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Spence

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  1. Like
    Spence reacted to Christopher R Taylor in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    Yeah its the job of an actor to take on a new role that they may  know nothing about, figure out the hook and what makes them work, and make that happen on screen.  While I think they did give Downey a bunch of greatest hits Iron Man stories to read, my guess is he just took a thumbnail sketch "rich playboy inventor arrogant learns a lesson" and riffed on that.  Its what they do for a living, and the good ones do it well.
     
    Writers and directors, though... their entire job is to bring a story to life that fits the concept and they need to know, and love the material to do it well.  While I liked Thor, it was pretty clear Brannagh wasn't super familiar with any of the source material and was more working from a "bible" or advice from Feige etc, rather than a real love of and comfort with the character and story.
  2. Like
    Spence reacted to Grailknight in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I think you idea is good, but your target subjects are a little off. For the most part, the actors do good jobs in their superhero roles and I can only think of one or two casting choices that didn't seem right to me.. I didn't care much for Edward Norton's Banner and Ryan Reynolds would have been a great Flash or Plastic Man but was a poor Hal Jordan. It's the writers, directors and producers that should have to read the comics. The actors are stuck putting lipstick on the pigs they're given(Affleck especially). 
  3. Like
    Spence got a reaction from Armory in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    YMMV
    The competent professional very confident highly trained warrior is generally reclassified to arrogant hard case by those that have not encountered them. 
    So YMMV.
  4. Haha
    Spence got a reaction from Duke Bushido in What Have You Watched Recently?   
    Well brace yourself when you see Wonder Woman 84
  5. Like
    Spence got a reaction from pinecone in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    (emphasis in the quote is mine)
     
    That is the problem.  The source material Carol Danvers portrayal was that of a competent professional very confident highly trained warrior. 
    Which was translated by Hollywood into an arrogant hard case.   She was mind controlled but the film never actually established her as a person that could be contrasted with her under mind control.  There really wasn't any difference between the character before and after mind control.  Just who she wanted to whack.
     
    It is the standard problem with most of Hollywood in the last 10, 15 years.  They have literally no understanding of the warfighter and always fall back on Follywood tropes and translate everything through their glasses.  Like Arrogance and Hard Case. 
     
     
  6. Haha
    Spence reacted to Opal in Old school is the best school   
    I used to wear a t-shirt that said DNPC.

    People often assumed it was from a computer company. It got the odd laugh at cons though.
  7. Haha
    Spence got a reaction from Duke Bushido in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    Note to self....use the word "cut" with wild abandon, especially when talking about movies.....
     
     

     

  8. Like
    Spence got a reaction from Starlord in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    (emphasis in the quote is mine)
     
    That is the problem.  The source material Carol Danvers portrayal was that of a competent professional very confident highly trained warrior. 
    Which was translated by Hollywood into an arrogant hard case.   She was mind controlled but the film never actually established her as a person that could be contrasted with her under mind control.  There really wasn't any difference between the character before and after mind control.  Just who she wanted to whack.
     
    It is the standard problem with most of Hollywood in the last 10, 15 years.  They have literally no understanding of the warfighter and always fall back on Follywood tropes and translate everything through their glasses.  Like Arrogance and Hard Case. 
     
     
  9. Like
    Spence got a reaction from BigJackBrass in Savage Worlds: Supers...has anyone played it?   
    What little bit I can add. 
    I am most familiar with Deluxe which as Duke mentioned SW is a fun system to run and play.  Oddly, most of my experience has been with Triple Ace Games savage world settings such as their Daring Tales of Adventure and Hellfrost.  Of the SW products by Pinnacle none of them ever grabbed me or any of the players I knew, at least not enough to run.  It was all Deadlands and other gloomy apocalyptic grunge except a few outlying Plot Points like Slipstream and Space 1889. 
     
    About the game itself. 
    From my experience it handles normal and near normal cinematic action really well.  I was able to run a great 1930's Pulp game using TAG's Daring Tales of Adventure plus Hero's Hero Plus Adventures (most of which made it into Thrilling Hero Tales).  TAGs All for One was another game that ran for a good while.  Rippers was a fun but short lived game as was Hellfrost.  The game mechanics are easy and intuitive and the Benny system is one I have modified and stolen for use in my Hero games.   Progression is in 5 point increments with the PC gaining something new at every 5 points: a new Edge, increase a skill,  that is equal to or greater than its linked attribute by one die type, increase two skills that are lower than their linked attributes by one die type each, buy a new skill at d4, or increase one attribute by a die type.   There are also Rank increases starting as a Novice and increasing at 20 (Seasoned), 40 (Veteran), 60 (Heroic) and 80+ (Legendary).   At Novice to Veteran the game runs great and has a very swashbuckley feeling.  But the higher you get the more the entire feel and play of the game gets "off".  In the Heroic range the game got very, I really can't put my finger on it, but the player enthusiasm went down and mine wasn't far behind.  Really soon after the one of the players hit Legendary we quit playing.
     
    Superpowers.  The book that added superpowers was not badly written, but they seem to be more of a module that has been pasted on.  You build the PC normally, with access to a few new new Hindrances and Edges, plus Power Points that you use to buy superpowers. Reading the powers list feels like you are reading Champions 2nd edition with names changed and 6th edition flavor (blandness).  Except for 8 "Generic Modifiers", each power lists power specific modifiers which increase or reduce the power cost.  Attack Melee for instance can be any attack from claw to fist to sword and has modifiers like Armor Piercing and Multiple Attacks.  Attack Ranged can be anything from Blasts to bullets and has modifiers like Area Effect and Cone.  They also have a sectioon on building a headquarters. 
     
    All in all they did not do a bad job, but it feels tacked on. And there is still the core game issue of things falling apart are the upper ranks. 
    We could never get a super game off the ground. 
     
    To be fair there are a lot of people that did not have the issues we had with the game system.  I don't know about now, but there used to be a big following for Necessary Evil, the Earth was invaded and conquered by Aliens with all the Superheroes dying in the defense.  Now, Earths salvation rests in the hands of Supervillains.     Not for me, but a lot of peeps liked it.
     
    All in all, IMO, SW is a great game for cinematic near normal action, Pulp, Jame Bond spies, Jason Bourne spies, Pirate adventure, Swashbuckling adventure, Doc Savage, 30's 40's 50's adventure and so on.  But it breaks down at the top end.
     
     
     
  10. Like
    Spence reacted to Old Man in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    This.  Cavill is probably the perfectest casting of Superman ever.  He's a gamer and a SF/fantasy geek who surely had a thorough understanding of the character before even getting into acting.  That he was saddled with these unbelievably awful scripts and directing is one of the greatest tragedies of Hollywood in this century.
  11. Like
    Spence reacted to Christopher R Taylor in Savage Worlds: Supers...has anyone played it?   
    Im looking at doing something like this for various types of Hero campaigns, for easy jump-in campaigns without full adventure write ups
  12. Like
    Spence reacted to Ninja-Bear in Savage Worlds: Supers...has anyone played it?   
    Another quirk of SW is Heavy Armor and Heavy Weapon. If you have Heavy Armor then only things rated as Heavy Weapon can affect you. Now in the Super realm just because you have Super Strength doesn’t grant you Heavy Weapon status by default. You either buy it as an advantage or with a generous GM can grant you the effect of Heavy Weapon if you pick up something that the GM agrees too like say whacking an opponent with a telephone pole.
    @fdw3773 if you’re on the fence about buying it, I would say the cheapest option would be to buy the Deluxe Rules and just Necessary Evil. NE has the Super Rules and Plot Point campaign. If you are a causal player this is probably the most cost effective. I do believe that they are looking to update NE to SWADE but when? Not sure.
  13. Like
    Spence got a reaction from Pattern Ghost in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    (emphasis in the quote is mine)
     
    That is the problem.  The source material Carol Danvers portrayal was that of a competent professional very confident highly trained warrior. 
    Which was translated by Hollywood into an arrogant hard case.   She was mind controlled but the film never actually established her as a person that could be contrasted with her under mind control.  There really wasn't any difference between the character before and after mind control.  Just who she wanted to whack.
     
    It is the standard problem with most of Hollywood in the last 10, 15 years.  They have literally no understanding of the warfighter and always fall back on Follywood tropes and translate everything through their glasses.  Like Arrogance and Hard Case. 
     
     
  14. Like
    Spence got a reaction from Christopher R Taylor in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I watched JL when it released (haven't seen the Snyder cut) and the issue was not the actors IMO.  They all played the parts they were given even if some of them stood out more than others. 
    Such as Wonder Woman.  Gadot nailed the character in a fashion I have not seen since Downey became Ironman.   While Gadot may or may not reprise the role, she is Wonder Woman on the screen. 
     
    Now the lack of quality and very poor storylines and well as overall just bad movie making that is plaguing most of the DC movie properties is another story.  Perhaps they should hire people that actually like superheroes to direct and write?
  15. Thanks
    Spence got a reaction from fdw3773 in Savage Worlds: Supers...has anyone played it?   
    I cannot emphasis my agreement with zslane on this enough. 
     
    I have bought many Plot Points that I have used for other systems.  While I do not remember who suggested this first, it was most likely zslane, but I am not 100% sure.  The mini-campaign setting rules with a 10 to 20 scenario campaign in a single book is exactly what is needed for Hero.  In Slipstream they had 48 pages to cover character creation, setting gear and setting rules.  26 pages to describe the world, 42 pages to cover the 10 Episodes of Season One (the campaign), 12 pages to cover plots seeds for Season Two, 26 pages for encounters stat blocks and bestiary and finally character sheets forms and index. 
     
    That is it 158 pages total.  No more. 
     
    For a Champions game you would need to limit background setting info to 26 pages.  That is it.  Champions Universe plus city information in 26 pages. 
     
    I honestly don't think Hero authors are capable of doing it in less than 1000 pages.  After all how would we know what color of toilet paper Defender uses . 
     

     
     
    TAG definitely knows how to write adventures and settings. 
  16. Like
    Spence got a reaction from Christopher R Taylor in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    (emphasis in the quote is mine)
     
    That is the problem.  The source material Carol Danvers portrayal was that of a competent professional very confident highly trained warrior. 
    Which was translated by Hollywood into an arrogant hard case.   She was mind controlled but the film never actually established her as a person that could be contrasted with her under mind control.  There really wasn't any difference between the character before and after mind control.  Just who she wanted to whack.
     
    It is the standard problem with most of Hollywood in the last 10, 15 years.  They have literally no understanding of the warfighter and always fall back on Follywood tropes and translate everything through their glasses.  Like Arrogance and Hard Case. 
     
     
  17. Like
    Spence reacted to Lord Liaden in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I can't help but contrast movie Captain Marvel with movie Wonder Woman. The former follows the trope of having a woman show how strong she is the same way that men are expected to show strength: be hard, suppress your emotions, because emotions are "weakness." Wonder Woman sacrifices none of what are commonly thought of as the "feminine" qualities of compassion and love. Rather than make her weak, they give her strength.
  18. Thanks
    Spence got a reaction from fdw3773 in Savage Worlds: Supers...has anyone played it?   
    I don't know yet, I have yet to really use my adaption in a real game so I can't tell if it will be a bust.
    I do like my "investigative skill" hack with the attached "Epiphany Points". 
     
    I do know that I would not be able to use both at the same time.  With the skill hack and EP's I have not had the inclination to dust off Bennies. 
     
    Fair enough and mostly likely not wrong.   But then for SW's their magic and superpowers just don't feel right to me either. 
  19. Like
    Spence reacted to Ninja-Bear in Savage Worlds: Supers...has anyone played it?   
    @Spence, for the Cyperpunk game I did with the boys, I used the Triple Ace Games Rules. I rather like their interpretation of the Rule System.
  20. Like
    Spence reacted to Kevinvt in Just looking for some feedback on 6th   
    Just getting back into Champions/Hero myself, and went out and bought a 4th Edition BBB AND a Champions Complete.  Being a fan of simpler write-ups, I seem to be leaning towards 4th...but I find the explanations provided with 6th (Complete) to be quite helpful.

    IMHO, if it takes more than one sheet of paper to stat up a character, you're probably working harder than a Hollywood script writer.
  21. Like
    Spence reacted to Ninja-Bear in Just looking for some feedback on 6th   
    I think the idea was that players would have more competent/seasoned characters from the start. And the thing is to get to that level with the slow XP that is suggested would take a quite while to get there. I personally feel that the best would be to have 300 CP to start with and have a rule that the GM should grant higher XP with several adventures to reach 400 CP. This way you could start with basic characters and then have them grow into seasoned characters rather quickly.
  22. Like
    Spence got a reaction from Duke Bushido in [5edR] Endurance   
    Didn't mean to ignore you, but this week was a bit stressful.  I got the first shot of the COVID this week.  They all say that the first shot is no problem and the second shot can be rough.  They lied.  Teh first shot nailed me right in my old man'ness.  Ended up taking a couple days off of work.
     
    Back the the question.  You also caused me to realize I am not really playing 5thR.  I was really trying to because I can still get the books and have more than enough copies to run a game.  But the reality is I have "borrowed" the parts of 4th into my build, or basically I am playing 4th. 
     
    But one of the reasons the game plays different is that at 1/10 players are always up powering things so they do not "waste" endurance.   At 1/5 they will tend to apply their powers more to the situation.   Take a straight stick Energy Blast.   At 1/5 1D6 is 1 END, 2D6 is 2 END, 3d6 is 3 End and so on.  You will see the players using the full range from 1D6 to 8D6 one die at a time.  But at 1/10 you don't.  You see 2D6, 4D6, 5D6 and so on.  This may not seem to mean much, but it impacts the game across all END use. 
     
    HERO also naturally breaks across 5's and I have noticed that paying endurance across 5's tends to flow easier.  Or it does for me. 
     
    That may or may not make sense.
  23. Like
    Spence reacted to zslane in Marvel Cinematic Universe, Phase Three and BEYOOOOONND   
    I don't think any Far From Home in-universe characters were shown undertaking such an analysis. Why is this relevant?
  24. Haha
    Spence reacted to mattingly in What Have You Watched Recently?   
    Art crawl!
     
     
     
    My favorite bit was:
    "No offense intended."
    "...None comprehended!"
     
  25. Like
    Spence got a reaction from slikmar in What Have You Watched Recently?   
    Wonderfalls was fantastic.  I only discovered it after it left the air.  Have the DVDs.  I never understood how a show like WF will be canceled and yet we have hours of not funny "comedies" that will simply not die. 
     
    Another great comedy was The Middleman.
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