, I realized this also represents some of my Iron Crotch skills)[/size]
6     [i]"It's not pain if you refuse it"[/i] +5 REC, Stun Only (-1/2)
3     [i]"Pain is an illusion"[/i] +3 Resistance
2     [i]"Best sprinter on the team, once upon a time"[/i] +2" running, x3 END cost (-1)
3     [i]"I feel it in my wounds"[/i] Detect: Changes in Barometric Pressure (Touch group) (Also note Disads)

[b]POWERS AND TALENTS Cost: 27[/b]

[b][u]Cost[/u]   [u]SKILL ENHANCERS[/u][/b]
3      [i]"An Ildanach" ('Many Talented')[/i] Jack of All Trades
3      [i]"Ollamh" ('Professor')[/i] Scholar 
3      [i]"Ceann Sluaigh" ('Head of the Host')[/i] Well Connected

[b]SKILL ENHANCERS Cost: 9[/b]

[b][u]Cost[/u]   [u]SKILLS[/u][/b]
     Professional Skills (all INT Based unless otherwise noted)
4      1)  PS: Stagehand 14-
2      2)  PS: Props master 12-
2      3)  PS: Cordwainer/Leatherworker 12-
2      4)  PS: Designer 12-
2      5)  PS: Carpenter 12-
2      6)  PS: Metalworker 12-
3      7)  PS: Artist 13-
2      8)  PS: Tailor 12-
2      9)  PS: Salesman 12-
3      10)  PS: Actor 13- (PRE Based)
2      11)  PS: Fight Choreographer (PRE Based) 12-
2      12)  PS: Leader (PRE Based) 12-
2      13)  PS: Priest (PRE Based) 12-
2      14)  PS: Singer (PRE Based) 12-
2      15)  PS: Bard/Storyteller 12-
2      16)  PS: Tinker/Handyman 12-
2      17)  PS: Instructor (PRE Based) 12-

     Science Skills
1      1)  SS:  Anatomy 8-
2      2)  SS: General Knowledge 11-
2      3)  SS: Harm Reduction 11-

     Knowledge Skills
4      1)  KS: Celtic History 14-
3      2)  KS: RPG Games 13-
3      3)  KS: Literature 13-
2      4)  KS: Esoteric Historical Knowledge 12-
2      5)  KS: Comparative Theology 12-
3      6)  KS: Theater lore 13-
2      7)  KS: Traditional and Neo-Trad Music 12-
2      8)  KS: Military science/history 12-
1      9)  KS: Hydrodynamic systems 11-
3      10)  KS: Folklore 13-
1      11)  KS: Alternative Engineering 11-
1      12)  KS: Countercultures 11-
2      13)  KS: BDSM/Alternative Sexuality 12-
3      14)  KS: General Trivia 13-
3      15)  KS: Pirate & Nautical Lore 13-

3      Acting 12-
3      Analyze Situation 12-
1      Animal Handler (Felines & Canines) 8-
3      Breakfall 12-
1      Climbing 8-
3      Combat Driving 12-
3      Conversation 12-
5      Cramming
3      Deduction 12-
1      Demolitions 8-
1      Electronics 8-
3      Hoist 11-
1      Inventor 8-
1      Mechanics 8-
3      Oratory 12-
3      Paramedics 12-
3      Persuasion 12-
3      Power: Stupid Human Tricks (Autohypnotic trance state feats) (EGO Based) 12-
3      Seduction 12-
3      Streetwise 12-
3      Survival 12-
3      Tactics 12-
3      Teamwork 12-
3      Trading 12-
5      Weaponsmith: Muscle Powered HtH & Ranged, Firearms (especially Black Powder/Primitive), Incendiary 

        [u]Skill Levels[/u]
10    [i]"One of the most naturally competent people I've met"[/i] +1 Overall Level
8     [i]"A uncommon talent for violence"[/i] +1 with Combat
6     [i]"Precision is important"[/i] +2 PSL's for Targeting penalties will any attack

        [u][b]Martial Arts[/b][/u]
(Combination of Shotokan Karate, Kodenkan Karate, Shorinjin ru, Aikijitsu, Fencing, "Weapons Combat"/European Martian Arts, Stage Fighting, and Contact Shinty) 
3      Martial Block
3      Legsweep
3      Takedown
3      Armlock/Grab
3      Martial Strike
3      Use art with Swords, Axes, and Clubs

1      Language:  Gaelic (not quite basic conversation, but a strange melange. Spoken more than heard, with some literacy)
7      TF:  Common Motorized Ground Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles, Small Boats (Rowed, Wind and Motorized), Skiing (Snow), Skating
14      WF:  Common Melee Weapons, Staff, Whip, Flail, Common Missile Weapons, Sling, Thrown Sword, Small Arms, Early Firearms, Early Artillery

[b]SKILLS Cost: 209[/b]

[b][u]Cost[/u]   [u]PERKS[/u][/b]
11      Contact: The West Coast Fetish Scene 11-
11      Contact: The "Host", my legion of former minions, friends, co-conspirators and admirers from Ren Faire 11-
8      Contact: Burners, of the Goth, Industrial, Post Apoc, Steampunk, and/or Pagan bents. 8- 
3      Favors: Various major favors acquired over the years
2      [i]"Wait a minute... you're Colin MacAoidh?!" [/i]Reputation: Colin MacAoidh, a "Weyland Smith" sort of folk hero, who can supposedly outfight, outdrink, outf*uck, and outlast mere mortals (+2/+2d6 reaction, Medium Group: West Coast Faire, Pagan, and Reenactment communities, 11-)
1      Reputation: Amadan, a well spoken of leather artisan (+1/+1d6, Small group 8-)
1      [i]"Money Poor, Land Rich"[/i] Wealth 1 pt, Inheritance, currently unavailable for use, except as living space and some physical resources such as shop materials

1      Fringe Benefit: License to Marry/Attend the Sick/Bury
1      Fringe Benefit: Various Vocational Certifications

[b]PERKS Cost: 39[/b]

[b][u]Value[/u]  [u]DISADVANTAGES[/u][/b]
0     Normal Characteristic Maxima
10     Dependent NPC:  random Damsels in Distress (Defaults to cats on rare interludes) 8-
5      Dependence/Addiction: nicotine
5      Dependence/Addiction: caffeine (Every 6 Hours or suffers Distraction)
10     Distinctive Features:  Bad Teeth(Easily Concealable; Causes Revulsion/Pity; Detectable By Commonly-Used Senses)
5       Physical Limitation: High Metabolism/ Borderline hypoglycemia... must consume a regular small trickle of calories or things get wonky (Uncommon, Minor)
15     Psychological Limitation:  Jaded & Cynical (Common, Strong)
15     Psychological Limitation:  Bohemian Hedonist (Common, Strong)
10     Psychological Limitation:  Hydrophobic (Uncommon, Strong)
10     "I've heard of you. Something about haybales and young women..." Reputation: Pervert 8- 
10     Social Limitation: Iconoclastic, Vocal Non-conformist
10     [i]"A storm is coming"[/i]Susceptibility: to weather changes, causes pain incurring a -1 to all rolls and Running till the front breaks
10     [i]"My life is like a David Lynch film"[/i] 2d6 Unluck
[b]DISADVANTAGES Points: `115[/b]

Base Pts: 50
Exp Required: 166
Total Exp Available: 166 (I guess...?)
Exp Unspent: 0
Total Character Cost: 331

 

This is my attempt at a "No Holds Barred" , i"f it ain't on the sheet then you can't do it" high point, high detail heroic campaign writeup for myself.

 

I'm going to assume that the immense amount of Experience was accumulated during those nearly 20 years I spent trying to become a Hero.

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