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Holding the end of the world


Naanomi

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When fighting a magic-based supervillian, he/she activates a known 'doomsday device' type magic item... a crystal that when it 'detonates', destroys everything within a planetary radius... and un-weaves it from reality: destroying people's 'souls' and destroying all version of those people or objects on all dimensions/time lines.

 

Shortly before the object detonates, your character manages to get his/her hands on it and... it stops. It continues to glow and hum, but is no longer brightening. After defeating the villain, scientific or magical information gathering reveals that the item reacted to your powers/life essence/whatever to stop the dimensional breakdown, but only as long as you are in contact with it. No one is sure, but it is suspected that it will blow moments after you release it... perhaps instantly.

 

You now hold the fate of several realities worth of worlds in your hand... and you can't likely hold this thing for the rest of eternity. WWYCD?

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Re: Holding the end of the world

 

When fighting a magic-based supervillian, he/she activates a known 'doomsday device' type magic item... a crystal that when it 'detonates', destroys everything within a planetary radius... and un-weaves it from reality: destroying people's 'souls' and destroying all version of those people or objects on all dimensions/time lines.

 

Shortly before the object detonates, your character manages to get his/her hands on it and... it stops. It continues to glow and hum, but is no longer brightening. After defeating the villain, scientific or magical information gathering reveals that the item reacted to your powers/life essence/whatever to stop the dimensional breakdown, but only as long as you are in contact with it. No one is sure, but it is suspected that it will blow moments after you release it... perhaps instantly.

 

You now hold the fate of several realities worth of worlds in your hand... and you can't likely hold this thing for the rest of eternity. WWYCD?

Zl'f: Holds it as long as she can, says goodbye to her loved ones, and takes it into another (unihabited) star system before letting it go. Hopefully the team's starship is fast enough to get her out of the event horizon.
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Re: Holding the end of the world

 

and you can't likely hold this thing for the rest of eternity.

 

Well, being immortal, Prospero technically could. :P

 

Apart from being immortal, his power schtick is buffing/debuffing (Aid/Supress/Drain/Dispel). Try to slowly yet carefully dispel the device bit by bit while he holds it. Of course, it might be tricky if his archenemy the Nightmare Eternal figures out he's in such trouble, but even HE doesn't want all realities destroyed and that might lead to a rather awkward team-up...:sneaky:

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Re: Holding the end of the world

 

Apollyon (Mystic): At some point this device was created so one must lean how to unmake it. Wrapping the shard to his chest Apollyon whould make sure he could sleep without fear of it coming loose then begin the long process of research, calling in any favors he may have earned from other mystics over the years.

 

Fallout (Self Contained Ball of Living Radiation): Not understanding magic and not really having anyone to turn to for advice on the matter Fallout would place the crystal inside it's body then begin the slow journey towards the nearest black hole. This may take him several years and he may need some help to break away from orbit but not having any bodily functions it can survive in the depths of space. Hopefully someone smarter than him would find a solution long before he had to cruise through a black hole.

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Re: Holding the end of the world

 

Cougar (1) - He would work on getting transported somewhere far from Earth. Perhaps even targeting an Threat to Earth at the same time. In the meantime he would have it bonded to his hand (Superpowered Crazy Glue??).

http://www.herogames.com/forums/showthread.php?t=56153(I)

 

Riot (fka Nemesis6) - If the Base Forum possessed it then he would do the same as Cougar. If one of the Duplicates possessed it then they to would do the same. Sometimes one must be sacrificed to save many.

http://www.herogames.com/forums/showthread.php?t=59228

 

 

Cheers

 

 

QM

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Re: Holding the end of the world

 

For Soulbarb, that's a little out of her power level. Chop the device down a few levels so that it blows up her home city, and now we're talking. ;) She's an occultist, so odds are if she doesn't know what she's got already, she can figure it out and how to shut it down with some research and/or a little help from other mystic allies. Actually doing the stuff needed to shut the device down could be a good adventure in its own right. :)

 

For Sylph, she has no clue what to do about it. Panic, then go find Dionysius's avatar in the city and ask for advice. Oddly enough, the key to getting rid of the thing probably involves one of two megavillains currently threatening the city/world: Blacklight (who uses anti-energies to eliminate nuisances) and the Null (Galactus clone). Either that, or it's a key plot element in the plan to banish one or both of these threats. Any way you slice it, it could make for one epic scenario if done right! :thumbup:

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Re: Holding the end of the world

 

Volt - Yikes! To a mage he goes! He has no way to get away from Earth without help. Would sacrifice himself if need be.

 

Black Tiger & Leadman. See above, with swearing. A lot in Black Tiger's case.

 

Olorin. Laugh. Being a mage, this is right up his alley. 1) He could take it apart harmlessly over a few days. Since he needs about 4 hours sleep per week, it's not a problem. 2) Drain the magic. Faster, but more tiring. 3) Most likely. (in fact, almost certain) Dimension walk it to an empty dimension where time is stopped or severly slowed. (If need be, he could create a pocket dimension just big enough to hold it.) Leave

it there for possible use later. (can we say plot device?)

 

Futurian - if before he makes the Misfit Ship: "Gaa! Quick, find me a mage or something else to get me far away from here." If after he makes the ship, he warps out of the solar system, kicks it out the airlock and warps back home. "Next!"

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Re: Holding the end of the world

 

Between Megascale Growth and Stretching, Captain Nebula (or whatever name I settle on) could be on Earth and probably drop this thing in the Great Red Spot, assuming we wanted to get rid of Jupiter for some reason.

 

Lucius Alexander

 

Megascale Palindromedary

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Re: Holding the end of the world

 

Hermes: As long as the device is stable enough for the moment, first priority would actually be researching what it is, so as to figure out where it came from and who built it. After all, this is a weapon of cosmic destruction, such are *extremely worrisome*. . . especially since the most likely candidate for having any desire to make one is millenia dead. Hopefully.

 

Once that's done, dealing with the thing is comparatively easy: have someone open a portal into deep space, and then cut his own hand off in precise time with the closing of the portal. He could do this himself, or he could ask for help from someone way faster than his already incredible speed if further insurance is needed.

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Re: Holding the end of the world

 

Powerstar: given that his FTL speed is 8 light years per second, it's within the

realm of possibility that he could outrun the annihilation wave from the Mystic

Artifact of Cosmic Mass Destruction -- once he got it far enough away from

the Earth, that is.

 

Hell, it worked for the Enterprise in Star Trek II: The Wrath of Khan.

 

 

 

Major Tom 2009 :cool:

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Re: Holding the end of the world

 

Hmm.... Artemis actually likely just shifts around it permanently...and I imagine the reason she's immune is because she did the same with the Sangreal(known as the Grail in modern times...) She'd let Hermes and the others do the planning, maybe grumbling a bit that they don't let her go and do the usual travelling she does. If need be, she'd head out to space, but I'm pretty sure in our world, there would be people to stop it.

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Re: Holding the end of the world

 

Warp: Is a dimensional manipulator of considerable power. He has the potential to figure out how to teleport the thing into interstellar space or an empty dimension. That is if his team mate Starguard doesn't dispell it first.

 

Daedalus: Supergenius gadgeteer cyborg. He could make a device to teleport into interstellar space or send it to an empty universe.

 

Quetzalcoatl: Can open a portal to deep space. Hermes will have to do the honors of cutting his hand off the instant he closes the portal.

 

Ming Wu, aka The Jade Mandarin, Scion of Dr. Yin Wu: Pre-Exile he asks his father to neutralize the thing. Not only would the crystal be rendered safe but Ming Wu would have given his father a powerful magical artifact to be studied and utilized.

 

Post-Exile he'd mystically meld it to his person until he could figure out how to utilize its powers to erradicate the dimensional barriers keeping himself and his companions in the prison dimension they are stuck in.

 

Dr. Malcolm Drake, Immortal Alchemist/Enchanter/Archeologist/Occult Trouble Shooter: Has recently been recruited by the Guardians of Time to help prevent universes from being destroyed. If anyone could neutralize the crystal so it is no longer a problem it would be them.

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Re: Holding the end of the world

 

Dr. Anomaly: First, get someone to wrap whatever cloth was handy tightly around the hand he is using to hold it, so he doesn't accidentally drop it; then set about researching and analyzing it. Being a sorcerer-scientist, chances are good he'd figure out how to defuse it. If he can't, the next thing to try is draining the magic from it to make it (at least temporarily) harmless; fortunately for an attempt like that, the team's base is in a literally indestructible building that drains magic on contact (unless you've spent a lot of time practicing within it and near it). Failing THAT, he'd use his science (not magic, just in case) to open a portal to an empty dimension, stick his hand (with the crystal) through the gate... and then shut the gate. He'll need a new hand, but that shouldn't take too long. ;)

 

Govannon: One of the Celtic gods, Govannon will come back from the dead as long as the condition preventing his resurrection isn't met. Failing some way of magically de-naturing the thing, he'd take his chances by having one of his teammates take him far out into interstellar space and then, once they were far enough away... let go.

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Re: Holding the end of the world

 

Vitus would be considerably annoyed - not least because holding the damn thing would preclude him from casting most of his spells. And whilst there a quite a few planets he would cheerfully see annihilated to rid the universe of their more annoying inhabitants, none he would be able to reach and still consider worth the sacrifice of his own life. He has more important things to do, after all.

 

Then, after that moment of irritation, would grin unpleasantly, and jam the item up the most inconvenient orifice of the supervillian that provided it, and let go. The resultant oscillating paradox - erasing the being that created it/brought it here/caused it to be used - would erase and recreate the universe over and over until whatever was powering the thing was exhausted, leaving the universe back in existence and the supervillian with a funny walk and fixed grimace.

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Re: Holding the end of the world

 

Diomedes- Would kick this problem upstairs.

 

"Paging Athena, paging Athena. . . yes, this is Diomedes. I currently have a live weapon of cosmic scale planetary destruction stuck to my hand. While I recognize and appreciate that you teach self-sufficiency. . . a little direct help might be called for."

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Re: Holding the end of the world

 

Mole -Realizing that tunneling to bury it probably WON'T save the planet (Unless you buy into a 'hollow Earth can work theory') begins to sing to maintain his cool, possibly adlibbing a few lyrics telling others of his team to find Hannah, a mystic, and get her help in banishing this where it can't do harm. If he has to go with it? He'll tell Ember he loves her and go to his destruction...possibly singing Queen's "The Show Must Go On"

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Re: Holding the end of the world

 

Doc Vision: He'd superglue it to himself. Don't have to worry about dropping it now. :D

 

Unfortunately, he'd miss that various people would still want the thing, if only because they want to blow up the Earth or the like.

 

...at which time, he'd start figuring out how to use the thing as a power source. Given that he's supposed to be a world-class inventor (the campaign max for the invention skill) he could probably make one hell of a weapon/gadget pool/etc. out of it. :eek:

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Re: Holding the end of the world

 

First, many of my characters have, as part of their background, the fact that they are an avatar of an aspect of the universe. So they probably could absorb the crystal into a part of themselves and it would be safe forever. But that is my semi-NPC style of character. (I work with the GM a lot.)

 

On a more realistic character, he would probably see a local Dr Strange-Fate type and have it mystically bonded to his heart, so that it couldn't go off, even if it meant he had to live forever, watching his loved ones die, and in eternal pain, from having a shard of crystal inside his heart.

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