Re: Poison's FREE Character Drawing Contest - #1
What the heck...
ЗлЪф (Zl'f)
Val Characteristic Base Cost Total
15 Strength 10 5 15
23 Dexterity 10 39 23/43
18 Constitution 10 16 18
12 Body 10 4 12
13 Intelligence 10 3 13
15 Ego 10 10 15
15 Presence 10 5 15
20 Comeliness 10 5 20
6 Physical Defense 3 3 12
6 Energy Defense 4 2 12
4 Speed 3.3 7 4/9
12 Recovery 7 10 12
36 Endurance 36 0 36
29 Stun 29 0 29
6 Running 6 0 30"
2 Swimming 2 0 8"
3 Leaping 3 0 12"
Pts. Skill/Perk/Talent
11 Acrobatics 18- (22-)
3 Breakfall 14- (18-)
3 Contortionist 14- (18-)
3 Dexterity Tricks 14- (18-)
3 Stealth 14- (18-)
3 Teamwork 14- (18-)
10 Defense Maneuver I-IV
5 Rapid Attack (HTH)
3 WF: Blades, Chain & Rope Weapons, Empty Hand, Fist-Loads, Staffs, Sticks
3 PS: Executive Assistant 12-
3 Bureaucratics 12-
2 Computer Programming (Personal Computers) 12-
3 High Society 12-
0 Language: Russian (Native)
4 Language: Norwegian (Idiomatic)
0 Language: Danish (Fluent conversation)
0 Language: Swedish (Fluent conversation)
3 Language: English (Completely Fluent, w/Accent)
3 Riding (Horses) 14- (18-)
2 Animal Handler (Equines) 12-
3 Combat Piloting 14- (18-)
3 Combat Driving: Snow Skis 14- (18-)
3 TF: Automobiles, Equines, Miniature Submarines, Mjölnir & Small Spacecraft, Skiing (snow), Small Aircraft, Snowboarding
2 PS: Chess Grandmaster 13-
0 KS: Chess 8-
Powers:
27 Enhanced Reflexes: Multipower, 40-point reserve, all slots OIHID (-1/4), Affected by SPD or DEX Drains (-1/4)
2u 1) Superspeed Strikes: Hand-To-Hand Attack +4d6, Do not add to martial maneuvers (+0), Variable Advantage (+1/2 Advantages; +1) (40 Active Points); Hand-To-Hand Attack (-1/2), OIHID (-1/4)
1u 2) Catching Bullets: Missile Reflection (Bullets & Shrapnel) (35 Active Points); Restrainable (-1/2), Will Not Work Against Heavy Missiles (-1/4), OIHID (-1/4), Affected by SPD or DEX Drains (-1/4)
1u 3) Blink of an Eye: Teleportation 11", No Relative Velocity, Position Shift (37 Active Points); Restrainable (-1/2), Must Pass Through Intervening Space (-1/4), No Noncombat Movement (-1/4), OIHID (-1/4), Affected by SPD or DEX Drains (-1/4)
1u 4) Superhuman Legs: Leaping +9" (12" forward, 6" upward) (Accurate), (0 END; +1/2) (22 Active Points); OIHID (-1/4), Affected by SPD or DEX Drains (-1/4)
2u 5) Superhuman Legs: Running +10" (30" total), (0 END; +1/2) (36 Active Points); OIHID (-1/4), Affected by SPD or DEX Drains (-1/4)
1u 6) Superhuman Musculature: Swimming +6" (8" total), Combat Acceleration/Deceleration (+1/4), Rapid Noncombat Movement (+1/4), (0 END; +1/2), Noncombat Acceleration/Deceleration (+1) (18 Active Points); OIHID (-1/4), Affected by SPD or DEX Drains (-1/4)
40 Phenomenal Coordination: +20 DEX; OIHID (-1/4), Affected by SPD or DEX Drains (-1/4)
20 Amazing Speed: +3 SPD; OIHID (-1/4), Affected by SPD or DEX Drains (-1/4)
23 Superfast Muscles: Running +14" (30" total), (1/2 END; +1/4); OIHID (-1/4), Affected by SPD or DEX Drains (-1/4)
2 Vibrational Field: Damage Resistance (2 PD/2 ED)
11 Phenomenal Eyesight: +4 PER with Sight Group and Rapid (x10): +1
5 Ultraviolet Vision: Ultraviolet Perception (Sight Group)
1 Ultrasonic Hearing: Ultrasonic Perception (Hearing Group) (3 Active Points); High Frequencies Only (-1)
9 Super-Efficient Metabolism: Life Support (Extended Breathing 1 END per Turn; Longevity Immortal; Reduced Sleep Only needs 2 hours/night; Safe in Extreme Cold)
5 Enhanced Metabolism: Healing 1 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2); Extra Time (Regeneration-Only) 1 Hour (-2 1/4), Self Only (-1/2)
1 Disciplined Mind: Mental Defense (4 points total)
Pts. Disadvantages
15 Social Limitation: Secret ID: Pavla Sergetov Frequently (11-), Major
10 Social Limitation: Small, looks like and often taken for a minor Frequently (11-), Minor
15 DNPC: Gräfeldr Family (Hrolf, Gyda, Inge, Eirik) 8- (Infrequently), Normal, Useful noncombat position or skills, Group DNPC (x4 DNPCs)
10 Physical Limitation: Small and light: (4'9" tall, 108 lbs., +3" KB) (Infrequently, Greatly Impairing)
10 Physical Limitation: Colorblind (Sees only UV color): Infrequently, Greatly Impairing
25 Susceptibility: Desolidified Objects 2d6 damage per Segment Uncommon
15 Hunted: Radical Russian Nationalists: 8- (Occasionally), As Powerful, NCI, Harshly Punish
20 Psychological Limitation: Code vs. Killing Common, Total
15 Psychological Limitation: Overconfident Common, Strong
15 Psychological Limitation: Protect Innocents Common, Strong
Background: Born in Leningrad (Petrograd), Russia in March 1983, Elena Alekseyeva won 2 Bronze Medals at the 1996 Summer Olympic Games in gymnastics (Uneven Bars, Balance Beam) at age 13; well before her superhuman powers developed and were ultimately discovered more than 2 years later. Once discovered, Elena adamantly refused to go to work as a super-agent for her country's government, although they brought considerable pressure to bear. After the (apparent) death of her father in February of 2000 she was forced to flee Russia, and at this time resides in Olso, Norway, where she became a founding member of the world's premier superhero team, MidGuard. She is the Deputy (currently Acting) Team Leader of MidGuard. She now goes by the nom de guerre of Zl'f (ЗлЪф), which is the Russian word for 'pixie' or 'sprite'.
Personality/Motivation: Elena is friendly, effervescent, and slightly naive. She makes friends easily and is quite popular both at work and school; she is one of those people that everyone likes. She has an innocent way about her that most people find very appealing. She is never too busy to help out a friend, and always has a warm smile and a kind word for everyone. She is a devout Russian Orthodox Church member and attends mass regularly whenever possible. Although she is proud of her Russian heritage, due to her negative experiences with the Russian government she is somewhat mistrustful of governments in general even though she has finally been cleared of the phony murder charges against her. Her pride is perhaps her greatest shortcoming; Elena detests being discounted because of her beauty, diminutive size, or apparent youth. Her years of strict training, (perceived) loss of both parents, and self-imposed exile have given her great strength of character. (In 2001 MidGuard discovered Yurii Alekseyev alive in a secret Russian facility near Novgorod, apparently a prisoner. They rescued him and he now lives in a small apartment on the Europa 2000 campus. Due to injuries received in the crash of his plane when it was shot down he is now confined to a wheelchair; and Elena visits him as often as he'll permit.) She loves animals, and often visits Ian McTavish, the Europa 2000 groundskeeper (Actually a former SAS Sergeant Major and the real head of Europa 2000 security) to play with his attack-trained mastiffs. Elena has no idea how dangerous they actually are, although each dog outmasses her by a factor of two she is the only person besides McTavish that can handle them. Her very innocence is her defense. Elena's hobbies include riding her Appaloosa stallion Comanche, downhill skiing (particularly hot-dogging), chess, and reading classic American novels, Ernest Hemingway and Mark Twain being her favorite authors. She also loves to swim, often diving into the chilly waters of the fjord 35 meters below the mansion. She also enjoys watching dramatic films; particularly ones which feature horses (Flicka, Seabiscuit, and Hidalgo are some of her favorites). She has learned to expertly pilot small aircraft, minisubs, and MidGuard’s starship Mjölnir. She enjoys flying enough she recently acquired a private pilot's license. She speaks Russian and Norwegian idiomatically, English fluently, and can get by in Danish and Swedish (although she speaks both with a pronounced Norwegian accent).
While she originally regarded superheroing as almost a lark, she has come to take her responsibilities more seriously and as a result has evolved into a much more effective heroine. She is only twenty-five, but has been a superheroine now for more than eight years. Deeply religious, for Elena superheroing is a method both to help others and to challenge herself in a way she no longer can with gymnastics. A classic overachiever, Elena is never satisfied with being "just good enough" at anything. As a superheroine she tends to adopt a very somber demeanor, since it is often difficult to be taken seriously when you're smaller than the average twelve-year-old. On the other hand, people are often struck by how much poise Elena has for someone who seems so young.
Quote: "What's wrong? I thought you said you were the best hand-to-hand fighter in your regiment? Was it a regiment of old women?"
Powers/Tactics: Probably the most agile human being who has ever lived; Elena can perform with ease acrobatic maneuvers most gymnasts would tell you were literally impossible. Combined with her jaw-dropping speed and extraordinary strength Elena is without question one of the top two or three martial artists in the world. Her eclectic fighting style is an acrobatic whirlwind of leaps, cartwheels, tumbles, somersaults, jumps, back flips, bounces, spinning kicks, high speed punches, precision strikes, backhand blows and leg sweeps performed in three dimensions and at a pace that leaves most fighters dizzy. She would defeat a half dozen high-caliber black belts in mere seconds. Her reflexes are so fast she can literally dodge bullets or, if she is so inclined, even redirect them. Although she is light on defenses, Zl'f is an aggressive combatant who typically takes the fight to her opponents, depending on her incredible reflexes to avoid injury. While she is easily stunned if hit, her high recovery generally gets her back into the fight quickly. Her phenomenal running and leaping generally make her the fastest combatant on the battlefield, and she is quick to come to a comrade's aid if needed.
Appearance: A tiny yet beautiful girl who physically appears to be about fourteen years old, Elena is 145 cm tall and weighs 49 kg; most people would describe her as elfin. She has a lithe and obviously athletic figure with the broad shoulders and sleek musculature characteristic of world-class gymnasts. Elena has the full lips, triangular face and high cheekbones common to many ethnic Russians. She has gray eyes and a fair and flawless complexion with light freckles; she sunburns very easily. Although when she was competing she cut her thick blond hair very short, it is now a full meter long and hangs to mid-thigh. While adventuring she keeps her hair in a ponytail, in normal guise she generally wears her hair coiled up or in a French braid. Her costume is a strapless one-piece white spandex bodysuit cut high on the hips, an off-the-shoulder woven white cotton tunic belted over it. She wears no jewelry (except a small gold Russian Orthodox crucifix), mask, gloves or footwear. At work she wears business suits with long skirts; In civilian guise she prefers floor length skirts or dresses, sweaters and jeans and wears blue-tinted wire-rimmed glasses.