Jump to content

dmjalund

HERO Member
  • Posts

    9,153
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by dmjalund

  1. Re: Star-Trek-Gate-Wars 5 Who Mourns for Apophis?
  2. Re: Accretion Disk Civilizations? on a tangental note: imagine gaming in an environment like Larry Niven's "The Integral Trees"
  3. Re: Parkour buy your martial art with: WF: Environment
  4. Re: Genre-crossover nightmares Battlestar Sciatica
  5. Re: Genre-crossover nightmares Cattlecar Galactica - train of immigrants looking for a home, keep on getting attacked my cyborg indians
  6. Re: Genre-crossover nightmares The Imaginarium of Doctor Colosus
  7. Re: Firearms in fantasy? whay weren't the gunsmiths taking on apprentices?
  8. Re: Phantom Steed if you didn't make the summon 'a specific character' it could always be replaced if shot.
  9. Re: Divine Magic System: Incarnism An example character might be illuminating
  10. Re: A Storeowner's First Impression if the yellow on blue color scheme is so good? why is Mr Long's icon still green on black?
  11. Re: Invisible Armor sounds like a special effect of Desolid myself
  12. Re: HERO SYSTEM MARTIAL ARTS -- What Do *You* Want To See? teleport based martial arts would also be interesting
  13. Re: Multipower are so common, why not just cut every cost by 2 ? I think a "bat belt" would be more fittingly described as a VPP which is big enough to have a lot of items at one, whose actuall items can only be changed in the batcave
  14. Re: Multipower are so common, why not just cut every cost by 2 ? Unless his name is Robin
  15. Re: Too Transform seems to me that the 'Power' of the Transform is actually 2 powers, first, a RKA that does no Stun that is AVAD of Power Defense, that doesn't actually kill. and there is the Transformative power that requires this other power to do a certain amount of BODY before it takes affect. If we can divorce these two powers, we could cover a lot more situations as well as give us a fairer idea of what the cost should be
  16. Re: Ranged attacks while engaged in melee I think actions that have the Concentration limitation should be easily foiled by an adjacent HTH combatant - maybe requiring an EGO roll to avoid flinching or otherwise losing the action (being kind - if the archer loses the action allow him to regain his normal DCV)
  17. Re: Genre-crossover nightmares Dragon Borg
  18. Re: Invisible Armor I think he means that the fact that the person is not actually harmed is hidden from the attackers - that IS a new kind of invisible power effect, kind of like painless attacks that SEEM not to actually have hurt you
  19. Re: Genre-crossover nightmares you can't make an Ümalaut without breaking ...
  20. Re: Make Your Own Motivational Poster [ATTACH=CONFIG]34295[/ATTACH] lets hope it works this time
  21. Re: Long Distance Communication I'm Ansible to No one!!
  22. Re: Make Your Own Motivational Poster [ATTACH=CONFIG]34294[/ATTACH] topical
  23. Re: HERO SYSTEM MARTIAL ARTS -- What Do *You* Want To See? maybe we could have a Talent relating to "rolling with Punch" like a Defence Maneuver, so it can be sort-of always on in combat
  24. Re: Bag of Holding the main advantage to an EDM version is that it has no maximum limit
  25. Re: Dispel Undead my thoughtss are that undead come under the heading of a specific special effect, and giving them all the same disadvantage is very appropriate (say in an undead package deal). Having said that, I also believe it should not be easy for clerics to dispel them.
×
×
  • Create New...