FreeDice Posted June 2, 2010 Report Share Posted June 2, 2010 Reading another thread, where multiple people commented on using a grid map in 6E, I was curious, even though the game doesn't refer to hexes or inches anymore, Does anyone still use hexmaps for 6th Edition? Quote Link to comment Share on other sites More sharing options...
Fearghus Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? I use hexes for ALL games where we play out combat on a map. Even... D&D sorry that seems to have left a bad taste in my mouth. But anyway yes I still use a hex map. It just makes tracking combat much easier. Quote Link to comment Share on other sites More sharing options...
megaplayboy Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? I still use the same 4 dimensional map I've always used, with contiguous hypercubes. Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? Our mapping system is too complicated to describe, but last session there was an Elder God figure on the board that nobody remembers putting there. Quote Link to comment Share on other sites More sharing options...
Legendsmiths Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? I run most of my games in MapTool, even when local/tabletop and found it easier to use a grid with a standard measurement system (i.e. ruler). My preferred scale is 1cm = 1m, and that works well with figs, but since I am digital now (well, my maps anyway) I don't really worry about it much. Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? I prefer hex maps whenever possible for any system. Quote Link to comment Share on other sites More sharing options...
BlueCloud2k2 Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? For HERO I use the hybrid - Hex Grid. It is a map of squares where every other row is off-set by 1/2" to provide a Hex-layout -- Makes Drawing SOOOOO much easier than a traditional Hex Map. For my 3.5 D20 I use the square Grid as I don't want to take the time to re-figure AoE for a Hex Grid. Quote Link to comment Share on other sites More sharing options...
Fearghus Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? For my 3.5 D20 I use the square Grid as I don't want to take the time to re-figure AoE for a Hex Grid. Actually the conversion to hexes for D&D is alot simpler than you might think. But this isn't the board for that discussion. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? I prefer hexes, but I don't stress much when I find myself on a square or other grid for some reason. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? My Champions group still uses Hexes, heck we still use 1 Hex = 2m for scale at that. My Traveler group uses a white board, or like last time just the dining room table with scale being generally unconcerned. Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted June 2, 2010 Report Share Posted June 2, 2010 Re: 6E Hexmap? Like Mudpyr8, my maps are all on MapTool. In fact, I have no face to face games. I'm 100% digital. MapTool allows you to set a scale and that is what I do. I don't use hexes, squares, circles, cylinders or any other geometric shape. I just set the tokens down, turn off snap to grid, and use the ruler feature to get the distances when needed. Our primary attack macro automatically figures distance and the penalty for distance. If I were to play in a face to face game, I would probably take that method to heart and use a tape measure to figure distances and not worry about grids. Quote Link to comment Share on other sites More sharing options...
BlueCloud2k2 Posted June 3, 2010 Report Share Posted June 3, 2010 Re: 6E Hexmap? Like Mudpyr8, my maps are all on MapTool. In fact, I have no face to face games. I'm 100% digital. MapTool allows you to set a scale and that is what I do. I don't use hexes, squares, circles, cylinders or any other geometric shape. I just set the tokens down, turn off snap to grid, and use the ruler feature to get the distances when needed. Our primary attack macro automatically figures distance and the penalty for distance. If I were to play in a face to face game, I would probably take that method to heart and use a tape measure to figure distances and not worry about grids. Makes me think of Mage Knight (the now-deceased parent of Hero Clix ). But a good idea none-the-less Quote Link to comment Share on other sites More sharing options...
Rapier Posted June 3, 2010 Report Share Posted June 3, 2010 Re: 6E Hexmap? I have always used a hexmap, since I first started using a battlefield. I prefer hexmaps (as opposed to squaremaps) because of the offset. Back in high school we never bothered with battlefield prep or design. You just had X number of enemies and you kept attacking one after another until they were dead. Granted this was AD&D so the vast majority of these battles took place in narrow corridors in a dungeon...but we were young and stupid. Quote Link to comment Share on other sites More sharing options...
BeZurKur Posted June 3, 2010 Report Share Posted June 3, 2010 Re: 6E Hexmap? Depends on the game. If I'm looking for a tactical game, yeah I use them. Sometimes I just map it out and set the scale; that's for general position. Some of my games don't put a high priority to tactical movement at all; for those I go completely theater of the mind. Quote Link to comment Share on other sites More sharing options...
Xavier Onassiss Posted June 3, 2010 Report Share Posted June 3, 2010 Re: 6E Hexmap? They can have my hexmap when they pry it from my cold, dead fingers. What? Quote Link to comment Share on other sites More sharing options...
Escafarc Posted June 6, 2010 Report Share Posted June 6, 2010 Re: 6E Hexmap? For the most part I use Hexes unless the scale gets to big then we just wing it. Quote Link to comment Share on other sites More sharing options...
Spence Posted June 7, 2010 Report Share Posted June 7, 2010 Re: 6E Hexmap? Hex map, is there another kind? Quote Link to comment Share on other sites More sharing options...
dmjalund Posted June 7, 2010 Report Share Posted June 7, 2010 Re: 6E Hexmap? Hexmap - Its Google Streetview for witches Quote Link to comment Share on other sites More sharing options...
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