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Maccabe

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Everything posted by Maccabe

  1. Re: The Nightmare of Megascale Teleport And how would a PC stop a villian from doing the same thing to them???? I hope they have life support especially if the PC has no idea where in the universe he is so teleporting back "home" is risky at best.
  2. Maccabe

    What is MIGHTY?

    Re: What is MIGHTY? How about the Heroic qualities; Merciful Intelligent Gracious Humble Trustworthy Youthful
  3. Re: What defines a Superhuman? That depends on the genre. In a Dark Champions campaign your cabbie might be considered superhuman, in Fantasy Hero a STR of 25 could be considered superhuman. Maybe a quick definition of "superhuman" would be anyone who easily surpasses what the average "normal" in a setting can do. Mind you that "superheroic" would be possessing any ability that is found outside the realm of our reality.
  4. Re: Urban Fantasy Hero Book of Power: the Blood Qur'an There are more things in Heaven and Earth.... Shakespeare
  5. In some mythos in order to gain favor you had to make a sacrifice, sometimes it involved animals. So what kind of a power limitation would you rate: Must make a Sacrifice in order to assure "dieties favor"?
  6. Re: Curse My Gamer ADD (aka, I Really Shouldn't Have Watched "X-Men: First Class") I can also relate to your dilemna. Just recently I was going over some ideas for a modern day supers campaign in a not so traditional setting [ not CU ] and then stories for a modern day espionage game started to delevop. Here's what I did; I created a binder and put seperate campaign ideas into different sections and the one that filled out best/most I would run. Maybe if you pitched your ideas to the board others might comment on their interest seeing as you are looking for players anyway??
  7. Re: What power ideas/concepts do you get from these code names? Villian ---> Secret ID Code Red == fireman Pitch Black == Does roofing Livewire == Messenger delivery person Throwback == Catcher/baseball White Out == Office supply clerk Voltage == Electrician Supernova == Hosts documentary on PBS Revolution == Fixes clocks Ultraviolet == Painter
  8. Re: Character Complication Help I once played a "Green Lantern" homage called Blue Beacon. His powers were based off a mystic force in the universe that manifested itself in the color blue. He was a "Scrooge" type, selfish sort, the "power" chose him because of that fact- HE WAS UNWORTHY. He thought he had to make up for his selfishness. Thus for him I took "Trying to buy his way into Heaven" disadvantage. So you might want to consider things like that for your character. Be creative!
  9. Re: Deep Thinker Methodical Thinker [Common, Strong] http://www.nextgenrpg.com/masterlists.htm PLUS Overall Levels [with time delay]
  10. Re: overmentalizing I have to ask what happens if you "turn things around"? What if a villian uses his telepathy and mind control to do similiar things? He Mind Controls people to commit crimes or "bear false witness" against a certain hero. What if this villian uses Telepathy on someone to get information concerning say security systems of a location. Could you imagine;"I have no idea how they got past our security" Lets see your players stop this guy, it will give you great ideas on how to stop them! Legally speaking is use of telepathy "Illegal search and seizure?"?
  11. Maccabe

    Paranoia

    Re: Paranoia I'm not telling you.
  12. Re: Conceptual Idea: A world full of supers You forgot patience drain defined as DRAIN:EGO
  13. Re: Conceptual Idea: A world full of supers Yes thats the one...it's a laugh riot ! and it fits this thread too. Mind you there was also a comic strip in a local newspaper featuring; PAPER-TONER- MAN !! , the technician of photocopiers
  14. Re: Conceptual Idea: A world full of supers Actually there was a skit on Monty Python involving this idea. Everyone, and I mean EVERYONE, had superpowers BUT a rare few had menial skills. Anybody remember; BICYCLE-REPAIRMAN??? SKIT: This guy dressed like Superman sees someone having trouble with their bicycle, he "changes" into Bicycle Repaiman he then walks over and fixes the bike.
  15. Re: Distinguishing Normal Charcteristics Min/Maxing aside, a person with an 10 in some statistics takes 3 exp to get to 13, while a person with 12 takes 1 exp to get to 13. Seems like simple math but you may have to go on more adventures to earn those 3 exp then you would 1 exp. Maybe some people learn faster or train more intensely, whatever reason you choose it goes to the character make-up.
  16. Re: NGD Scenes from a Hat A pizza from TOMBSTONE???
  17. Re: Distinguishing Normal Charcteristics It may not seem like much but EGO 12 is a bit harder to mentally affect compared to EGO 11, at one point in Champions you had to get 2 times or 3 times EGO to affect a target. STR 12 can lift more then STR 11 can, CON 12 is harder to "stun" then CON 11 and so forth. Maybe these small differences are ALOT when you have Normal Characterists Maxima, they add up.
  18. I was wondering if anyone here had any advice for how to write an interesting origin for a character. What to include, how long etc..? I usually start with the "event" itself ;what triggers the change into a superhero type. Then a paragraph or so on major events both before the "event", and after, making sure to note how/why the character decided on a name, major disadvantages etc.
  19. Re: Riddle me this.... Player responds: " I have no idea, I don't speak Unicorn.."
  20. Re: Riddle me this.... He says nothing, for it is better to remain silent and be thought a fool then to open one's mouth and remove all doubt
  21. Re: Your PCs might be overpowered if... You can't use Hero Designer to make up your character because the points field can't handle numbers that high.
  22. Re: Flame manipulation? Based on Fires, FRED P 444 "Move" Fire; Suppress [Fire] 8d6 , Area Effect 6 hexes (+3/4) PLUS Energy Blast [Fire] 6d6 { based on Suppress, cannot use more dice then suppressed roll, must have fire source } Special effect: Fire is stopped in one area and sent to another area.
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