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dmjalund

HERO Member
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Everything posted by dmjalund

  1. Re: HERO SYSTEM MARTIAL ARTS -- What Do *You* Want To See? maybe we could have a Talent relating to "rolling with Punch" like a Defence Maneuver, so it can be sort-of always on in combat
  2. Re: Bag of Holding the main advantage to an EDM version is that it has no maximum limit
  3. Re: Dispel Undead my thoughtss are that undead come under the heading of a specific special effect, and giving them all the same disadvantage is very appropriate (say in an undead package deal). Having said that, I also believe it should not be easy for clerics to dispel them.
  4. Re: Hero System Good Idea/Bad Idea... good/bad idea?: Junkyard Wars Hero
  5. Re: Hero System Good Idea/Bad Idea... this is what I get when I use google translate
  6. Re: YACttTOR (Yet Another Challenge to the Theory of Relativity): Space-Time no More ** Dalek voice ** "Exterminate all oblate spheroids"
  7. Re: Genre-crossover nightmares Will the white house survive?
  8. Re: Alas, no more Independent! each time I see this thread, I think of this song http://www.youtube.com/watch?v=MTyn6qkwo7Y my apologies
  9. Re: Hypothetical Astronomy: The Rings of the Earth I vote we migrate to the outer solarsystem
  10. Re: Cool Guns for your Games I also like http://www.youtube.com/watch?v=OpD9YvLrEDw
  11. Re: Hypothetical Astronomy: The Rings of the Earth if the moons orbit increases, doesn't the stress get LESS? Gravity does reduce with distance after all (an inverse square law and all that)
  12. Re: No love for the Object Creation Power? (Digital HERO #7) can't you adapt the Transform power, or use a summon.
  13. Re: Bag of Holding send them away with a limited EDM, bring them back with a Summon
  14. Re: Enough to Destroy A Planet? I have always been of the opinion that area affect attacks should have increased (rather than multiple) effect on larger characters, effectively +2dc per x8 mass (but only if the original attack breaches the defense of the character). this would obviously have an upper limit if the target is larger than the Area affected. the corollary would be that a small person/object would suffer less damage from area affect attacks (without being less penetrating)
  15. Re: Drains and Suppresses :tsk:If someone defines something with special effect Poison (IMO) it should be stopped by LS: Poison.If the designer was too lazy to include the "does not work against LS:Poison" limitation in his build then thats his bad luck/oversight.
  16. Re: Ranged attacks while engaged in melee One could always make a house rule (if there isn't already such) that weapons that require Concentration can be foiled by a high enough Presence attack (include violent action) making the (in this case) archer fail to attack
  17. Re: I heart language charts you don't have to be numerate to have words for numbers, even if it is only One, Two, Three, Many. If they have no written language, they would definitely not have any numeric symbols (they might still denote number by scratching strokes on the ground)
  18. Re: Genre-crossover nightmares Silence of the Lamingtons - Dame Edna Everage as Hannibal Lector
  19. Re: Hypothetical Astronomy: The Rings of the Earth earth, being a lot closer to the sum would have two effects. 1) ice would melt - the rings would have to be made out of silicon, carbon or iron 2) even if you ignore the above, the rings would look brighter than they do orbiting saturn
  20. Re: Cool Guns for your Games [ATTACH=CONFIG]34249[/ATTACH] my favourite gun (from fifth element) just in case noone has already shown it)
  21. Re: Genre-crossover nightmares Lair of the White Bookworm (D&D game last night - don't ask)
  22. Re: Teleport Strength O think I have been misunderstood here, I was thinking of a Maneuver (where the character actually has to teleport himself as well as the focus)
  23. Re: Teleport Strength I was thinking of teleporting away with the weapon (or focus), not Useable as Attack
  24. Re: De-Irradiate anyone considered Dispel?
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