Jump to content

Star Trek: How dangerous are phasers?


Ragitsu

Recommended Posts

Re: Star Trek: How dangerous are phasers?

 

Our Running Joke is something along the lines of "Phasers! The Worlds Slowest Energy Beam...." Most likely why the MACO's showed up with a different energy gun in the Enterprise series, heh. You have enough time to go make a cup of coffee, drink it while reading the paper, and possibly starting a good breakfast while waiting for the average Next Generation Phaser beam to cross a room.

 

TOS though, they had episodes where an over loaded phaser could blow up and take the Enterprise with it, so, one could say they are pretty powerful. Basically All or Nothing. Main Characters get grazed in the Arm, Red Shirt's and anyone Kirk shoots at gets Vaporized, anyone Janeway or Sisko talks to Vaporizes themselves to maintain sanity, Anyone dealing with Archer shoots themself with the Retcon setting, and most folks are Self Stunning if they listen to PIcard tell them to surrender or get Phasered.

 

~Rex

 

Now you know why my Star Trek taste are TOS or nothing.:doi:

Link to comment
Share on other sites

  • Replies 58
  • Created
  • Last Reply

Top Posters In This Topic

Re: Star Trek: How dangerous are phasers?

 

So' date=' it is completely safe to assume the "real" reason why, unless needed as part of the story, phasers don't chew up the scenery...is due to TV show budget constraints?[/quote']

 

You're right, there are a number of interviews with the creators where that was brought up.

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

So' date=' it is completely safe to assume the "real" reason why, unless needed as part of the story, phasers don't chew up the scenery...is due to TV show budget constraints?[/quote']Chewing Scenery is William Shatner's job
Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Which Star Trek are you modeling? They are different “ages”

 

TOS: Golden Age

TNG: Silver Age

DS9: Iron Age

Voyager: Iron Age

 

And obviously they blend into other ages and have some mixup, none of them is pure “one thing” but if I was modeling a TNG phaser it would be different from a DS9 phaser, as well as the campaign caps are different (in TNG, everyone has a 3 OCV, no CSLs and spreads their phasor, in DS9 people actually have training and skill).

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Yes and no to the comic age parallel. I think it's more like:

 

TOS: We are Soldiers in a warship doing exploration

TNG: We are Civilians and Scientists in a fortress ship doing exploration

DS9: We got our Civvie tails kicked by the Borg and need to be soldiers again (also our commander is an bad ass)

Voyager: We are Civilians that got mixed together with a bunch of dirty rebel soldiers, and need to all become solders again

Ent: We are Civilians, but we carry some ass kicking marines when we need firepower.

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Ent: We are Civilians' date=' but we carry some ass kicking marines when we need firepower.[/quote']

 

That is perhaps the greatest description I've ever heard! And don't get me wrong, I loved the show, but I don't think it ever achieved that lvl of awesome. : )

 

La Rose.

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Heh, I always divided my Star Trek up by the following....

 

TOS: Captain Kirk gets the women, Set Phasers to Stun SHOOT TO KILL! Spock saves the day.....

TNG: The Picard Maneuver *Tugs jacket/shirt/jumpsuit down after standing up*, worlds worse French Accent, Wesley saves the day......

DS9: Wait we get A Man called Hawk as a Commander? In the Federation? Really? Really?!....Odo sleeps in a bucket.......

Voyager: Surrender you sneaky Kaisons and Borg otherwise we'll allow Janeway to screech at you in the worlds most nagging god awful nasal voice!

Enterprise: Commence Continuity Ignorance! Oh, and the Archer Maneuver (Takes more Kidney Punches then any Human EVER, aka, the Andorian Hand Shake)

 

~Rex.....wishes you could take elements of them all and string them together but then you just end up with Peter David's New Frontier stuff.......

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

That is perhaps the greatest description I've ever heard! And don't get me wrong, I loved the show, but I don't think it ever achieved that lvl of awesome. : )

 

La Rose.

 

There were a couple of episodes where they used the ship's marines well. I still contend that Enterprise took place in an alternate universe from the Other shows. Perhaps it was the first point of divergence before the JJ Abram's Star Trek.

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

There were a couple of episodes where they used the ship's marines well. I still contend that Enterprise took place in an alternate universe from the Other shows. Perhaps it was the first point of divergence before the JJ Abram's Star Trek.

 

I still contend that most every episode of every series takes places in a slightly different universe than the others. ^^

 

La Rose.

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

I still contend that most every episode of every series takes places in a slightly different universe than the others. ^^

 

La Rose.

 

Well some of that is the danger of running a highly episodic series that has little to no continuity, but the base continuity. So If Worf is changed into a Romulan in one episode, the next episode will probably ignore the previous one, and even if the next episode does deal with this major change. It will never be part of the core writer's canon bible. Which is one reason that the Trek series were annoying esp when compared to something like Babylon 5 which had very good continuity and a meta plot that ran through all the seasons, and extended to the spinoffs.

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Heh, I always divided my Star Trek up by the following....

 

TOS: Captain Kirk gets the women, Set Phasers to Stun SHOOT TO KILL! Spock saves the day.....

TNG: The Picard Maneuver *Tugs jacket/shirt/jumpsuit down after standing up*, worlds worse French Accent, Wesley saves the day......

DS9: Wait we get A Man called Hawk as a Commander? In the Federation? Really? Really?!....Odo sleeps in a bucket.......

Voyager: Surrender you sneaky Kaisons and Borg otherwise we'll allow Janeway to screech at you in the worlds most nagging god awful nasal voice!

Enterprise: Commence Continuity Ignorance! Oh, and the Archer Maneuver (Takes more Kidney Punches then any Human EVER, aka, the Andorian Hand Shake)

 

~Rex.....wishes you could take elements of them all and string them together but then you just end up with Peter David's New Frontier stuff.......

 

Wait....Picard had a French accent?

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Wait....Picard had a French accent?

 

^^. No, he didn't. I don't think Patric Stewart ever claimed to have one, either. But people just like to get on his case because it was an Englishman playing a Frenchman.

 

La Rose.

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

^^. No, he didn't. I don't think Patric Stewart ever claimed to have one, either. But people just like to get on his case because it was an Englishman playing a Frenchman.

 

La Rose.

 

Yeah. How dare an actor act!

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Phasers are as dangerous as you the GM need them to be. Remember, the more powerful you make them the easier time players will have in combat. Like most iconic SciFi weapons their lethality depended on the Author of the script and the needs of the story. IMHO as GM of an RPG you should have weapons that are balanced around the genre's rather low mortality rate for the Primaries in the story.

 

 

I say to remember that you are translating a TV show/Movie into an RPG format. If you convert to what you think you are seeing you will have lots of player death and combats that end up being about who gets the first accurate shots off first.

 

Tasha

 

Must spread rep, etc. This was my impression of phasers -- they did whatever the story required, whether it was consistent with last week's episode or not. RPG's are generally more consistent than TV shows, so a decision needs to be made: you can make the phasers 'balanced' with respect to the game mechanics and not so powerful, or make them consistent with their actual tech level and let the players beware. One way to make this decision is asking where the campaign will fall on the scale of "cinematic" vs. "realistic."

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Must spread rep' date=' etc. This was my impression of phasers -- they did whatever the story required, whether it was consistent with last week's episode or not. RPG's are generally more consistent than TV shows, so a decision needs to be made: you can make the phasers 'balanced' with respect to the game mechanics and not so powerful, or make them consistent with their actual tech level and let the players beware. One way to make this decision is asking where the campaign will fall on the scale of "cinematic" vs. "realistic."[/quote']

 

Exactly. First season TNG, it was established in an episode that the phasers (dustbuster/electric shaver models) had controls that allowed modulating the frequency of the beam. That ability was lost by the time that the Borg were encountered, and had to be "redesigned" into the phasers in a limited fashion to try to defeat Borg personal shields. Phasers function as plot requires.

 

JoeG

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Exactly. First season TNG, it was established in an episode that the phasers (dustbuster/electric shaver models) had controls that allowed modulating the frequency of the beam. That ability was lost by the time that the Borg were encountered, and had to be "redesigned" into the phasers in a limited fashion to try to defeat Borg personal shields. Phasers function as plot requires.

 

JoeG

 

Very true. They'll do pretty much anything the author needs to rationalize. Set phasers to...

 

Stun: target falls over unconscious.

Disintegrate: target vanishes.

Bar-B-Cue: target is ready to serve with a side of baked beans.

Macarena: target compulsively breaks into horrible song and dance.

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Very true. They'll do pretty much anything the author needs to rationalize. Set phasers to...

 

Stun: target falls over unconscious.

Disintegrate: target vanishes.

Bar-B-Cue: target is ready to serve with a side of baked beans.

Macarena: target compulsively breaks into horrible song and dance.

 

 

Don't forget that Star Trek Universe also has Anabolic Protoplasers which are Anti-phasers. The things heal tissue instead of damaging it. Also if worse comes to worse they can use the setting's ultimate Deus ex Machina, The Transporter, to fix everyone. Hell there's really no reason for anyone in a Trek universe to age, they can just set up a Transporter session and lose that unwelcome aging.

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

Don't forget that Star Trek Universe also has Anabolic Protoplasers which are Anti-phasers. The things heal tissue instead of damaging it. Also if worse comes to worse they can use the setting's ultimate Deus ex Machina' date=' The Transporter, to fix everyone. Hell there's really no reason for anyone in a Trek universe to age, they can just set up a Transporter session and lose that unwelcome aging.[/quote']

 

I tend to associate Transporter tech with the story/Outer Limits episode, "Think Like a Dinosaur", perhaps, so did McCoy and Pulaski.

 

 

JoeG

Link to comment
Share on other sites

Re: Star Trek: How dangerous are phasers?

 

"Sensors detect a caffeine based life form. Set phasers to: Decaffeinate."

 

Lucius Alexander

 

The palindromedary remembers that Lucius was literally rolling on the floor laughing at that one.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...